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Lémonie, Yannick; Light, Richard; Sarremejane, Philippe – Sport, Education and Society, 2016
The bulk of interest in the role that interaction plays in learning in sport and physical education (PE) has focused on peer interaction at the expense of teacher-student interaction. This article redresses this imbalance in the literature by reporting on a study that inquired into the nature of teacher-student interaction and its effect on…
Descriptors: Teacher Student Relationship, Empathy, Aquatic Sports, Teaching Methods
Exarchou, Evi; Klonari, Aikaterini; Lambrinos, Nikos; Vaitis, Michalis – Review of International Geographical Education Online, 2017
This study focused on the analysis of Grade-12 (Senior) students' sociocultural constructivist interactions using Web 2.0 applications during a geographical research process. In the study methodology context, a transdisciplinary case study (TdCS) with ethnographic and research action data was designed, implemented and analyzed in real teaching…
Descriptors: Educational Practices, Foreign Countries, Web 2.0 Technologies, Grade 12
Xin, Yan Ping; Liu, Jia; Jones, Sarah R.; Tzur, Ron; Si, Luo – Journal of Educational Research, 2016
Reform efforts in mathematics education arose, in part, in response to constructivist works on conceptual learning. However, little research has examined how students with learning disabilities (LD) respond to constructivist-oriented instruction in mathematics, particularly in moment-to-moment interactions. To understand the nature of…
Descriptors: Mathematics Instruction, Constructivism (Learning), Learning Disabilities, Case Studies
Farooq, Omer; Matteson, Miriam – Journal of Education for Library and Information Science, 2016
Online enrollments in U.S. higher education programs continue to grow, a trend that is also seen in LIS education where in some cases entire MLIS programs are being offered online. Synchronous online seminar-style courses present interesting challenges for both radical inclusion and innovation. This qualitative case study explored the…
Descriptors: Qualitative Research, Case Studies, Online Courses, Educational Opportunities
Evans, Nancy J. – ProQuest LLC, 2012
This qualitative case study, framed by a constructivist perspective, addresses a deficit in the literature and the knowledge base of a first year experience (FYE) academic program at a large, urban university regarding freshmen perceptions of meaningfulness in their courses. Existing studies identify concepts related to meaningfulness, but do not…
Descriptors: Qualitative Research, Case Studies, Constructivism (Learning), College Freshmen
Westbrook, Amy Franks – ProQuest LLC, 2014
This study addresses the problem of mathematics teachers' resistance to problem-solving models that align with constructivist perspectives because they feel pressure to utilize more teaching approaches that focus on preparing students for high-stakes tests. The purpose of this qualitative study was to explain how ninth grade mathematics students…
Descriptors: Mathematics Teachers, Mathematics Instruction, Resistance (Psychology), Problem Solving
Štuikys, Vytautas; Burbaite, Renata; Damaševicius, Robertas – Informatics in Education, 2013
The paper's contribution is a methodology that integrates two educational technologies (GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present the methodology as a framework of 5 components (pedagogical activities, technology driven processes, tools, knowledge transfer actors, and pedagogical outcomes) and…
Descriptors: Educational Technology, Robotics, Computer Science Education, Teaching Methods
Ewing, Rebecca Jane – ProQuest LLC, 2012
The educational success of Native American students continues to be lower than both the general population and all other minorities, creating a learning gap that contributes to poverty. The use of mainstream pedagogies has not improved success rates, and there is limited research on how cultural practices impact learning. The purpose of this study…
Descriptors: American Indian Students, American Indian Education, Story Telling, Teaching Methods
Baytak, Ahmet; Land, Susan M.; Smith, Brian K. – Turkish Online Journal of Educational Technology - TOJET, 2011
This study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to…
Descriptors: Nutrition, Interaction, Programming, Grade 5
Karamanos, Neophytos; Gibbs, Paul – Research in Post-Compulsory Education, 2012
Acknowledging the general difficulty of new e-learning pedagogical approaches in achieving wide acceptance and use, the study described in this article examines a class of MBA students' adoption of a proposed online interactive learning environment. To this end, a web-based, case-based constructivist learning environment was developed, embedding…
Descriptors: Student Characteristics, Educational Environment, Student Attitudes, Electronic Learning
Rendahl, Merry A. – ProQuest LLC, 2010
This dissertation explores study habits and interactions of students in an online first-year writing course. Much research has been conducted about online learning, but little has focused specifically on first-year writing students. First-year writing presents some unique challenges because of the age and preparedness level of traditional…
Descriptors: Electronic Learning, Constructivism (Learning), Study Habits, Freshman Composition
Kupczynski, Lori; Gibson, Angela M.; Ice, Phil; Richardson, Jennifer; Challoo, Linda – Journal of Interactive Online Learning, 2011
For over a decade, the learning management system (LMS) has been the primary method of delivering online learning. However, research related instructional design and pedagogical practices within this environment is still in its infancy as compared to face-to-face learning. While several frameworks for understanding pedagogical strategies and…
Descriptors: Electronic Learning, Online Courses, Interaction, Constructivism (Learning)
Steinman, Debbie Cinque – ProQuest LLC, 2010
In this case study, the researcher observed the social interactions within a Web 2.0 learning environment to examine the nature of the learner social presence. Social presence is essential to facilitate group cooperation and plays a central role in establishing learners' sense of belonging and social cohesion to the group. Social presence is…
Descriptors: Educational Strategies, Constructivism (Learning), Web Sites, Electronic Publishing
Katre, Dinesh S. – Journal of Educational Technology, 2007
Many e-learning applications and games have been studied to identify the common interaction models of constructivist learning, namely: 1. Move the object to appropriate location; 2. Place objects in appropriate order and location(s); 3. Click to identify; 4. Change the variable factors to observe the effects; and 5. System personification and…
Descriptors: Electronic Learning, Usability, Constructivism (Learning), Heuristics
Charbonneau-Gowdy, Paula; Cechova, Ivana – Electronic Journal of e-Learning, 2009
Traditional educational and training settings have dictated that the act of learning is an activity that is motivated by learners, directed by a teacher expert and based on information transfer and data manipulation. In this scenario, it has been assumed that learners more or less acquire knowledge or develop sets of skills as a result of such…
Descriptors: Constructivism (Learning), Socialization, Educational Research, Distance Education
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