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Erik M. Benau – Psychology Teaching Review, 2025
Traditional assessments in undergraduate psychology often prioritise technical accuracy over creativity. In response to growing calls for more inclusive, flexible, and student-centered pedagogy, this article presents two case studies on the use of the 'unessay' in mid-level undergraduate psychology courses. The unessay allows students to…
Descriptors: Undergraduate Students, Science Instruction, Psychology, Creativity
Jean Ferguson; Rachel Weiss; Andrea Ettekal – Journal of the Scholarship of Teaching and Learning, 2025
This Scholarship of Teaching and Learning study evaluates a digital storytelling project that taught students in a university class on youth programming to apply research on youth work to the practice of working with diverse, underserved youth. The study examines the project's learning outcomes, which targeted the higher levels of Bloom's taxonomy…
Descriptors: College Students, Story Telling, Computer Uses in Education, Student Attitudes
Costa, Conceição; Tyner, Kathleen; Henriques, Sara; Sousa, Carla – International Journal of Game-Based Learning, 2018
This article presents the preliminary findings of GamiLearning (2015-2018), a research project that aims to promote critical and participative dimensions of Media and Information Literacy (MIL) in children through the creation of digital games. The project presents an innovative approach by arguing that MIL can be promoted through the process of…
Descriptors: Information Literacy, Literacy Education, Foreign Countries, Video Games
Balve, Patrick; Krüger, Volker; Tolstrup Sørensen, Lene – European Journal of Engineering Education, 2017
Problem-based learning (PBL) has proven to be highly effective for educating students in an active and self-motivated manner in various disciplines. Student projects carried out following PBL principles are very dynamic and carry a high level of uncertainty, both conditions under which agile project management approaches are assumed to be highly…
Descriptors: Problem Based Learning, Student Projects, Teaching Methods, Foreign Countries
Cotten, Christopher; Thompson, Carla – Journal of Social Work Education, 2017
Twenty-first-century universities must contend with demands from two constituencies: students wishing to compete in a progressively globalized employment marketplace and employers seeking savvy, prepared, and competent graduates who can "hit the ground running." One response that holds great promise and has been supported by research is…
Descriptors: Foreign Countries, Study Abroad, Service Learning, Social Work
Fini, Elham H.; Awadallah, Faisal; Parast, Mahour M.; Abu-Lebdeh, Taher – European Journal of Engineering Education, 2018
This paper describes an intervention to enhance students' learning by involving students in brainstorming activities about sustainability concepts and their implications in transportation engineering. The paper discusses the process of incorporating the intervention into a transportation course, as well as the impact of this intervention on…
Descriptors: Active Learning, Student Projects, Intervention, Academic Achievement
Tassone, Valentina C.; Dik, Giel; van Lingen, Thekla Anna – International Journal of Sustainability in Higher Education, 2017
Purpose: While empowerment for sustainability is considered a major objective within sustainability-oriented educational programs and policies, little is known about the actual process of empowering students for sustainability through higher education. This study aims to explore this field, by introducing the EYE (Educating Yourself in…
Descriptors: Foreign Countries, College Students, Student Empowerment, Sustainability
Leeder, Chris; Shah, Chirag – Information Research: An International Electronic Journal, 2016
Introduction: While group work that takes place in education contexts has been studied by researchers, student collaborative research behaviour has received less attention. This empirical case study examined the strategies that students use and the obstacles they encounter while working in collaborative information seeking contexts on an in-class…
Descriptors: Information Seeking, Questionnaires, Student Attitudes, Cooperative Learning
Lo, Jane C. – Theory and Research in Social Education, 2017
While simulations and role-play have been staples in the civic classroom, little is known about how they work as best practices. This study explores the ways simulations and role-play may influence students' civic identities. Drawing from sociocultural theories, the article seeks to understand how students' practice-linked identities may be shaped…
Descriptors: Adolescents, Simulation, Teaching Methods, Citizenship Education
Pifarré, Manoli; Martí, Laura; Cujba, Andreea – International Association for Development of the Information Society, 2015
This paper explores the effects of a technology-enhanced pedagogical framework on collaborative creativity processes. The pedagogical framework is built on socio-cultural theory which conceptualizes creativity as a social activity based on intersubjectivity and dialogical interactions. Dialogue becomes an instrument for collaborative creativity…
Descriptors: Technology Uses in Education, Educational Technology, Case Studies, Creativity
Michailidis, Nikolaos; Kapravelos, Efstathios; Tsiatsos, Thrasyvoulos – Educational Technology & Society, 2018
Self-regulated learning is an important means of supporting students' self-awareness and self-regulation level so as to enhance their motivation and engagement. Interaction Analysis (IA) contributes to this end, and its use in studying learning dynamics involved in asynchronous Computer-Supported Collaborative Learning (CSCL) activities has…
Descriptors: Web 2.0 Technologies, Learning Activities, Asynchronous Communication, Cooperative Learning
Dambudzo, Ignatius Isaac – Journal of Education and Learning, 2015
The study sought to investigate curriculum issues, teaching and learning for sustainable development in secondary schools in Zimbabwe. Education for sustainable development (ESD) aims at changing the approach to education by integrating principles, values, practices and needs in all forms of learning. Literature has documented the importance of…
Descriptors: Case Studies, Questionnaires, Interviews, Observation
Maher, Damian; Twining, Peter – Educational Research, 2017
Background: The use of 1:1 and Bring Your Own Device strategies in schools is in its infancy and little is known about how mobile devices such as tablets are being used to support educational practice. Purpose: In this article, two suburban primary schools in Sydney, Australia were focused on with an aim to understand how mobile device strategies…
Descriptors: Foreign Countries, Primary Education, Suburban Schools, Handheld Devices
Zhu, Suning; Wu, Yun; Sankar, Chetan S. – Journal of Educational Technology Systems, 2016
A high-impact practice is to incorporate experiential learning projects when teaching difficulty subject matters so as to enhance students' understanding and interest in the course content. But, there is limited research on how to design and execute such projects. Therefore, we propose a framework based on the processes described by the Project…
Descriptors: Experiential Learning, Case Studies, Navigation, Geographic Information Systems
Worawong, Kanoknate; Charttrakul, Kanjana; Damnet, Anamai – Advances in Language and Literary Studies, 2017
The current situation of international communication in globalization context requires intercultural competence (IC) to achieve successful communication (Crystal, 2003). Concerning this intercultural competence, non-verbal communication (NVC) plays a key role to indicate the success of having intercultural competence. On the other hand, Thai…
Descriptors: Foreign Countries, Communication (Thought Transfer), Intercultural Communication, Nonverbal Communication

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