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Showing 1 to 15 of 82 results Save | Export
Gabriel D. Dunbar – ProQuest LLC, 2024
The purpose of this study was to explore the relationship between life design and student leadership development at Bowling Green State University. Life design is a creative problem-solving framework that empowers students to apply design thinking mindsets and methods in their own lives to creatively solve problems (Burnett & Evans, 2016).…
Descriptors: Student Leadership, Leadership Training, Student Development, Career Development
Waleed Ashraf Raja – ProQuest LLC, 2024
In this dissertation, I explored students' expressed emotions as they worked on a problem-solving lab contextualizing the local lead poisoning issue in the city in which they attended college. I identified students' expressed emotions and their reasoning for expressing those emotions. I also looked at the change in students' emotions as they…
Descriptors: Emotional Response, Problem Solving, College Students, Student Attitudes
Andrew Charles Kercher – ProQuest LLC, 2021
To solve an unfamiliar mathematics problem, students of the subject must know more than the appropriate prerequisite content knowledge. They must also know how best to strategically apply their knowledge, how to monitor and gauge the effectiveness of their work, and how to respond (both cognitively and emotionally) to unanticipated results.…
Descriptors: Mathematics Instruction, Problem Solving, College Students, Mathematics Skills
Karen Dan Wang – ProQuest LLC, 2023
Digital learning environments are becoming increasingly ubiquitous as a wide range of EdTech products and services enter classrooms and households across the globe. One salient attribute of these environments is their capacity to generate large amounts of data as students interact with the technology. These data logs can help construct a detailed…
Descriptors: Educational Technology, Electronic Learning, Data Collection, Problem Solving
Monica L. De Tuya – ProQuest LLC, 2023
The aims of university System Dynamics (SD) programs include the mastery of systems thinking skills, modeling skills, and/or application to solving real-world, dynamic, complex problems. Existing research has articulated learning sequences of what learners should know and be able to do, and when. It is called the competence development framework…
Descriptors: Instructional Design, Behavioral Objectives, College Students, Student Evaluation
Oliech, Cliff G. – ProQuest LLC, 2023
Individuals with Autism (ASD) and Intellectual and Developmental Disabilities (IDD) exhibit poor post-secondary education employment outcomes compared to their disabled and non-disabled peers (Shattuck et al., 2012; Taylor et al., 2015). In addition, due to the COVID-19 pandemic school closures, students with ASD and/or IDD in post-secondary…
Descriptors: Autism Spectrum Disorders, Intellectual Disability, Developmental Disabilities, Modeling (Psychology)
Susan Johansson – ProQuest LLC, 2021
The purpose of this quantitative correlational study was to examine if, and to what extent, a correlation existed between dimensions of metacognitive reading strategies with the grade point averages (GPAs) of college students with learning disabilities and attention disorders in four-year colleges in the United States. Flavell's theory of the…
Descriptors: Metacognition, Grade Point Average, Scores, Problem Solving
Tamara J. Jimenez – ProQuest LLC, 2024
This study examines the role Google Calendar has in improving Self-Regulated Learning (SRL), planning, and time management in post-secondary students with intellectual disabilities (ID). Individuals with ID experience difficulties in executive functioning (EF) skills, such as reasoning, problem-solving, planning, abstract thinking, judgment,…
Descriptors: Self Management, Independent Study, Planning, Time Management
Gardenghi, Sarah D. – ProQuest LLC, 2023
This quantitative study, administered at a higher education institution, looked at what variation exists among immigrant students, domestic students, and international students as determined by analysis in the HERI CIRP Freshman Survey as measured by responses to Habits of Mind questions. Habits of Mind is a framework of attributes that focus on…
Descriptors: Immigrants, Comparative Analysis, Student Characteristics, Cognitive Processes
Opeyemi Peter Ojajuni – ProQuest LLC, 2023
This research study employed quantitative and qualitative designs to explore the impact of immersive technology on the Computational Thinking (CT) capabilities of students enrolled in an engineering program at a Historically Black College or University (HBCU). The quantitative study in this research employs a survey design approach to explore the…
Descriptors: Engineering Education, Mental Computation, Thinking Skills, Computer Simulation
Kiera Wade Warren – ProQuest LLC, 2022
According to the United States Department of Education (2012, 2016), degree completions are a vital measure of overall institution success. Significantly, declining student persistence rates and low degree completions are consistent problems in public colleges throughout the United States. Not only are diminishing retention and incomplete degrees…
Descriptors: College Students, Public Colleges, Academic Persistence, School Holding Power
Christopher Russell – ProQuest LLC, 2022
Online courses have become an important part of a student's academic career. The variety and number of online course offerings grow each year. Unfortunately, there are a few drawbacks to current online courses, including differences between success rates of general education courses and their face-to-face counterparts. Current research indicates…
Descriptors: Electronic Learning, STEM Education, Outcomes of Education, Interpersonal Relationship
Anjelica B. Hart – ProQuest LLC, 2021
This qualitative research study explored the procedures and instructional practices of implementing game-based learning within a course and/or curriculum in higher education. Game-based learning is structured to integrate gameplay into a subject matter to increase a student's ability to acquire and apply knowledge to the real world. Furthermore,…
Descriptors: College Students, Game Based Learning, Educational Games, Learner Engagement
Jingwan Tang – ProQuest LLC, 2023
This study aims to explore the validity of measuring joint attention through gaze coordination in computer-supported collaborative learning (CSCL) research. Gaze coordination, aligning visual attention in social contexts, aids comprehension and communication. Many CSCL researchers use gaze coordination to gauge joint attention quantitatively.…
Descriptors: Mathematics Instruction, Problem Solving, Cooperative Learning, Eye Movements
Long Li – ProQuest LLC, 2024
In the context of rapidly advancing technologies, the significance of noncognitive skills is increasingly recognized by academia and industry as essential qualities in the era of knowledge economy. However, the study of Chinese students' noncognitive skills development during their college period in China was scarce. This research adopts a case…
Descriptors: Foreign Countries, College Students, Skill Development, Case Studies
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