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Gavilán, José M.; Haro, Juan; Crusellas, Daniel – Innovations in Education and Teaching International, 2022
In this study, we implemented a visual illusions contest as an educational activity within the practical programme of the subject "Perception and Attention" (Bachelor's Degree in Psychology). The contest was evaluated by verifying its effectiveness as a teaching tool for achieving the competences assigned to the course. We designed…
Descriptors: Undergraduate Students, Knowledge Level, Psychology, Educational Innovation
Godard, Marc; Wamain, Yannick; Ott, Laurent; Delepoulle, Samuel; Kalénine, Solène – Journal of Cognition and Development, 2022
Recent evidence in adults indicates that object perceptual processing is affected by the competition between action representations. In the absence of a specific motor plan, reachable objects associated with distinct structural (grasping) and functional (using) actions (e.g., calculator) elicit slower judgments than objects associated with similar…
Descriptors: Cognitive Processes, Age Differences, Priming, Competition
Martín-Brufau, Ramón; Berná, Javier Corbalán – Creativity Research Journal, 2021
More than 50 years since the introduction of the concept of divergent production, little progress has been made in the development of parsimonious theoretical models that sufficiently explain creativity. Recently, the optimal foraging theory has been used to explain the search for items in memory tasks, suggesting the correspondence between the…
Descriptors: Creative Thinking, Task Analysis, Cognitive Processes, Creativity
Wang, Lin; Mou, Weimin; Dixon, Peter – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Two experiments investigated how people use buildings and street configurations to reorient in large-scale environments. In immersive virtual environments, participants learned objects' locations in an intersection consisting of 4 streets. The objects' locations were specified by 2 cues: a building and/or the street configuration. During the test,…
Descriptors: Familiarity, Novelty (Stimulus Dimension), Cues, Buildings
Mavritsaki, Eirini; Heinke, Dietmar; Allen, Harriet; Deco, Gustavo; Humphreys, Glyn W. – Psychological Review, 2011
We present the case for a role of biologically plausible neural network modeling in bridging the gap between physiology and behavior. We argue that spiking-level networks can allow "vertical" translation between physiological properties of neural systems and emergent "whole-system" performance--enabling psychological results to be simulated from…
Descriptors: Attention, Visual Perception, Physiology, Behavior
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education

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