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Ball, Howard G. – Elementary School Journal, 1976
Defines and discusses instructional games in terms of their uses in education. Nine categories are suggested for assessing games: instructional development, skills development, perceptual development, development of social awareness, pupil's readiness, use, design quality, adaptability, and flexibility and validation. (MS)
Descriptors: Class Activities, Cognitive Development, Design, Educational Games
American Institutes for Research in the Behavioral Sciences, Palo Alto, CA. – 1969
The kindergarten Learning to Learn Program was designed to help children acquire flexible strategies for dealing with challenges and problems. The pupils in both experimental and control groups were from a low income black neighborhood. The program was organized around a carefully planned sequence of language and mathematical games and game-like…
Descriptors: Black Students, Cognitive Development, Compensatory Education, Early Childhood Education