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Gao, Tingting – Education and Information Technologies, 2023
The purpose of this research is to study the effectiveness of using the specialized interactive environment Revit Architecture for creativity development. The study methodology relies on an empirical approach, including a sample of students from three Chinese colleges (n = 319) divided into two groups based on learning approach. Accordingly, the…
Descriptors: Foreign Countries, College Students, Problem Solving, Creative Thinking
Tóth, Peter; Pogatsnik, Monika – Hungarian Educational Research Journal, 2023
The task of higher education is twofold: (1) to prepare students to meet the expectations of the labor market; and (2) to create a learning environment and conditions so that as many students can meet the subject requirements as possible, the dropout rate should be the lowest possible. Input and continuous monitoring of students' transversal…
Descriptors: Logical Thinking, Engineering Education, College Students, Educational Environment
Gray, Jennifer B. – Communication Teacher, 2023
Communication theory can be challenging to teach in an engaging manner. The following original teaching activity suggests a way to incorporate the phenomenon of escape rooms into your theory classroom. Courses: Communication Theory, Introduction to Communication. Objectives: In this activity, students will apply the basic tenets of several…
Descriptors: Teaching Methods, Educational Environment, Cooperative Learning, Problem Solving
Lin, Peng-Chun; Hou, Huei-Tse; Chang, Kuo-En – Interactive Learning Environments, 2022
The development of students' practical operation and their collaborative problem solving (CPS) ability are emphasized in higher education nowadays. Providing students a simulation learning tool and an social networking environment can improve the students' learning in CPS activities. This can be a potential learning environment for the students…
Descriptors: Cooperative Learning, Problem Solving, Educational Environment, Scaffolding (Teaching Technique)
Nurrijal; Setyosari, Punaji; Kuswandi, Dedi; Ulfa, Saida – Electronic Journal of e-Learning, 2023
The Creative Problem Solving (CPS) process is a conceptual model that focuses on using higher-order thinking skills in order to overcome authentic problems during learning. The CPS process offers a structured methodology to enhance every learner's solid critical, creative, and innovative thinking skill. The application of the CPS method has been…
Descriptors: Creative Thinking, Problem Solving, Instructional Design, Higher Education
Giovannina Albano; Agnese Ilaria Telloni – Digital Experiences in Mathematics Education, 2024
This study focuses on the design and the implementation of a digital environment aimed at fostering strategic planning competence in problem-solving through individualization features: the Individualized Planned Strategy Environment (IPSE). Within IPSE, students are engaged in a sequence of oriented activities, guiding them in constructing and…
Descriptors: Problem Solving, Strategic Planning, Mathematics Education, Electronic Learning
Joni Lämsä; Anne Virtanen; Päivi Tynjälä; Jussi Maunuksela; Pekka Koskinen – LUMAT: International Journal on Math, Science and Technology Education, 2023
Central goals of higher education in STEM domains include learning of problem solving and self-assessment skills. To achieve these goals, we propose a novel self-assessment method called the Solve-Correct-Assess-Negotiate (SCAN) method of assessing problem solving that includes both formative and summative elements. We study students' learning…
Descriptors: Problem Solving, STEM Education, Self Evaluation (Individuals), Evaluation Methods
Robert J. Bethke – ProQuest LLC, 2021
A civic perspective that shifts social loyalties from an exclusively national concern to international problem solving--global citizenship--is an approach that may help humanity meet the challenges of the 21st century. Young people who adopt a global citizen identity during their higher education experience may become leaders who seek…
Descriptors: Global Approach, Citizenship Responsibility, Campuses, Ecology
Round or Rectangular Tables for Collaborative Problem Solving? A Multimodal Learning Analytics Study
Vujovic, Milica; Hernández-Leo, Davinia; Tassani, Simone; Spikol, Daniel – British Journal of Educational Technology, 2020
The current knowledge of the effects of the physical environment on learners' behaviour in collaborative problem-solving tasks is underexplored. This paper aims to critically examine the potential of multimodal learning analytics, using new data sets, in studying how the shapes of shared tables affect the learners' behaviour when collaborating in…
Descriptors: Educational Environment, Physical Environment, Furniture, Educational Equipment
Manzano-León, Ana; Aguilar-Parra, José Manuel; Rodríguez-Ferrer, José M.; Trigueros, Rubén; Collado-Soler, Rocío; Méndez-Aguado, Cristina; García-Hernández, María Jesús; Molina-Alonso, Laura – Education Sciences, 2021
Confinement due to the COVID-19 pandemic has hastened an educational shift from face-to-face to online classrooms. This distanced education seeks to achieve learning goals mediated by technology as they would be achieved in the face-to-face classroom, without ignoring the psychological and social impact that COVID-19 has had on students and…
Descriptors: Electronic Learning, Educational Environment, Problem Solving, Cooperative Learning
Tamakloe, Deborah; Mbindyo, Margaret; Ibrahim, Abdulsalami; Agbenyega, Joseph Seyram – Journal of Learning Spaces, 2021
The recent COVID-19 pandemic has forced many institutes of higher learning across the globe to consider alternative modes of providing quality learning for students. However, developing and implementing safe spaces for academic advisement in online platforms that allow college students to explore their environment in an open and curious manner is…
Descriptors: Educational Change, Conventional Instruction, Web Based Instruction, Electronic Learning
Bellés-Calvera, Lucía; Martínez-Hernández, Ana-Isabel – Latin American Journal of Content and Language Integrated Learning, 2022
In present-day educational contexts, the integration of Information and Communication Technologies (ICTs) and gamification has been the basis for implementing escape rooms as pedagogical tools. This paper examines the role of virtual escape rooms in boosting History learners' motivation in Content and Language Integrated Learning (CLIL) contexts.…
Descriptors: Game Based Learning, Cooperative Learning, Problem Solving, Educational Environment
Thompson, Craig; Falkmer, Torbjörn; Evans, Kiah; Bölte, Sven; Girdler, Sonya – British Journal of Special Education, 2018
Education is effective in improving outcomes in autism spectrum disorder (ASD). While peer mentoring has demonstrated preliminary promise in supporting university students with ASD, the effective mechanisms remain unclear. The aims of this study were to explore the required contexts, mechanisms and outcomes of peer mentoring for university…
Descriptors: Peer Relationship, Mentors, College Students, Autism
Tan, Cheng_Yoke; Kanesan Abdullah, Abdul Ghani; Ali, Abdul Jalil – Journal of International Education in Business, 2019
Purpose: The purpose of this study was to examine the effects of soft skill integration in the curriculum on quality of college life of diploma business students in Malaysian private higher educational institutions. Design/methodology/approach: Descriptive quantitative survey research was used to assess the views and relationship between variables…
Descriptors: Quality of Life, Educational Environment, College Students, Business Administration Education
Peredrienko, Tatiana; Belkina, Oxana; Yaroslavova, Elena – International Journal of Instruction, 2020
The research attempts to reveal distinctive features of four basic patterns of the educational paradigm; aims at investigating the role of a teacher in a new language-learning environment and finding a new approach to education for a "Teacher 4.0" to conform to technology-related changes in the society and, consequently, to employers'…
Descriptors: Second Language Learning, Educational Environment, Expectation, Teacher Role

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