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Demir, Ömer; Seferoglu, Süleyman Sadi – Journal of Educational Computing Research, 2021
This study's goal was to investigate the effect of homogeneous and heterogeneous pairs in terms of individual differences on group compatibility, flow, and coding performance in pair programming. In line with this goal, five individual difference variables of gender, learning style, friendship, the conscientiousness component of personality…
Descriptors: College Students, Programming, Coding, Cooperative Learning
Xinogalos, Stelios; Satratzemi, Maya; Chatzigeorgiou, Alexander; Tsompanoudi, Despina – Journal of Educational Computing Research, 2019
Pair Programming has been shown to increase productivity and code quality not only in professional software development but also in the context of programming education. The provision of broadband Internet access gave rise to Distributed Pair Programming (DPP) enabling two programmers to collaborate remotely. To gain insight into the benefits of…
Descriptors: Programming, Cooperative Learning, Computer Science Education, Foreign Countries
Kammerer, Yvonne; Gottschling, Steffen; Bråten, Ivar – Journal of Educational Computing Research, 2021
This study explored relationships between Internet-specific justification beliefs and source evaluation and corroboration during Web search. Fifty university students completed the Internet-Specific Epistemic Justification Inventory (ISEJ), which targeted beliefs concerning the justification of Internet-based knowledge claims about natural science…
Descriptors: Beliefs, Internet, Web Sites, Navigation (Information Systems)
Boldbaatar, Nomin; Sendurur, Emine – Journal of Educational Computing Research, 2019
The emergence of block-based environments aims to facilitate the problems caused by the abstractness of text-based languages. Recent studies generally focus on the effect of having block-based experience on programming education. This study is an attempt to observe the transfer of previous programming experiences (block-based vs. text-based) into…
Descriptors: Educational Games, Computer Games, Computer Simulation, Computer Software
Chew, Chiou Sheng; Wu, Wen-Chi Vivian; Idris, Norisma; Loh, Er Fu; Chua, Yan Piaw – Journal of Educational Computing Research, 2020
The purpose of this study was to design and develop a theory-based summary writing online tool, named Summary Writing-Pal (SW-PAL), to assist English as a second language students in improving their summary writing. It also evaluates the effectiveness of SW-PAL in enhancing the students' summary writing performance and examines their perceptions…
Descriptors: Writing Skills, Writing Instruction, English Language Learners, College Students
Liu, Han-Chin – Journal of Educational Computing Research, 2018
Multimedia students' dependence on information from the outside world can have an impact on their ability to identify and locate information from multiple resources in learning environments and thereby affect the construction of mental models. Field dependence-independence has been used to assess the ability to extract essential information from…
Descriptors: Cognitive Style, Multimedia Instruction, Visual Perception, Eye Movements
Kwon, Kyungbin; Jonassen, David H. – Journal of Educational Computing Research, 2011
In this study, the effects of reflective self-explanations on conceptual understanding and problem solving are investigated in a domain of computer programming. After completing a multiple-choice test, 33 students were asked to reflect on and explain why their answers were correct or incorrect. Groups were divided for post hoc analysis based on…
Descriptors: Multiple Choice Tests, Prior Learning, Problem Solving, Programming
Samruayruen, Buncha; Enriquez, Judith; Natakuatoong, Onjaree; Samruayruen, Kingkaew – Journal of Educational Computing Research, 2013
This study identified five effective self-regulated learning (SRL), investigated the correlation of demographic information and SRL, and measured significant predictor of prior experiences on SRL. Eighty-eight Thai learners participated in the SRL survey, which was adapted from the MSLQ. The findings indicated that Intrinsic Goal and Self-Efficacy…
Descriptors: Foreign Countries, Web Based Instruction, Electronic Learning, Internet
Schroeder, Noah L.; Adesope, Olusola O.; Gilbert, Rachel Barouch – Journal of Educational Computing Research, 2013
Research on the use of software programs and tools such as pedagogical agents has peaked over the last decade. Pedagogical agents are on-screen characters that facilitate instruction. This meta-analysis examined the effect of using pedagogical agents on learning by reviewing 43 studies involving 3,088 participants. Analysis of the results…
Descriptors: Meta Analysis, Cybernetics, Artificial Intelligence, Technology Uses in Education
Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body
Sharma, Priya; Hannafin, Michael – Journal of Educational Computing Research, 2004
This study examined the influence of scaffolding on the development of critical thinking skills in an online course on Instructional Design. Data were collected through interviews and document artifacts from five participants of the online course. Findings indicated that participants' critical thinking moved through three stages from mirroring, to…
Descriptors: Prior Learning, Thinking Skills, Online Courses, Instructional Design
Bannert, Maria – Journal of Educational Computing Research, 2006
In this study the assumption was tested experimentally, whether prompting for reflection will enhance hypermedia learning and transfer. Students of the experimental group were prompted at each navigation step in a hypermedia system to say the reasons why they chose this specific information node out loud whereas the students of the control group…
Descriptors: Prior Learning, Prompting, Experimental Groups, Operant Conditioning

Reed, W. Michael; And Others – Journal of Educational Computing Research, 1996
University students (n=15) were asked how a hypermedia program's features reflected 4 theoretical constructs, 2 linear models (semantic networks, frames/scripts), and 2 nonlinear models (concept maps and schemata). Regardless of hypermedia experience, students cited more linear than nonlinear models, suggesting that more experience in programming,…
Descriptors: College Students, Computer Literacy, Computer Software, Concept Mapping

Dyck, Jennifer L.; Smither, Janan Al-Awar – Journal of Educational Computing Research, 1994
Examines the relationship between computer anxiety and computer experience for older (over 55) and younger (under 30) adults. Data were collected from 422 subjects using attitude and anxiety scales. Results indicated that older adults were less computer anxious than younger adults but had less computer confidence. No gender differences were found…
Descriptors: Age Differences, College Students, Comparative Analysis, Computer Anxiety