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Li Jin; Dawei Shang – Interactive Learning Environments, 2024
Massive open online courses (MOOC) have become important in the learning process and have been adopted in higher education, especially during the COVID-19 pandemic. However, few studies investigated MOOC continuance intention (CI) for arts disciplines. Thus, an integrated framework was proposed based on the expectation-confirmation model (ECM) and…
Descriptors: Art Education, MOOCs, Computer System Design, Continuing Education
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Sidhu, Manjit Singh – International Journal of Information and Communication Technology Education, 2019
In this article, a study was done to compare the preferences of UNITEN students in using augmented reality technology user interface applications to solve selected engineering problems. Cross sectional study design and a Wilcoxon-Signed Rank Test approach was adopted to analyze the difference in the rankings of the engineering applications. Within…
Descriptors: Engineering Education, Problem Solving, Computer Software, Usability
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Ghilay, Yaron – Journal of Educational Technology, 2018
The aim of the study was to examine the effectiveness of a model called Video-Based Learning (VBL). VBL is designed to improve the learning of higher education courses, especially those based on activities performed on a computer screen, or learning related to the understanding of visual objects, such as formulas, equations, diagrams, etc. The…
Descriptors: Interactive Video, Higher Education, Student Attitudes, Foreign Countries
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Aravind, Vasudeva Rao; McConnell, Marcella Kay – World Journal on Educational Technology: Current Issues, 2018
Educating our future citizens in science and engineering is vitally important to ensure future advancement. Presently, in the light of environmental sustainability, it is critical that students learn concepts relating to energy, its consumption and future demands. In this article, we harness the state of the educational technology, namely…
Descriptors: Intelligent Tutoring Systems, Science Instruction, Energy, Instructional Design
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Al-Sakkaf, Abdullah; Omar, Mazni; Ahmad, Mazida – Computer Science Education, 2019
Background and Context: In spite of the decades spent developing software visualization (SV), doubts still remain regarding their effectiveness. Furthermore, student engagement plays an important role in improving SV effectiveness as it is correlated with many positive academic outcomes. It has been shown that the existing SV has failed to engage…
Descriptors: Learner Engagement, Computer Software, Outcomes of Education, Computer Interfaces
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Glaser-Opitz, Henrich; Budajová, Kristina – Acta Didactica Napocensia, 2016
The article introduces a software application (MATH) supporting an education of Applied Mathematics, with focus on Numerical Mathematics. The MATH is an easy to use tool supporting various numerical methods calculations with graphical user interface and integrated plotting tool for graphical representation written in Qt with extensive use of Qwt…
Descriptors: Mathematics Education, Computer Software, Computer Assisted Instruction, College Mathematics
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Dishaw, Mark T.; Eierman, Michael A.; Iversen, Jacob H.; Philip, George – Journal of Information Technology Education: Research, 2013
As collaboration among teams that are distributed in time and space is becoming increasingly important, there is a need to understand the efficacy of tools available to support that collaboration. This study employs a combination of the Technology Acceptance Model (TAM) and the Task-Technology Fit (TTF) model to compare four different technologies…
Descriptors: Cooperation, Collaborative Writing, Electronic Publishing, Word Processing
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McCarthy, David – EDUCAUSE Review, 2011
Higher education's interest in digital content, especially e-books, has gone off the charts. With the rapid acceptance of e-books for pleasure reading, attention has now shifted to e-textbooks and their promise of significant cost savings and cutting-edge features. But getting a good grasp on the fast-moving realm of digital content for higher…
Descriptors: Higher Education, Textbooks, Electronic Publishing, Computer Uses in Education
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Farag, Mohammed; Shemy, Nader – International Journal on E-Learning, 2011
This research describes a study that examined the influences of cognitive style (as assessed by the CSA- Riding 1991) and Learners' Prior Knowledge on student recall performance of the contents of online course presented via two navigational formats (linear sequential navigation version versus nonlinear free navigation version). The study was…
Descriptors: Foreign Countries, Educational Research, Cognitive Style, Prior Learning
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Hwang, Wu-Yuin; Su, Jia-Han – Interactive Learning Environments, 2012
In this study, a Surface Computer Supported Cooperative Work paradigm is proposed. Recently, multitouch technology has become widely available for human-computer interaction. We found it has great potential to facilitate more awareness of human-to-human interaction than personal computers (PCs) in colocated collaborative work. However, other…
Descriptors: Foreign Countries, Interaction, Design Requirements, Second Language Learning
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Knight, Allan; Almeroth, Kevin – Journal of Interactive Learning Research, 2011
As part of the research carried out at the University of California, Santa Barbara's Center for Information Technology and Society (CITS), the Paper Authentication and Integrity Research (PAIR) project was launched. We began by investigating how one recent technology affected student learning outcomes. One aspect of this research was to study the…
Descriptors: Plagiarism, Student Attitudes, Form Classes (Languages), Researchers
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Rigas, Dimitrios; Alharbi, Abdulrhman – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to investigate the usability (effectiveness, efficiency and user satisfaction) of e-feedback interfaces. The experiment compares a traditional visual approach with a multimodal approach in order to determine the impact of multimodal metaphors upon the user's understanding, reasoning and engagement with the…
Descriptors: Feedback (Response), User Satisfaction (Information), Learner Engagement, Writing Exercises
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Gasevic, D.; Zouaq, Amal; Torniai, Carlo; Jovanovic, J.; Hatala, Marek – IEEE Transactions on Learning Technologies, 2011
Recent research in learning technologies has demonstrated many promising contributions from the use of ontologies and semantic web technologies for the development of advanced learning environments. In spite of those benefits, ontology development and maintenance remain the key research challenges to be solved before ontology-enhanced learning…
Descriptors: Foreign Countries, Natural Language Processing, Computer Interfaces, Web 2.0 Technologies
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Sinha, Neelu; Khreisat, Laila; Sharma, Kiron – Innovate: Journal of Online Education, 2009
Neelu Sinha, Laila Khreisat, and Kiron Sharma describe how learner-interface interaction promotes active learning in computer science education. In a pilot study using technology that combines DyKnow software with a hardware platform of pen-enabled HP Tablet notebook computers, Sinha, Khreisat, and Sharma created dynamic learning environments by…
Descriptors: Feedback (Response), Computer Science Education, Theory Practice Relationship, Active Learning
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Ling, Bin; Allison, Colin; Nicholl, J. Ross; Moodley, Luke; Roberts, Dave – British Journal of Educational Technology, 2006
The Disabilities Information Flow (DIF) project at the University of St Andrews has sought to provide a means of efficiently managing all student disabilities information within the institution and provide appropriate role-based service interfaces for all staff who need to routinely interact with this information. This paper describes the software…
Descriptors: Information Management, Universities, Disabilities, College Students
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