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Sebastian Straub; Isis Tunnigkeit; Julia Eberle; Arlind Avdullahu; Nikol Rummel – International Journal of Computer-Supported Collaborative Learning, 2025
A key challenge in CSCL research is to find ways to support learners in becoming effective collaborators. While the effectiveness of external collaboration scripts is well established, there is a need for research into support that acknowledges learners' autonomy during collaboration. In the present study, we compare an external collaboration…
Descriptors: Cooperative Learning, Interaction, Scripts, Computer Assisted Instruction
Gao, Tingting – Education and Information Technologies, 2023
The purpose of this research is to study the effectiveness of using the specialized interactive environment Revit Architecture for creativity development. The study methodology relies on an empirical approach, including a sample of students from three Chinese colleges (n = 319) divided into two groups based on learning approach. Accordingly, the…
Descriptors: Foreign Countries, College Students, Problem Solving, Creative Thinking
Hwang, Gwo-Jen; Chen, Pei-Ying – Interactive Learning Environments, 2023
The flipped classroom approach has become one of the renowned instructional approaches in recent years. However, without proper educational tools to support students when they participate in classroom learning, their learning performances may not be as good as expected. In this study, a collective problem-solving promotion mechanism is proposed to…
Descriptors: Cooperative Learning, Problem Solving, Flipped Classroom, Academic Achievement
George Kalmpourtzis; Margarida Romero – Interactive Learning Environments, 2024
Taking into account the profound impact of technology on modern education, especially during the COVID-19 pandemic, increasing academic interest has focused towards the design and application of such tools on different learning contexts. A specific area of Human-Computer Interaction, called affordance theory, focuses on the perception, design and…
Descriptors: Robotics, Artificial Intelligence, Computer Software, Teaching Methods
Murphey, Eryka Dever – ProQuest LLC, 2022
This exploratory qualitative study examines teacher candidate and student interactions in response to verbal threats of harm. This study uses existing data: a single set of 16 clinical simulations and four post-simulation debriefing sessions. Participants include eight female and eight male teacher candidates (n = 16) who interact with one of six…
Descriptors: Preservice Teachers, College Students, Interaction, Verbal Communication
Omar, Mona Taha Mohamad – Journal of Education and e-Learning Research, 2022
Recently, there has been a shift from teacher- to student-centered teaching paradigms, which have proven to lead to better learning outcomes. However, teaching in the Islamic Studies Department at Ad-Dilam College of Education, Prince Sattam Bin Abdulaziz University, Saudi Arabia, is currently mainly lecture-oriented. This is attributable to the…
Descriptors: Foreign Countries, Islamic Culture, Program Effectiveness, Student Centered Learning
Hayashi, Yugo – Cognitive Science, 2018
Integrating different perspectives is a sophisticated strategy for developing constructive interactions in collaborative problem solving. However, cognitive aspects such as individuals' knowledge and bias often obscure group consensus and produce conflict. This study investigated collaborative problem solving, focusing on a group member…
Descriptors: Cooperation, Problem Solving, Interaction, Group Dynamics
Munir, Farhat; Anwar, Aizza; Kee, Daisy Mui Hung – International Review of Research in Open and Distributed Learning, 2021
The COVID-19 pandemic has forced millions of students to stay indoors and adapt to the new normal, namely distance learning at home, placing online learning in the spotlight. However, students' motivation for online learning and its effectiveness in skill development during the COVID-19 pandemic has not been widely studied. This study examined the…
Descriptors: COVID-19, Pandemics, Online Courses, School Closing
Wu, Wen-Chi Vivian; Manabe, Kinnosuke; Marek, Michael W.; Shu, Yu – Journal of Research on Technology in Education, 2023
This study aimed to foster development of the 21st-century five core competencies, including Creativity and innovation, Critical thinking and problem solving, Communication, Collaboration, and Computer-information literacy using Student-Centered Active Learning in an instructional design in which student groups created their own virtual reality…
Descriptors: 21st Century Skills, Computer Simulation, Creativity, Innovation
Chen, Chenin – Contemporary Educational Technology, 2021
Along with the rapid development of technology, the constant innovation and application of computer and information technology has information technology change humans' future lifestyles as well as induce comprehensive changes in humans' learning. Due to knowledge digitization, knowledge creation and update is fast that the acceleration and…
Descriptors: Business Administration Education, College Students, Critical Thinking, Learning Activities
Tejeda, Santa; Dominguez, Angeles – International Electronic Journal of Mathematics Education, 2019
Understanding a graph in pairs, in a productive way, improves the comprehension of a concept. In this research, we had 2 objectives: 1) to delve deep into the behavior of 15 pairs of remedial physics students when solving a problem with a graph of velocity, 2) to understand the interchange of personal meanings during their interactions. We posed…
Descriptors: Cooperative Learning, Problem Solving, Interaction, Graphs
Viswanathan, Sree Aurovindh; VanLehn, Kurt – IEEE Transactions on Learning Technologies, 2018
Effective collaboration between student peers is not spontaneous. A system that can measure collaboration in real-time may be useful, as it could alert an instructor to pairs that need help in collaborating effectively. We tested whether superficial measures of speech and user interface actions would suffice for measuring collaboration. Pairs of…
Descriptors: Cooperative Learning, Data Collection, Data Analysis, Speech Communication
Fourman, Janet L. – ProQuest LLC, 2018
Role-playing simulations have been effective techniques to encourage global skills in the engineering and design classrooms. May, Wold and Moore (2014), defined global skills as student display of respect, recognition, adjustment and integration. Gray, Debs, Exter, and Krause (2016), took this one step further and looked-for empathy in the design…
Descriptors: Science Education, Role Playing, Simulation, Interpersonal Competence
Cheng, Shu-Chen; Hwang, Gwo-Jen; Lai, Chiu-Lin – Interactive Learning Environments, 2020
The present study aims to incorporate a group leadership promotion approach into collaborative learning tasks in the hope of developing students' creativity, problem-solving, and critical thinking. In order to evaluate the effectiveness of the proposed approach, we recruited 59 cross-professional students from a university in northern Taiwan, and…
Descriptors: Group Dynamics, Leadership, Cooperative Learning, Thinking Skills
McCollum, Brett; Morsch, Layne; Shokoples, Brandon; Skagen, Darlene – Canadian Journal for the Scholarship of Teaching and Learning, 2019
Organic chemistry students at two universities, one in Canada and the other in the United States, connected using video conferencing software as learning partners for six online collaborative assignments. Mixed-methods analysis of interviews, surveys, and student-written reflections was used to identify barriers that students encountered during…
Descriptors: Foreign Countries, Organic Chemistry, College Students, Barriers

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