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Kai-Hsiang Yang; Hui-Chun Chu; Gwo-Jen Hwang; Tzu-Jung Liu – Educational Technology Research and Development, 2025
Digital game-based learning (DGBL) has emerged as an effective strategy to enhance students' learning effectiveness. Concept mapping, recognized as a valuable tool for knowledge construction, has been widely implemented in educational settings. However, research indicates challenges when integrating concept maps into games, particularly when the…
Descriptors: Concept Mapping, Computer Games, Educational Games, Mathematics Education
Jingjing Ma; Qingtang Liu; Shufan Yu; Xiaojuan Li; Jindian Liu – Educational Technology Research and Development, 2025
In science education, the abstraction and complexity of scientific concepts are usually stumbling blocks that prevent students from learning science. Recently, augmented reality (AR) has offered transformative potential to support scientific concept learning by visualizing scientific phenomena and enhancing students' experiences. However, the lack…
Descriptors: Scientific Concepts, Concept Mapping, Cognitive Structures, Cognitive Processes
Krieglstein, Felix; Schneider, Sascha; Beege, Maik; Rey, Günter Daniel – Educational Technology Research and Development, 2022
Concept maps are assumed to enhance learning as their inherent structure makes relations between information more salient. Nevertheless, research on how to design concept maps as conducive to learning as possible is still rare. In particular, the salience of spatial arrangement of thematically related concepts within the map as well as the…
Descriptors: Cognitive Processes, Concept Mapping, Instructional Design, Learning Processes
Shih-Ting Chu; Chun-Chun Chang; Yun-Fang Tu – Educational Technology Research and Development, 2025
In higher education, concept mapping has been extensively adopted as an assessment and evaluation tool for conceptual knowledge. In recent years, an increasing number of researchers have applied concept mapping to teaching in technology-based environments. However, no research was found to holistically explore the role of concept maps in…
Descriptors: Concept Mapping, Technology Uses in Education, Higher Education, Educational Research
Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Many studies have incorporated concept maps into digital games to enable learners to make connections between subject concepts in the game. However, most learners do not associate spontaneously with the thematic concepts in the game but need to be facilitated by effective scaffolding mechanisms to reconceptualize the learning process and content.…
Descriptors: Concept Mapping, Game Based Learning, Learning Strategies, Grade 7
Developing Computer-Aided Diagramming Tools to Mine, Model and Support Students' Reasoning Processes
Jeong, Allan C. – Educational Technology Research and Development, 2020
Despite the last 40 years of research showing that computer-aided diagramming tools improve student learning, very little research reveals the cognitive processes that explain why and how diagramming tools and specific features of the tools affect learning. This study developed a tool that graduate students used to diagram and analyze arguments as…
Descriptors: Concept Mapping, Visual Aids, Persuasive Discourse, Thinking Skills
Jonassen, David H. – Educational Technology Research and Development, 2006
The field of instructional design has traditionally treated concepts as discrete learning outcomes. Theoretically, learning concepts requires correctly isolating and applying attributes of specific objects into their correct categories. Similarity views of concept learning are unable to account for all of the rules governing concept formation,…
Descriptors: Instructional Design, Concept Formation, Concept Mapping, Evaluation Methods

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