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Hilliard, Lacey J.; Buckingham, Mary H.; Geldhof, G. John; Gansert, Patricia; Stack, Caroline; Gelgoot, Erin S.; Bers, Marina U.; Lerner, Richard M. – Applied Developmental Science, 2018
Video games have the potential to be contexts for moral learning. We investigated whether "Quandary," a video game designed to promote ethical thinking and moral considerations for decision-making, would help promote positive skills such as perspective taking and empathy in adolescents. We examined the effect of playing…
Descriptors: Perspective Taking, Decision Making, Educational Games, Video Games
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Rejeski, David W. – Journal of Environmental Education, 1982
Working toward a definition of a developmental model, evaluated how children (N=385) perceive their natural environment by coding their responses to words "Nature is" presented to them on a piece of paper. Results are discussed in terms of age/grade levels corresponding to characteristics of literalism, organization, and moralism. (JN)
Descriptors: Cognitive Development, Concept Formation, Developmental Stages, Elementary Education