Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Advertising | 2 |
| College Students | 2 |
| Creativity | 2 |
| Problem Solving | 2 |
| Capstone Experiences | 1 |
| Computer Use | 1 |
| Cooperative Learning | 1 |
| Design | 1 |
| Experiential Learning | 1 |
| Foreign Countries | 1 |
| Goal Orientation | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 2 |
| Reports - Descriptive | 1 |
| Reports - Research | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Higher Education | 2 |
| Postsecondary Education | 2 |
Audience
Location
| Cyprus | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Beard, Fred – Journal of Advertising Education, 2016
Most educators who teach the advertising campaigns course require students to work as groups. A review of cooperative learning and group dynamics literature, however, suggests that unless students are systematically prepared for group work instructional goals will be difficult to achieve. This article describes how pre-training activities in group…
Descriptors: Advertising, Teaching Methods, Cooperative Learning, Group Dynamics
Arsoy, Aysu; Özad, Bahire Efe – Turkish Online Journal of Educational Technology - TOJET, 2004
Experiential Learning Cycle has been applied to the Layout and Graphics Design in Computer Course provided by the Faculty of Communication and Media Studies to the students studying at the Public Relations and Advertising Department. It is hoped that by applying the Experiential Learning Cycle, the creativity and problem solving strategies of the…
Descriptors: Experiential Learning, Graphic Arts, Design, Creativity

Peer reviewed
Direct link
