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Showing 1 to 15 of 72 results Save | Export
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Darian Stapleton; Thalia R. Goldstein – Journal of Creative Behavior, 2025
Understanding the impacts of digital media such as video games is critical for scholarship during the digital transformation. While the literature on the effects of video games continues to grow, there is little work on positive effects, including creativity, either as an outcome from or process within games. Video games are a media type that…
Descriptors: Video Games, Creativity, Problem Solving, Play
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Qi Zhang – Education and Information Technologies, 2025
This study investigates the efficiency of "segmented ludicization" in language learning, i.e., the method considering learners' cognitive processing in ludicized learning experiences. This method transforms traditional didactic environments into playable procedures involving intervals for learners' knowledge digestions and retrievals.…
Descriptors: Language Usage, Cognitive Processes, Recall (Psychology), Problem Solving
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Yi Xue – Education and Information Technologies, 2025
The widespread diffusion of portable tablets and 5G technology heralded a new era of mobile-assisted language learning. Educators and practitioners have shown keen interest in introducing spherical video virtual reality to facilitate pedagogical practices. Although a substantial number of empirical studies have been carried out to observe the…
Descriptors: Computer Simulation, Video Technology, Technological Advancement, Technology Uses in Education
Russell Palmer – ProQuest LLC, 2021
Problem solving is one of the most essential aspects of human life. Every day, people engage in problem solving any time they attempt to resolve uncertain issues or questions. Of utmost importance, in order to resolve problems effectively, people must "build them" by interacting with situations. In other words, people must actively…
Descriptors: Problem Solving, Authentic Learning, Context Effect, Pharmaceutical Education
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Giguere, Miriam – Journal of Dance Education, 2021
Current theorizing in the field of cognitive science embraces the concept that cognitive activity is not centered in the brain alone but is dependent on embodiment and the environment in which it is functioning. A key component of that environment is the presence of others. This article examines the social nature of cognitive activity from a 4E…
Descriptors: Dance Education, Cognitive Processes, Group Dynamics, Interaction
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Munir, Farhat; Anwar, Aizza; Kee, Daisy Mui Hung – International Review of Research in Open and Distributed Learning, 2021
The COVID-19 pandemic has forced millions of students to stay indoors and adapt to the new normal, namely distance learning at home, placing online learning in the spotlight. However, students' motivation for online learning and its effectiveness in skill development during the COVID-19 pandemic has not been widely studied. This study examined the…
Descriptors: COVID-19, Pandemics, Online Courses, School Closing
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Hogenkamp, Loes; van Dijk, Alieke M.; Eysink, Tessa H. S. – Education Sciences, 2021
Although cooperative learning is an effective instructional method, it cannot be taken for granted that students will gain new knowledge when engaging in a cooperative activity. Even if cooperative learning is effectively designed, problems might arise regarding cognitive, behavioral and motivational aspects of learning. For students to gain…
Descriptors: Cooperative Learning, Student Participation, Group Dynamics, Elementary School Students
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Tejeda, Santa; Dominguez, Angeles – International Electronic Journal of Mathematics Education, 2019
Understanding a graph in pairs, in a productive way, improves the comprehension of a concept. In this research, we had 2 objectives: 1) to delve deep into the behavior of 15 pairs of remedial physics students when solving a problem with a graph of velocity, 2) to understand the interchange of personal meanings during their interactions. We posed…
Descriptors: Cooperative Learning, Problem Solving, Interaction, Graphs
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Nelissen, Jo M. C. – Curriculum and Teaching, 2016
In this article the connection between transfer, interaction and reflective thinking is analyzed, especially within the context of learning mathematics. Attention is paid to the question of how to use or to explore the knowledge that has already been acquired. It may be relevant to make a distinction between the "classical" concept of…
Descriptors: Interaction, Reflection, Mathematics Education, Psychotherapy
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Leahy, Wayne; Hanham, José; Sweller, John – Educational Psychology Review, 2015
The testing effect occurs when learners who are tested rather than relearning material perform better on a final test than those who relearn. Based on cognitive load theory, it was predicted that the testing effect may not be obtained when the material being learned is high in element interactivity. Three experiments investigated conditions of the…
Descriptors: Problem Solving, Testing, Cognitive Processes, Difficulty Level
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de Oliveira, Ebenézer A.; Jackson, Emily A. – Infant and Child Development, 2017
Based on L. S. Vygotsky's sociocultural theory, previous scaffolding studies have examined some factors associated with adjustment of parental support during collaborative problem solving. However, a factor that remains unexplored in the literature is the potential relationship between parental empathy and parental support in collaborative problem…
Descriptors: Preschool Children, Mothers, Observation, Problem Solving
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Gómez-Chacón, Inés M. – ZDM: The International Journal on Mathematics Education, 2017
Using data provided by an empirical exploratory study with mathematics undergraduates, this paper discusses some key variables in the interaction between affective and cognitive dimensions in the perplexity state in problem solving. These variables are as follows: heuristics, mathematical processes, appraisal processes [pleasantness, attentional…
Descriptors: Mathematics Instruction, Undergraduate Students, Interaction, Affective Behavior
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Zhu, Meina; Herring, Susan C.; Bonk, Curtis J. – Distance Education, 2019
This case study examined patterns in online communication using computer-mediated discourse analysis to better understand how teaching presence, social presence, and cognitive presence are manifested in an online learning environment. The findings indicate that study participants actively participated in the discussion. The instructor and…
Descriptors: Computer Mediated Communication, Electronic Learning, Discussion Groups, Interaction
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Retnowati, Endah; Ayres, Paul; Sweller, John – Journal of Educational Psychology, 2017
Worked examples and collaborative learning have both been shown to facilitate learning. However, the testing of both strategies almost exclusively has been conducted independently of each other. The main aim of the current study was to examine interactions between these 2 strategies. Two experiments (N = 182 and N = 122) were conducted with…
Descriptors: Cooperative Learning, Mathematics Instruction, Interaction, Grade 7
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DeWitt, Dorothy; Alias, Norlidah; Siraj, Saedah; Spector, Jonathan Michael – Educational Technology & Society, 2017
Collaborative problem solving (CPS) can support online learning by enabling interactions for social and cognitive processes. Teachers may not have sufficient knowledge to support such interactions, so support needs to be designed into learning modules for this purpose. This study investigates to what extent an online module for teaching nutrition…
Descriptors: Web 2.0 Technologies, Problem Solving, Cooperation, Secondary School Science
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