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Jimmy Van Rijt; Arina Banga; Martijn Goudbeek – Applied Linguistics, 2024
An important skill for L1 language teachers when teaching grammar is the ability to produce and quickly evaluate arguments that underpin a grammatical analysis. Previous research has revealed that the strongest arguments in favour of a particular grammatical analysis are based on linguistic manipulations (LM) rather than on rules of thumb (RoT).…
Descriptors: Student Teachers, Language Teachers, Grammar, Cognitive Processes
Janetta Adelle Robins Boone – ProQuest LLC, 2024
This dissertation aimed to expand knowledge and practical uses of educational technology tools in high-stakes team training environments. This study depicted the real-world impacts of virtual reality (VR) technology on learning and training for the Royal New Zealand Police Academy and those training teams in high-stakes environments.…
Descriptors: Cognitive Processes, Difficulty Level, Police Education, Police
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Lewis Doyle; Peter R. Harris; Matthew J. Easterbrook – Social Psychology of Education: An International Journal, 2024
A growing body of research has demonstrated that teachers' judgements may be biased by the demographics and characteristics of the students they teach. However, less work has investigated the contexts in which teachers may be most vulnerable to bias. In two pre-registered experimental studies we explored whether the quality of students' work, and…
Descriptors: Teacher Attitudes, Bias, Context Effect, Cognitive Processes
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Renske Weeda; Sjaak Smetsers; Erik Barendsen – Computer Science Education, 2024
Background and Context: Multiple studies report that experienced instructors lack consensus on the difficulty of programming tasks for novices. However, adequately gauging task difficulty is needed for alignment: to select and structure tasks in order to assess what students can and cannot do. Objective: The aim of this study was to examine…
Descriptors: Novices, Coding, Programming, Computer Science Education
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Julius Meier; Peter Hesse; Stephan Abele; Alexander Renkl; Inga Glogger-Frey – Instructional Science: An International Journal of the Learning Sciences, 2024
Self-explanation prompts in example-based learning are usually directed backwards: Learners are required to self-explain problem-solving steps just presented ("retrospective" prompts). However, it might also help to self-explain upcoming steps ("anticipatory" prompts). The effects of the prompt type may differ for learners with…
Descriptors: Problem Based Learning, Problem Solving, Prompting, Models
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Lea Nemeth; Frank Lipowsky – European Journal of Psychology of Education, 2024
Interleaved practice combined with comparison prompts can better foster students' adaptive use of subtraction strategies compared to blocked practice. It has not been previously investigated whether all students benefit equally from these teaching approaches. While interleaving subtraction tasks prompts students' attention to the different task…
Descriptors: Prior Learning, Subtraction, Cognitive Processes, Difficulty Level
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Ahmed Hosny Saleh Metwally; Ronghuai Huang; Paula Toledo Palomino; Ahmed Mohamed Fahmy Yousef – Education and Information Technologies, 2024
Gamifying online homework activities and learning assignments is an effective approach to facilitate students' engagement and enjoyment. While incorporating game elements to gamify homework and learning assignments promoted positive psychological and learning outcomes, the mere use of these elements brings several flaws associated with the gameful…
Descriptors: Gamification, Homework, Instructional Effectiveness, Motivation
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K. C. Culver; Nathaniel Bray; John Braxton – Research in Higher Education, 2024
The assumption that honors programs are more academically challenging is rarely interrogated. Using multi-institutional, longitudinal quantitative data from a larger study, we use quasi-experimental methods to examine students' experiences of course rigor, including workload and cognitive challenge, for honors participants compared to…
Descriptors: Honors Curriculum, Students, Student Attitudes, Cognitive Processes
Esther Putman – ProQuest LLC, 2024
Human space exploration is entering a new era through the design of missions that venture further from earth for longer durations, such as missions to the Moon and Mars. Mission success during long duration exploration missions (LDEM) requires astronauts to flawlessly execute exceptionally complex skills across a multitude of tasks, presenting new…
Descriptors: Computer Simulation, Training, Space Exploration, Skill Development
Jason Webb – ProQuest LLC, 2024
The goal of this qualitative study was to answer the question: How do educators make sense of learning in virtual reality? This study utilized multimedia learning theory and cognitive load theory to explore how educators understand virtual reality in education. Pre- and post-interviews as well as a VR experience were conducted with 13 educators…
Descriptors: Electronic Learning, Computer Simulation, Technology Uses in Education, Multimedia Instruction
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Xiaodong Wei; Lei Wang; Lap-Kei Lee; Ruixue Liu – Journal of Educational Computing Research, 2025
Notwithstanding the growing advantages of incorporating Augmented Reality (AR) in science education, the pedagogical use of AR combined with Pedagogical Agents (PAs) remains underexplored. Additionally, few studies have examined the integration of Generative Artificial Intelligence (GAI) into science education to create GAI-enhanced PAs (GPAs)…
Descriptors: Artificial Intelligence, Technology Uses in Education, Models, Science Education
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Ghanis Putra Widhanarto; Zamzami Zainuddin; Titi Prihatin; Sunawan Sunawan; Amirul Mukminin; Seftia Kusumawardani; Mulawarman Mulawarman – Information and Learning Sciences, 2025
Purpose: This study aims to examine the effectiveness of Web-based interactive (WBI) presentations in reducing students' cognitive load and increasing their situational interest in learning. Traditionally, many learning practices fail to optimize students' cognitive resources by presenting irrelevant content and activities. However, practical…
Descriptors: Internet, Web Based Instruction, Gamification, Cognitive Processes
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Alexander Eitel; Marie-Christin Krebs; Claudia Schöne – Educational Psychology Review, 2025
Given the many opportunities for technology use in education nowadays (e.g., Large language models, explainer videos, digital quizzing), teachers should know and rely on evidence-based answers to questions about when, how, and why technology-augmented instruction helps or hinders learning. To date, finding these answers requires integrating…
Descriptors: Predictor Variables, Technology Uses in Education, Educational Technology, Computer Assisted Instruction
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Chih-Hung Wu; Vu Tran Ho – Education and Information Technologies, 2025
The present study investigated the potential of ChatGPT in enhancing the learning outcomes and engagement. Data were gathered from a survey of 687 university personnel and higher education students who utilized ChatGPT for educational purposes. The conceptual framework of the study was validated and analyzed using partial least squares structural…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Benefits, Learner Engagement
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Dean Cairns – Large-scale Assessments in Education, 2025
A considerable body of research on student-led learning focuses on approaches such as inquiry learning in science education. However, the effectiveness of such approaches for developing conceptual understanding is less than certain. One concern is that student-led practices can overload students' working memory and impede their ability to learn…
Descriptors: Cognitive Processes, Difficulty Level, Student Centered Learning, Science Education
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