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Yajun Wei – Physical Review Physics Education Research, 2025
Science textbooks often include text and diagrams to aid learner understanding. Yet traditional written instructions in textbooks often separate them, which can increase cognitive load and hinder effective learning. This research proposes and tests a novel presentational format for written instruction that incorporates spatial contiguity, numbered…
Descriptors: Science Education, Textbooks, Textbook Content, Written Language
Dudley, Dean; Dean, Hayley; Cairney, John; Van Bergen, Penny – Prospects: Quarterly Review of Comparative Education, 2021
While numerous studies have highlighted the benefits of physical activity on cognitive health, learning, and executive function, maintaining physical activity throughout one's life lies with the acquisition of physical literacy. This article examines how the process of cognitive learning attributed to physical literacy can be understood in light…
Descriptors: Physical Activities, Literacy, Cognitive Processes, Difficulty Level
Bouriga, Sirine; Olive, Thierry – Reading and Writing: An Interdisciplinary Journal, 2021
The present study investigated cognitive effort of handwriting and typing of undergraduate students. In Experiment 1, we used a secondary reaction time task to assess the cognitive effort required by undergraduates when carrying out handwriting and typing copying tasks. Students had longer reaction times, indicating greater cognitive effort, when…
Descriptors: Cognitive Processes, Difficulty Level, Handwriting, Office Occupations
Weatherford, Dawn R.; Esparza, Lemira V.; Tedder, Laura J.; Smith, Olivia K. H. – Journal of Creative Behavior, 2021
Functional fixedness involves difficulty with conceptualizing creative object uses. When it obstructs problem-solving, individuals must reframe their approach. We examined how different training techniques--chunk decomposition (i.e., considering an object's basic parts and physical properties) and constraint relaxation (i.e., considering an…
Descriptors: Cognitive Processes, Difficulty Level, Creativity, Problem Solving
Chuderski, Adam; Jastrzebski, Jan; Kroczek, Bartlomiej; Kucwaj, Hanna; Ociepka, Michal – Metacognition and Learning, 2021
Participants rated Intuition, Suddenness, Pleasure, and Certainty accompanying their solutions to items of a popular fluid intelligence test -- Raven's Advanced Progressive Matrices (RAPM) -- that varied from easy (around 80% correct) to difficult (around 20% correct). The same ratings were collected from four insight problems interleaved with…
Descriptors: Metacognition, Intelligence Tests, Intuition, Difficulty Level
Topu, Fatma Burcu – Journal of Theoretical Educational Science, 2023
This study aimed to investigate the effects of gamification on active and reflective learners' engagement and cognitive load. It also compared both groups' experiences in a 10-week gamification process. It employed triangulation, one of the mixed research designs in this study. Participants consisted of 70 undergraduate students (45 active, 25…
Descriptors: Gamification, Active Learning, Reflective Teaching, Learner Engagement
Zhang, Shirong; Koning, Bjorn B.; Paas, Fred – British Journal of Educational Psychology, 2023
Background: Self-management of cognitive load is a recent development in cognitive load theory. Finger pointing has been shown to be a potential self-management strategy to support learning from spatially separated, but mutually referring text and pictures (i.e., split-attention examples). Aims: The present study aimed to extend the prior research…
Descriptors: Self Management, Cognitive Processes, Difficulty Level, Nonverbal Communication
Krieglstein, Felix; Meusel, Felicia; Rothenstein, Eva; Scheller, Nadine; Wesenberg, Lukas; Rey, Günter Daniel – Smart Learning Environments, 2023
Whiteboard animations have become very popular in recent years. They are mainly used in distance education, where learners can acquire knowledge individually and without the help of a teacher. However, there is little empirical evidence on how whiteboard animations should be designed to achieve learning-enhancing effects. Since the presentation of…
Descriptors: Visual Aids, Animation, Instructional Effectiveness, Human Body
Kalyuga, Slava – Educational Psychology Review, 2023
Adopting an evolutionary approach to substantiate major characteristics of human cognitive architecture has been one of the major recent developments in cognitive load theory. According to this approach, human cognitive architecture is a natural information processing system which can be described by five general principles. This paper attempts to…
Descriptors: Cognitive Processes, Difficulty Level, Evolution, Epistemology
Watson, Mary Katherine; Barrella, Elise M.; Skenes, Kevin – Journal of Civil Engineering Education, 2023
The COVID-19 pandemic created unprecedented disruptions in models for engineering student training. At The Citadel, an undergraduate-focused college in the Southeastern United States, a variety of modalities were implemented following the onset of the pandemic, including emergency online and Hyflex learning. We conducted a longitudinal study to…
Descriptors: Engineering Education, Undergraduate Students, COVID-19, Pandemics
Bahari, Akbar; Wu, Sumei; Ayres, Paul – Educational Psychology Review, 2023
A contemporary review (over a 10-year period) was conducted into studies that used computer-assisted language learning (CALL) strategies to learn a second language (L2) by considering the impact of cognitive load. Twelve affordances were identified that led to enhanced learning, namely, online annotations and glosses, captioning, digital…
Descriptors: Computer Assisted Instruction, Second Language Learning, Cognitive Processes, Difficulty Level
Garcia-Masso, Xavier; Salvador-Fuertes, Alvaro; Sanchez-Santacreu, Miguel; Borrego, Adrian; Llorens, Roberto – IEEE Transactions on Learning Technologies, 2023
This study aimed to determine the effectiveness of customized exergames, with different cognitive loads, on static and dynamic postural control compared with traditional exercises in a group of adolescents. The participants in this study were 30 healthy adolescents, aged 12-14 years, divided into three groups. Each group trained for two weeks (2…
Descriptors: Exercise, Educational Games, Program Effectiveness, Early Adolescents
Winters, Scarlett; Farnsworth, Kimberly; Berry, Douglas; Ellard, Susan; Glazewski, Krista; Brush, Thomas – Interactive Learning Environments, 2023
This study used an explanatory mixed methods research design to examine the scaffolding strategies of middle school teachers during a design problem-based learning (PBL) unit. Both quantitative and qualitative techniques were used in data collection and analysis, and the findings were integrated for interpretation. Our analysis of classroom…
Descriptors: Middle School Students, Problem Based Learning, Classroom Observation Techniques, Cognitive Structures
Zheng, Lanqin; Zhong, Lu; Fan, Yunchao – Education and Information Technologies, 2023
Online collaborative learning (OCL) has been a mainstream pedagogy in the field of higher education. However, learners often produce off-topic information and engage less during online collaborative learning compared to other approaches. In addition, learners often cannot converge in knowledge, and they often do not know how to coregulate with…
Descriptors: Electronic Learning, Cooperative Learning, Undergraduate Students, Learning Analytics
Zhao, Fuzheng; Liu, Gi-Zen; Zhou, Juan; Yin, Chengjiu – Educational Technology & Society, 2023
Big data in education promotes access to the analysis of learning behavior, yielding many valuable analysis results. However, with obscure and insufficient guidelines commonly followed when applying the analysis results, it is difficult to translate information knowledge into actionable strategies for educational practices. This study aimed to…
Descriptors: Learning Analytics, Man Machine Systems, Artificial Intelligence, Learning Strategies

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