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Showing 1 to 15 of 23 results Save | Export
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Luef, Eva Maria; Ghebru, Bethel; Ilon, Lynn – Interactive Learning Environments, 2020
Korea is widely recognized to be among the world's most advanced digital countries with nearly every university student owning the latest smartphone. Yet language education is largely still taught in traditional classroom methods. This study was designed to see how students in two major universities used smartphone apps to informally supplement…
Descriptors: Computer Software, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
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Aruan, Linda; Sari, Risnovita; Harahap, Ahmad Bengar – International Journal of Education and Literacy Studies, 2020
Mastering the listening skill is considered to be difficult by L2 learners because lack of practice opportunities and impracticality of text-books for enhancing the listening skill. One of the relatively recent methods in teaching the listening skill is using the teaching media. This study aimed to investigate the effectiveness of a different…
Descriptors: Listening Skills, Computer Software, Teaching Methods, Foreign Countries
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Berns, Anke; Ruiz-Rube, Iván; Mota, José Miguel; Dodero, Juan Manuel; Castro, Edson; Ryynanen, Oona; Werner, Lissy – Research-publishing.net, 2019
New technologies are changing the way of learning foreign languages. However, one of the main challenges for software developers and mobile assisted language learning designers remains the creation of learning environments for students' language immersion in and outside the classroom. This paper describes the design and evaluation of a VR-based…
Descriptors: Video Technology, Second Language Learning, Second Language Instruction, Computer Software
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Brick, Billy; Cervi-Wilson, Tiziana – Research-publishing.net, 2019
Coventry University Institution Wide Language Programme (IWLP) offers beginners language learning modules to approximately 3,000 students. Each module is taught over 11 weeks for a total of one hour and 40 minutes and two of the weeks are used for in class tests, so tutors generally agree that students need to practise their skills outside the…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, French
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Montaner-Villalba, Salvador; Lander, Bruce; Morgana, Valentina; Leier, Vera; Selwood, Jaime; Einum, Even; Redondo, Sergio Esteban – Research-publishing.net, 2020
There is no doubt that Computer Mediated Communication (CMC) and mobile mediated communication are linked as technology continues to transform the way we communicate with each other. Campbell (2019) analyzed how mobile communication evolved into portable devices to form a complete system of mobile media, reshaping the fabric of our social lives…
Descriptors: Computer Mediated Communication, Handheld Devices, Telecommunications, Computer Software
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Waragai, Ikumi; Ohta, Tatsuya; Kurabayashi, Shuichi; Kiyoki, Yasushi; Sato, Yukiko; Brückner, Stefan – Research-publishing.net, 2017
This paper presents the prototype of a foreign language learning space, based on the construction of an integrated formal/informal learning environment. Before the background of the continued innovation of information technology that places conventional learning styles and educational methods into new contexts based on new value-standards,…
Descriptors: Second Language Learning, Second Language Instruction, Computer Simulation, Computer Assisted Instruction
Meyr, Justine Meyr – ProQuest LLC, 2017
Scholars and educators have described participation in target language (TL) communities as one of the primary aims of language learning, holding a fundamental position in ACTFL's (2011) "Standards." Limited work has been conducted to describe how students participate in and gain access to these TL communities through various forms of…
Descriptors: Second Language Learning, Second Language Instruction, Computer Mediated Communication, College Students
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Leahy, Christine – IAFOR Journal of Language Learning, 2016
This research study explores the learning potential of a computer-assisted language learning (CALL) activity. Research suggests that the dual emphasis on content development and language accuracy, as well as the complexity of L2 production in natural settings, can potentially create cognitive overload. This study poses the question whether, and…
Descriptors: Educational Technology, Technology Uses in Education, Computer Assisted Instruction, Second Language Instruction
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Zufferey, Sandrine; Gygax, Pascal M. – Discourse Processes: A multidisciplinary journal, 2016
Previous research has suggested that some discourse relations are easier to convey implicitly than others due to cognitive biases in the interpretation of discourse. In this article we argue that relations involving a perspective shift, such as confirmation relations, are difficult to convey implicitly. We assess this claim with two empirical…
Descriptors: Role, Perspective Taking, Discourse Analysis, French
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Seifried, Eva; Lenhard, Wolfgang; Baier, Herbert; Spinath, Birgit – Journal of Educational Computing Research, 2012
This study investigates the potential of a software tool based on Latent Semantic Analysis (LSA; Landauer, McNamara, Dennis, & Kintsch, 2007) to automatically evaluate complex German texts. A sample of N = 94 German university students provided written answers to questions that involved a high amount of analytical reasoning and evaluation.…
Descriptors: Foreign Countries, Computer Software, Computer Software Evaluation, Computer Uses in Education
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Penner, Nikolai; Grodek, Elzbieta – The EUROCALL Review, 2014
Information and Communication Technologies (ICT) constitute an integral part of the teaching and learning environment in present-day educational institutions and play an increasingly important role in the modern second language classroom. In this study, an online language learning tool "Tell Me More" (TMM) has been introduced as a…
Descriptors: French, German, Second Language Learning, Second Language Instruction
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Wood, Peter – CALICO Journal, 2011
"QuickAssist," the program presented in this paper, uses natural language processing (NLP) technologies. It places a range of NLP tools at the disposal of learners, intended to enable them to independently read and comprehend a German text of their choice while they extend their vocabulary, learn about different uses of particular words,…
Descriptors: Foreign Countries, Educational Technology, German, Natural Language Processing
Berns, Anke; Gonzalez-Pardo, Antonio; Camacho, David – European Association for Computer-Assisted Language Learning (EUROCALL), 2012
This paper focuses on the development of videogame-like applications in a 3D virtual environment as a complement to the face-to-face teaching and learning. With the changing role of teaching and learning and the increasing use of "blended learning," instructors are increasingly expected to explore new ways to attend to the needs of their…
Descriptors: Blended Learning, Educational Technology, Online Courses, Virtual Classrooms
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Berns, Anke; Valero-Franco, Concepción – Research-publishing.net, 2013
This paper presents the results of an ongoing study which has been carried out with a group of German Foreign Language students at the University of Cadiz since 2012. The purpose of the study was to analyze the impact of videogame-like applications on foreign language learning and their motivational potential to increase learning beyond the…
Descriptors: Video Games, Active Learning, Educational Games, Courseware
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Kétyi, András – Research-publishing.net, 2013
The popularity of smart phones has increased enormously in the last few years. Because of the increasing penetration of these devices and the above-average willingness of our students using new tools and devices in language courses, we decided to design a voluntary pilot project for mobile language learning for students who learn German as a…
Descriptors: Telecommunications, Handheld Devices, Second Language Learning, Management Systems
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