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Wenjing Li; Fuxing Wang; Richard E. Mayer – British Journal of Educational Psychology, 2024
Background: Although adding embodied instructors on the screen is considered an effective way to improve online multimedia learning, its effectiveness is still controversial. The level of realism of embodied on-screen instructors may be an influencing factor, but it is unclear how it affects multimedia learning. Aims: We explored whether and how…
Descriptors: College Students, Multimedia Instruction, Realism, Electronic Learning
Ailsa Zayyan Salsabila; R. Yugo Kartono Isal; Harry B. Santoso – Journal of Educators Online, 2025
This study aims to provide recommendations for interaction design to enhance students' task interpretation, as one of the crucial aspects of Self-Regulated Learning (SRL) in online learning environments. Utilizing the Engineering Design Metacognitive Questionnaire (EDMQ), open-ended questions, and in-depth interviews, this study examines the…
Descriptors: Learning Processes, Electronic Learning, College Students, Computer Science Education
Fernando Veiga; Alain Gil-Del-Val; Edurne Iriondo; Urko Eslava – International Journal of Technology and Design Education, 2025
This paper presents the experimental work developed to measure the learning process through concept map analysis. The development of a concept map is requested by the students for each chapter or theme of the subject. As a result, maps from engineering courses have been analyzed. The measurements carried out consider several parameters, such as…
Descriptors: College Students, Engineering Education, Concept Mapping, Learning Processes
Eckley, Darrell; Allen, Andrew; Millear, Prudence; Rune, Karina Tirsvad – Social Psychology of Education: An International Journal, 2023
The novel coronavirus SARS-CoV-2 (COVID-19) has accentuated the role and interplay of numerous educational factors, inviting pedagogical research concerning online education. Using self-determination theory's basic psychological needs and fundamental learning theories, identified educational factors were integrated into three pathways: (1)…
Descriptors: COVID-19, Pandemics, Electronic Learning, Learning Processes
O. S. Adewale; O. C. Agbonifo; E. O. Ibam; A. I. Makinde; O. K. Boyinbode; B. A. Ojokoh; O. Olabode; M. S. Omirin; S. O. Olatunji – Interactive Learning Environments, 2024
With the advent of technological advancement in learning, such as context-awareness, ubiquity and personalisation, various innovations in teaching and learning have led to improved learning. This research paper aims to develop a system that supports personalised learning through adaptive content, adaptive learning path and context awareness to…
Descriptors: Cognitive Style, Individualized Instruction, Learning Processes, Preferences
Ricardo Navarro; Vanessa Vega; Hugo Bayona; Victor Bernal; Arlis Garcia – Journal of Education and e-Learning Research, 2024
This study aimed to determine whether the three dimensions of academic engagement (cognitive, emotional and behavioral) were positively associated with perceived learning and academic performance. The participants were 301 university students from Lima. Structural equation models were used to test the proposed theoretical relationship between the…
Descriptors: Learning Processes, Academic Achievement, Learner Engagement, Electronic Learning
Sarikha Srinivasavarathan; Nikhil Kumar Gouda; Anish Kumar Sahoo; Anusree Kannan; Poornima Rajendran – International Journal of Contemporary Educational Research, 2025
Massive Open Online Courses (MOOCs) have become one of the highly accepted sources of online teaching and learning these days. Even though MOOCs have gotten wider popularity, its efficacy in teaching and learning is an ongoing topic of discussion. The narrative review in this paper provided the detailed insights of the effectiveness and the…
Descriptors: Foreign Countries, College Students, College Faculty, MOOCs
Andi Arif Rifa'i; Yunika Triana – Journal of Educators Online, 2024
This study aims to investigate the impact of online learning service quality on university student satisfaction. The regression model was chosen to measure the effect of online learning service quality on student satisfaction. The research sample consisted of 373 students in the Central Java region of Indonesia. Based on the results of the…
Descriptors: Electronic Learning, Student Satisfaction, Foreign Countries, Educational Quality
EL Hassane Ait Ali – Journal of Educators Online, 2025
The Community of Inquiry (COI) framework theory, developed by Garrison et al. (1999), is an established theoretical framework in distant and online learning. The purpose of this study is to discover more about how university students view instructors' presence and how it affects their motivation and learning outcomes. Data were gathered using the…
Descriptors: Outcomes of Education, Student Motivation, Learning Processes, Educational Environment
Fang-Ying Yang; Yuan-Li Liu; Shih-Chieh Chien; Yi-Wen Hung – Educational Technology & Society, 2025
In this study, an interactive science learning app on the topic of plate tectonics was developed for tablets to promote argumentative reasoning. The app guided learners through learning stages that required them to propose arguments, identify relevant evidence, acquire background knowledge, and engage in argumentative reasoning in different…
Descriptors: Abstract Reasoning, Persuasive Discourse, Visual Perception, Attention
Jinhee Kim; Rita Detrick; Seongryeong Yu; Yukyeong Song; Linda Bol; Na Li – Education and Information Technologies, 2025
Supporting learners in achieving high-level socially shared regulation of learning (SSRL) in the online collaborative learning (OCL) context presents challenges that the utilization of artificial intelligence (AI) technologies may help solve. However, the effective uses of AI to support multifaceted areas (cognition, metacognition, and motivation)…
Descriptors: Artificial Intelligence, Technology Uses in Education, Electronic Learning, Cooperative Learning
Yiqiu Zhou; Jina Kang; Yeyu Wang; Muhammad Ashiq – Educational Technology Research and Development, 2025
The complex processes of collaborative knowledge construction require a multimodal approach to capture the interplay between learners, tools, and the environment. While existing studies have recognized the importance of considering multiple modalities, there remains a need for a comprehensive framework that explicitly models the dynamics of…
Descriptors: Cooperative Learning, Computer Simulation, Astronomy, Network Analysis
Markus H. Hefter; Kirsten Berthold – Interactive Learning Environments, 2024
Numerous effective digital learning environments have evolved over the last few years built around video examples that follow an introduction phase and are often supplemented by prompts. The learning mechanisms behind these components remain subject to open questions, though. We thus conducted an online experiment with university students (N =…
Descriptors: Electronic Learning, Video Technology, Cues, College Students
Shamsul Arrieya Ariffin – International Association for Development of the Information Society, 2023
This study investigated the students' experience and impact of using Science, Technology, Engineering, and Mathematics (STEM) related subjects for mobile learning or mLearning. In this study, mobile learning student-generated activities (SGA) focused on Malaysian universities as a developing country. The study approach was a qualitative case study…
Descriptors: Foreign Countries, College Students, STEM Education, Electronic Learning
Marc Philipp Janson; Stefan Janke – International Journal of Educational Technology in Higher Education, 2024
Digital learning environments provide opportunities to support learning in higher education. However, it is yet unclear why and how learners use these opportunities. We propose that learners' achievement goals and their beliefs regarding the instrumentality of e-learning tools to achieve those goals are predictive for learning behavior within…
Descriptors: Electronic Learning, Academic Achievement, Goal Orientation, Learning Processes

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