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Schofield, Damian – Journal of Information Technology Education: Research, 2014
Advanced three-dimensional virtual environment technology, similar to that used by the film and computer games industry, can allow educational developers to rapidly create realistic online vir-tual environments. This technology has been used to generate a range of interactive Virtual Real-ity (VR) learning environments across a spectrum of…
Descriptors: Guidelines, Games, Engineering Technology, Virtual Classrooms
Nokes, Timothy J.; Hausmann, Robert G. M.; VanLehn, Kurt; Gershman, Sophia – Instructional Science: An International Journal of the Learning Sciences, 2011
Cognitive science principles should have implications for the design of effective learning environments. The self-explanation principle was chosen for the current work because it has developed significantly over the last 20 years. Early formulations hypothesized that self-explanation facilitated inference generation to supply missing information…
Descriptors: Prior Learning, Physics, Cognitive Psychology, Cognitive Science
Lai, Yen-Shou; Tsai, Hung-Hsu; Yu, Pao-Ta – Educational Technology & Society, 2011
This study introduces a learning environment integrating annotations with a dual-slide PowerPoint presentation for classroom learning. Annotation means a kind of additional information to emphasize the explanations for the learning objects. The use of annotations is to support the cognitive process for PowerPoint presentation in a classroom. The…
Descriptors: Experimental Groups, Multimedia Materials, Projection Equipment, Educational Environment
Peer reviewedAinsworth, Shaaron – Computers & Education, 1999
Discusses multiple representations and multimedia learning environments; describes a functional taxonomy of MERs (multiple external representations); and considers how MERs are used to support cognitive processes in learning and problem solving with computers. (Contains 41 references.) (Author/LRW)
Descriptors: Classification, Cognitive Processes, Computer Assisted Instruction, Educational Environment
Peer reviewedMioduser, David; Santa Maria Marin, Marta – Journal of Research on Computing in Education, 1995
Describes an exploratory study on the acquisition and use of knowledge representation skills and structures by sixth-graders, supported by a computer-based learning environment. Results indicated that symbolic structures can be taught successfully, and that students using them in the context of instructional tasks perform at the higher band of…
Descriptors: Cognitive Processes, Cognitive Structures, Communications, Computer Assisted Instruction

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