Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| 21st Century Skills | 1 |
| Chemistry | 1 |
| College Science | 1 |
| College Students | 1 |
| Educational Technology | 1 |
| Game Based Learning | 1 |
| Program Effectiveness | 1 |
| Science Instruction | 1 |
| Student Attitudes | 1 |
| Student Motivation | 1 |
Source
| Journal of Science Education… | 1 |
Author
| Avargil, Shirly | 1 |
Publication Type
| Journal Articles | 1 |
| Reports - Research | 1 |
Education Level
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Avargil, Shirly – Journal of Science Education and Technology, 2022
Learning through games in general and educational escape-rooms in particular requires participants to be creative and critical thinkers, work in collaboration with others, formulate an array of thinking strategies, and be familiar with media and technology. A specially designed chemistry-themed escape-room was built as an alternative learning and…
Descriptors: Game Based Learning, Chemistry, Science Instruction, College Students

Peer reviewed
Direct link
