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Showing 1 to 15 of 18 results Save | Export
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Teng, Pei-Shan; Cai, Dengchuan; Yu, Tai-Kuei – International Journal of Technology and Design Education, 2014
The development of digital technology tool and the progress of animation design activities have led to great progress in the animation field. The storyboard is a type of media used to present animator ideas. Therefore, it is commonly viewed as fundamental to the animation industry. This study aims to discuss cognitive style- and gender-based…
Descriptors: Animation, Cognitive Style, Gender Differences, Stimuli
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Reed, Philip A. – Technology and Engineering Teacher, 2013
Learning about intellectual property can help students understand the process it takes to bring ideas to fruition. It is very important for technology and engineering students to learn early that technology is not just concrete processes and physical artifacts. Creativity is closely linked to technology and is vital in helping us address perceived…
Descriptors: Engineering Technology, Engineering Education, Design, Intellectual Property
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Rutter, Barbara; Kroger, Soren; Stark, Rudolf; Schweckendiek, Jan; Windmann, Sabine; Hermann, Christiane; Abraham, Anna – Brain and Cognition, 2012
Creativity has emerged in the focus of neurocognitive research in the past decade. However, a heterogeneous pattern of brain areas has been implicated as underpinning the neural correlates of creativity. One explanation for these divergent findings lies in the fact that creativity is not usually investigated in terms of its many underlying…
Descriptors: Creativity, Semantics, Figurative Language, Cognitive Processes
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Wilson, Hope E. – Journal of Advanced Academics, 2015
There is a dearth of research regarding young children with high intellectual abilities, particularly research involving the direct observation of children in naturalistic settings. The current study examines 2 years of observations of young children (aged 37-71 months; n = 34) at an early childhood facility. The children were observed during the…
Descriptors: Play, Observation, Young Children, Early Childhood Education
Abadzi, Helen – UNESCO International Bureau of Education, 2015
Research on memory functions and their applications is a vast field that has unfolded for decades; some important studies are sixty years old. However, the research has remained a well-kept secret of cognitive psychologists. Education faculties rarely teach memory specifics, so people working in education typically do not know about the above…
Descriptors: Skill Development, Memory, Educational Policy, Cognitive Processes
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Kennedy, Joan – CEA Forum, 2011
The pedagogical principle of experiential learning embodied in the oral interpretation of literature through Readers' Theater provides an avenue to accomplish a seemingly daunting task. Students' participation in reading, interpreting, discussing, writing, assessing, and performing their own creative responses to a literary work promotes a…
Descriptors: Cognitive Processes, Experiential Learning, Teaching Methods, Creativity
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Cunningham, J. Barton; MacGregor, James N.; Gibb, Jenny; Haar, Jarrod – Journal of Creative Behavior, 2009
A central question in creativity concerns how insightful ideas emerge. Anecdotal examples of insightful scientific and technical discoveries include Goodyear's discovery of the vulcanization of rubber, and Mendeleev's realization that there may be gaps as he tried to arrange the elements into the Periodic Table. Although most people would regard…
Descriptors: Creativity, Problem Solving, Cognitive Processes, Classification
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du Plessis, Andre; Webb, Paul – Australasian Journal of Educational Technology, 2012
This quantitative and qualitative interpretive exploratory case study investigates whether exposure to an Internet based "Extended Cyberhunt" strategy enables teachers to attain a set of outcomes similar to Prensky's "Essential 21st Century Skills" and the "Critical Outcomes of the South African National Curriculum…
Descriptors: Curriculum Design, Journal Writing, Goal Orientation, Likert Scales
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Hanna, Wendell – Arts Education Policy Review, 2007
Academic programs use objective and standardized assessment criteria. Music education programs have avoided such objective assessments via the assertion of subjectivity and aesthetics in music learning. In this article, the author introduces the revised Bloom's taxonomy as a tool to translate music education outcomes into objective educational…
Descriptors: National Standards, Music, Metacognition, Classification
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Ward, Thomas B. – Cognitive Psychology, 1994
Results of 5 experiments involving 385 undergraduates imagining animals from another galaxy are consistent with the idea that similar structures and processes underlie creative and noncreative aspects of cognition. The concept of structured imagination and the role of characteristic properties are explored. (SLD)
Descriptors: Classification, Cognitive Processes, Creativity, Higher Education
Stahl, Robert J. – 1980
Some of the most used, misused, and abused terms in contemporary education are the words "create,""creative," and "creativity." One way of understanding creativity is to reject the current practice of assuming that creative behavior is directly caused by some special kind of mental operation called "creative thinking." What can be accepted is the…
Descriptors: Classification, Cognitive Processes, Creative Thinking, Creativity
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King, James Roy – Journal of Creative Behavior, 1995
This article offers guidelines for applying creative thinking to modern life stresses, focusing on the organization of experience into meaningful patterns. Suggestions are drawn from typical adult life stages, changes in role perception, mental effects of physical exercise, the use of suggestive fiction, mental classification of experience, and…
Descriptors: Classification, Cognitive Processes, Coping, Creative Thinking
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Sternberg, Robert J. – Roeper Review, 2000
This article presents an analysis of patterns of giftedness based on the triarchic theory of intelligence. The analysis distinguishes among seven different patterns of giftedness and includes: the Analyzer, the Creator, the Practitioner, the Analytical Creator, the Analytical Practitioners, the Creative Practitioner, and the Consummate Balancer.…
Descriptors: Ability Identification, Adults, Children, Classification
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Kirschenbaum, Robert J. – Roeper Review, 1998
Describes the creativity classification system, a taxonomy of creativity that integrates nine dimensions of creative activity (contact, conscience, interest, fantasy, incubation, creative contact, inspiration, production, and verification). The system is used to categorize measures of creativity to help practitioners apply test results to a…
Descriptors: Ability Identification, Classification, Cognitive Ability, Cognitive Processes
Goel, Sanjay; Sharda, Nalin – Online Submission, 2004
Using Bloom's taxonomy as the basis for an empirical investigation, this paper examines what engineering students and professionals want from engineering education. Fifty engineering students, from Computer Science and Information Technology courses, were asked to rank activity verbs in order of their impression about frequency of their occurrence…
Descriptors: Engineering Education, Educational Attitudes, Verbs, Thinking Skills
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