Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
Source
| Simulation & Gaming | 2 |
Author
| Carley, Kathleen M. | 1 |
| Freiermuth, Mark R. | 1 |
| Landwehr, Peter | 1 |
| Ranganathan, Balki | 1 |
| Spraragen, Marc | 1 |
| Zyda, Michael | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Descriptive | 2 |
Education Level
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Landwehr, Peter; Spraragen, Marc; Ranganathan, Balki; Carley, Kathleen M.; Zyda, Michael – Simulation & Gaming, 2013
In this article, the authors discuss the development of the "Sudan Game," an interactive model of the country in the time period leading up to the Sudanese referendum on the secession of the South. While many simulations are designed to educate about their subjects, the "Sudan Game" is intended to be a prototype for policy…
Descriptors: Foreign Countries, Computer Games, Public Policy, Policy Formation
Peer reviewedFreiermuth, Mark R. – Simulation & Gaming, 2002
Discusses a simulation used with computer science students studying English for specific purposes in a university technical writing class in Japan. Highlights include building a paper bridge as a project team; writing a technical proposal as a team; language learning goals; influence of a group's ability to work as a team; and student motivation.…
Descriptors: Collaborative Writing, Computer Science Education, Educational Objectives, English (Second Language)

Direct link
