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Hong, Jon-Chao; Hwang, Ming-Yueh; Chen, Mei-Syuan; Tai, Kai-Hsin – Journal of Educational Computing Research, 2021
In line with the attention-to-affect model, this study employed a game that encompasses Gestalt perception to explore how extraneous cognitive load (ECL) and gameplay anxiety correlate with attitude towards exploitative learning and attitude towards explorative learning as students play the Visual-Saliency game (VSG) with images of artworks. The…
Descriptors: Difficulty Level, Cognitive Processes, Anxiety, Correlation
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Çakiroglu, Ünal; Güler, Mustafa; Atabay, Melek; Güler, Maside – Journal of Educational Technology Systems, 2020
This article reports on the influence of three modalities used in three versions of instructional software designed for different learning styles. Students having visual, auditory, and kinesthetic learning styles are grouped and experimentally investigated through three different versions of the software. The results indicated that cognitive load…
Descriptors: Cognitive Style, Cognitive Processes, Difficulty Level, Multimedia Instruction
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Nguyen, Ngan; Mulla, Ali; Nelson, Andrew J.; Wilson, Timothy D. – Anatomical Sciences Education, 2014
The present study explored the problem-solving strategies of high- and low-spatial visualization ability learners on a novel spatial anatomy task to determine whether differences in strategies contribute to differences in task performance. The results of this study provide further insights into the processing commonalities and differences among…
Descriptors: Problem Solving, Anatomy, Visual Perception, Spatial Ability
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Childers, Carrie; Hux, Karen – Journal of Postsecondary Education and Disability, 2016
This qualitative study explored the college life phenomenon as experienced by students with mild traumatic brain injury (MTBI). Previous research about such students has focused on topics including study strategy use, access of support services, and insights from caregivers or instructors. However, little attention has been paid to the perceptions…
Descriptors: Head Injuries, Brain, College Students, Special Needs Students
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Mascia, Maria Lidia, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers of the 16th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2019), held during November 7-9, 2019, which has been organized by the International Association for Development of the Information Society (IADIS) and co-organised by University Degli Studi di Cagliari, Italy.…
Descriptors: Teaching Methods, Cooperative Learning, Engineering Education, Critical Thinking
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Ausburn, Lynna J.; Ausburn, Floyd B.; Kroutter, Paul – Journal of Educational Technology, 2010
Virtual reality (VR) technology has demonstrated effectiveness in a variety of technical learning situations, yet little is known about its differential effects on learners with different levels of visual processing skill. This small-scale exploratory study tested VR through quasi-experimental methodology and a theoretical/conceptual framework…
Descriptors: Computer Simulation, Visual Perception, Comparative Analysis, Conventional Instruction
Donohue, Thomas R.; Donohue, William A. – 1977
Two hundred college students participated in a comparison of film and videotape television content. After viewing a three-minute dance segment on either film or videotape, students in the experimental groups completed a set of 15 bipolar adjective scales relating to organizational and aesthetic components and made judgments of the technical…
Descriptors: Cognitive Processes, College Students, Evaluation, Films
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Morariu, Janis A.; Bruning, Roger H. – Journal of Educational Psychology, 1984
Two experiments were conducted on the influence of language mode (print or sign) and syntax (English or American Sign Language) on recall, preference, and comprehension. Prelingual deaf individuals' visual orientation produced a sign-based encoding system that responded to American Sign Language as a familiar language. (Author/BS)
Descriptors: American Sign Language, Cognitive Processes, Deafness, Encoding (Psychology)
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Gazit, Elhanan; Yair, Yoav; Chen, David – Journal of Science Education and Technology, 2005
This study describes high school students' conceptual development of the basic astronomical phenomena during real-time interactions with a Virtual Solar System (VSS). The VSS is a non-immersive virtual environment which has a dynamic frame of reference that can be altered by the user. Ten 10th grade students were given tasks containing a set of…
Descriptors: Astronomy, High School Students, Concept Formation, Interaction
Bohren, Janet L. – 1993
A pilot study with 17 middle school science teachers at 15 schools was conducted to determine how to use interactive videodisc technology to develop student ability to use visual skills in processing science information, thereby improving science achievement. The first year's progress is described in identifying how visual images seem to affect…
Descriptors: Cognitive Processes, Grade 7, Imagery, Instructional Effectiveness