Publication Date
| In 2026 | 0 |
| Since 2025 | 3 |
| Since 2022 (last 5 years) | 5 |
| Since 2017 (last 10 years) | 12 |
| Since 2007 (last 20 years) | 17 |
Descriptor
| Cognitive Processes | 17 |
| Video Technology | 17 |
| Technology Uses in Education | 10 |
| Artificial Intelligence | 9 |
| Foreign Countries | 8 |
| Educational Technology | 7 |
| Teaching Methods | 7 |
| Computer Simulation | 6 |
| Comparative Analysis | 5 |
| Data Analysis | 5 |
| Difficulty Level | 5 |
| More ▼ | |
Source
Author
| Anns, Sophie | 1 |
| Arsenault, Darin J. | 1 |
| Berdnikov, Andrey A. | 1 |
| Bouck, Emily C. | 1 |
| Boyer, Kristy Elizabeth, Ed. | 1 |
| Chan, Dorothy F. Y. | 1 |
| Cheolil Lim | 1 |
| Ching-Huei Chen | 1 |
| Dando, Coral | 1 |
| Di Wu | 1 |
| Foster, Sharon L. | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 12 |
| Reports - Research | 12 |
| Collected Works - Proceedings | 4 |
| Books | 1 |
| Collected Works - General | 1 |
| Tests/Questionnaires | 1 |
Education Level
Audience
| Researchers | 1 |
| Teachers | 1 |
Location
| Asia | 2 |
| Australia | 2 |
| Germany | 2 |
| Greece | 2 |
| Hong Kong | 2 |
| Spain | 2 |
| Turkey | 2 |
| United Kingdom (England) | 2 |
| Brazil | 1 |
| California | 1 |
| Connecticut | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Wechsler Adult Intelligence… | 2 |
| Cognitive Assessment System | 1 |
| Kaufman Assessment Battery… | 1 |
| Kaufman Brief Intelligence… | 1 |
| Raven Progressive Matrices | 1 |
| Stanford Binet Intelligence… | 1 |
| Woodcock Johnson Tests of… | 1 |
What Works Clearinghouse Rating
Unggi Lee; Yeil Jeong; Junbo Koh; Gyuri Byun; Yunseo Lee; Hyunwoong Lee; Seunmin Eun; Jewoong Moon; Cheolil Lim; Hyeoncheol Kim – Smart Learning Environments, 2024
This preliminary study explores how GPT-4 Vision (GPT-4V) technology can be integrated into teacher analytics through observational assessment, aiming to improve reflective teaching practice. Our study develops a Video-based Automatic Assessment System (VidAAS) powered by GPT-4V. This approach uses Generative Artificial Intelligence (GenAI) to…
Descriptors: Observation, Teaching Methods, Artificial Intelligence, Behavior
Xu Chen; Di Wu – IEEE Transactions on Learning Technologies, 2024
Generative artificial intelligence (AI) is widely recognized as one of the most influential technologies for the future, having sparked a paradigm shift in scientific research. The field of education has also been greatly impacted by this transformative technology, with researchers exploring the applications of generative AI, particularly ChatGPT,…
Descriptors: Automation, Multimedia Materials, Instructional Materials, Artificial Intelligence
Jie Bai; Xiulan Cheng; Hui Zhang; Yihang Qin; Tao Xu; Yun Zhou – Education and Information Technologies, 2025
The advancement of AI-generated content (AIGC) has made creating pedagogical agents (PAs) for multimedia learning increasingly realistic, simpler, and more efficient. However, little is known about the acceptance of AI-generated pedagogical agents (AIPAs) in picture book videos among young children aged 3-6. To address this, the present study…
Descriptors: Artificial Intelligence, Technology Uses in Education, Man Machine Systems, Picture Books
Michaela Arztmann; Jessica Lizeth Domínguez Alfaro; Lisette Hornstra; Jacqueline Wong; Johan Jeuring; Liesbeth Kester – British Journal of Educational Technology, 2025
A distinct feature of educational games using augmented reality (AR) is that the game is played through physically interacting with the environment, whereas physical interaction is typically rather limited in other digital games. Understanding and performing the interactive game mechanics can be cognitively demanding. Adding pre-training could…
Descriptors: Computer Simulation, Artificial Intelligence, Training, Cognitive Processes
Kun Huang; Ching-Huei Chen – Journal of Computer Assisted Learning, 2025
Background: Digital game-based learning (DGBL) has shown promise in enhancing learning and motivation, with appropriate scaffolding playing a crucial role in facilitating student inquiries and knowledge acquisition through science games. While scaffolding is generally effective in promoting learning in DGBL, there is variability among different…
Descriptors: Video Technology, Educational Technology, Artificial Intelligence, Computer Mediated Communication
Maras, Katie; Dando, Coral; Stephenson, Heather; Lambrechts, Anna; Anns, Sophie; Gaigg, Sebastian – Autism: The International Journal of Research and Practice, 2020
Autistic people experience social communication difficulties alongside specific memory difficulties than impact their ability to recall episodic events. Police interviewing techniques do not take account of these differences, and so are often ineffective. Here we introduce a novel Witness-Aimed First Account interview technique, designed to better…
Descriptors: Autism, Pervasive Developmental Disorders, Victims of Crime, Interviews
Smith, Derek; Zheng, Robert; Metz, Aj; Morrow, Sue; Pompa, Janience; Hill, Justin; Rupper, Rand – Educational Gerontology, 2019
Enhancing the cognitive functionality of digital technology can be critical in learning complex topics like caregiving for older adults. This study examines the deployment of cognitive prompts in video-based training to optimize older adults' cognitive information process in both deep and surface learning. The path analysis revealed the…
Descriptors: Older Adults, Cognitive Ability, Cognitive Processes, Prompting
Gafarov, Fail M.; Nikolaev, Konstantin S.; Ustin, Pavel N.; Berdnikov, Andrey A.; Zakharova, Valeria L.; Reznichenko, Sergey A. – EURASIA Journal of Mathematics, Science and Technology Education, 2021
The development and improvement of effective tools for predicting human behavior in real life through the features of its virtual activity opens up broad prospects for psychological support of the individual. The presence of such tools can be used by psychologists in educational, professional and other areas in the formation of trajectories of…
Descriptors: Social Media, Social Networks, Behavior Patterns, Prediction
Satsangi, Rajiv; Hammer, Rachel; Bouck, Emily C. – Remedial and Special Education, 2020
As K-12 mathematics standards shift toward emphasizing both conceptual and procedural knowledge in secondary courses such as algebra and geometry, the struggles for students with disabilities become more pronounced. To address these challenges, research has commonly explored the use of technology to aid in the teaching of students with…
Descriptors: Video Technology, Geometry, Word Problems (Mathematics), Teaching Methods
Arsenault, Darin J.; Foster, Sharon L. – Merrill-Palmer Quarterly: Journal of Developmental Psychology, 2012
This study examined attention and memory processes assumed by the social information-processing model to be biased in aggressive children. We also explored whether similar biases were associated with overt and relational aggression. A total of 96 fourth through sixth graders saw videos of overtly and relationally aggressive child actors and…
Descriptors: Aggression, Video Technology, Stimuli, Elementary School Students
Ip, Horace H. S.; Lai, Candy Hoi-Yan; Wong, Simpson W. L.; Tsui, Jenny K. Y.; Li, Richard Chen; Lau, Kate Shuk-Ying; Chan, Dorothy F. Y. – Cogent Education, 2017
Previous research has illustrated the unique benefits of three-dimensional (3-D) Virtual Reality (VR) technology in Autism Spectrum Disorder (ASD) children. This study examined the use of 3-D VR technology as an assessment tool in ASD children, and further compared its use to two-dimensional (2-D) tasks. Additionally, we aimed to examine…
Descriptors: Autism, Pervasive Developmental Disorders, Simulated Environment, Educational Technology
Freiermuth, Mark, Ed.; Zarrinabadi, Nourollah, Ed. – New Language Learning and Teaching Environments, 2020
This edited volume brings together large-scale research as well as case studies from a range of geographical contexts and represents a variety of educational settings involving second language learners and users. Its aim is to explore the interrelated issues of psychology and technology use in second language learning settings as well as in more…
Descriptors: Second Language Learning, Second Language Instruction, Case Studies, Technology Uses in Education
Morrissey, Anne-Marie – Exceptional Children, 2011
This study investigated whether mothers of children assessed as having gifted/high IQ at 5 years were more likely to scaffold their children in analogical and metacognitive thinking during the infant/toddler period than mothers of children with more typical IQs. The researcher videotaped 21 children in monthly play sessions with their mothers,…
Descriptors: Gifted, Mothers, Young Children, Metacognition
Boyer, Kristy Elizabeth, Ed.; Yudelson, Michael, Ed. – International Educational Data Mining Society, 2018
The 11th International Conference on Educational Data Mining (EDM 2018) is held under the auspices of the International Educational Data Mining Society at the Templeton Landing in Buffalo, New York. This year's EDM conference was highly competitive, with 145 long and short paper submissions. Of these, 23 were accepted as full papers and 37…
Descriptors: Data Collection, Data Analysis, Computer Science Education, Program Proposals
Lawrence, Arul A. S. – Online Submission, 2015
The XX IDEA annual conference has been focused and reflected on different ways and means of meeting various kinds of methodological challenges, new technologies and multi-media developments, newly emerging partnerships and collaboration between emerging sectors on one hand and between the institutions functioning with similar objectives and…
Descriptors: Foreign Countries, Open Education, Distance Education, Barriers
Previous Page | Next Page »
Pages: 1 | 2
Peer reviewed
Direct link
