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Jason K. McDonald; Jonathan Balzotti; Melissa Franklin; Jessica Haws; Jamin Rowan – International Journal of Designs for Learning, 2023
In this design case, we report our design and playtest of a form of alternative reality, educational simulation that we call a playable case study (PCS). One of the features that make our simulations unique is how they are designed to implement a principle called This Is Not a Game, or TINAG, meaning that the affordances we design into the…
Descriptors: Computer Simulation, Program Design, Program Development, Barriers
Lori McKee – Sage Research Methods Cases, 2024
This methods case study describes the design and implementation of a digital, multimodal journal from a yearlong program evaluation using self-study methods. The program evaluation focused on the author's transition of practice from elementary teacher to teacher educator and aimed to improve the author's practice. The design of the digital,…
Descriptors: Case Studies, Research Methodology, Journal Writing, Multimedia Materials
Kjällander, Susanne; Åkerfeldt, Anna; Mannila, Linda; Parnes, Peter – Journal of Digital Learning in Teacher Education, 2018
For education to provide knowledge reflecting our current and future society, many countries are revising their curricula, including a vivid discussion on digital competence, programming and computational thinking. This article builds an understanding of the maker movement in relation to education in programming, by demonstrating challenges and…
Descriptors: Design, Programming, Teacher Education Programs, Instructional Design
Nanni, Alexander – SAGE Open, 2021
This case study investigates educational entrepreneurship in an intensive English as a foreign language (EFL) program at a major Thai university. Using a qualitative case study approach, the study draws on data collected in interviews, a focus group, and curriculum documents to investigate educational entrepreneurship in this context. The major…
Descriptors: Entrepreneurship, Intensive Language Courses, English (Second Language), Second Language Learning
Sarinporn Chaivisit – ProQuest LLC, 2021
The purpose of this study was to explore the ways in which augmented reality (AR) learning materials helped to make case studies with richer media so that preservice educational leaders could prepare for increasing self-efficacy in learning educational ethics. Educational leaders sometimes have to face ethical dilemmas, but preparing preservice…
Descriptors: Computer Simulation, Case Studies, Leadership Responsibility, Self Efficacy
Ortega-Ruipérez, Beatriz; Castellanos-Sánchez, Almudena – South African Journal of Education, 2023
Self-regulated learning strategies are essential for learning, and to teach learners to use them, teachers must master them. The objective of this study was to identify training priorities for including these strategies in online courses for teachers, and to determine whether opinion influences the use of strategies. The design was…
Descriptors: Guidelines, Faculty Development, Metacognition, Instructional Design
Song, Yanjie; Wen, Yun – Journal of Science Education and Technology, 2018
Despite that BYOD (Bring Your Own Device) technology model has been increasingly adopted in education, few studies have been reported on how to integrate various apps on BYOD into inquiry-based pedagogical practices in primary schools. This article reports a case study, examining what apps on BYOD can help students enhance their science learning,…
Descriptors: Educational Technology, Technology Uses in Education, Ownership, Case Studies
Gupta, Manu; Marsden, Sophie; Oluka, Tony; Sharma, Reetu; Lucas, Henry – Electronic Journal of e-Learning, 2017
The growing global demand for tertiary education has led to the increased use of e-learning approaches around the world. Demand has increased most rapidly in low and middle income countries (LMICs), which account for half of the students currently enrolled in higher educational institutions (HEIs). But the implementation of e-learning programmes…
Descriptors: Allied Health Occupations Education, Electronic Learning, Program Implementation, Technology Planning
Terrazas-Arellanes, Fatima E.; Knox, Carolyn; Strycker, Lisa A.; Walden, Emily D. – International Journal of Information and Communication Technology Education, 2017
This article reports on how design-based research methodology was used to guide a line of intervention research that developed, implemented, revised, and evaluated online learning science curricula for middle school students, including general education students and English language learners (primarily of Hispanic origin). The iterative,…
Descriptors: Educational Technology, Technology Uses in Education, Middle School Students, Secondary School Science
Greenstein, Steven; Fernández, Eileen – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2023
Access to maker technologies has catalyzed and amplified the possibilities for creating physical materials that are responsive to the needs of students. Opportunities for design and fabrication of original mathematics manipulatives have been incorporated into the teacher education program at Montclair State University. Participating preservice…
Descriptors: Mathematics Instruction, Teaching Methods, Case Studies, Instructional Materials
Bolliger, Doris U.; Shepherd, Craig E. – Journal of Outdoor Recreation, Education, and Leadership, 2017
This study examined how instructors and learners in residential outdoor education programs utilized mobile technologies and Web 2.0 applications. Twenty semistructured interviews were conducted with instructors, support staff, and administrators at a nonprofit institution that provides outdoor education programs. Sixty-five participants in those…
Descriptors: Outdoor Education, Educational Technology, Technology Uses in Education, Web 2.0 Technologies
Bonner, William Bryant, III – ProQuest LLC, 2017
The purpose of this qualitative case study based upon the theories of technology adoption and technology integration planning (TIP) with the focus on design and development was to understand design features that encourage effectiveness and efficiency for using online individual education plans (IEP) along with the online IEP lived experiences of…
Descriptors: Qualitative Research, Case Studies, Individualized Education Programs, Elementary School Teachers
Lamb, Alexandra J.; Weiner, Jennie Miles – International Journal of Education in Mathematics, Science and Technology, 2018
School districts are increasingly turning to iPads as a mechanism to increase student engagement and achievement and innovate teaching and learning. Research shows this is a feasible, albeit challenging goal. In this article, we examine the case of a large-scale iPad rollout in the Los Angeles Unified School District in 2013. Using institutional…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education
Colak, Ahmet – ProQuest LLC, 2018
With the advances in technology, there has been a steady and unstoppable expansion in online education, and as technology has kept changing, so has online education. These changes have impacted the experiences of the faculty members, which has led to a growing interest in examining what online faculty members' lived experiences are. To have a…
Descriptors: Distance Education, Online Courses, Educational Technology, Technology Uses in Education
Chen, Ken-Zen; Lowenthal, Patrick R.; Bauer, Christine; Heaps, Allan; Nielsen, Crystal – Online Learning, 2017
Institutions of higher education are struggling to meet the growing demand for online courses and programs, partly because many faculty lack experience teaching online. The eCampus Quality Instruction Program (eQIP) is an online faculty development program developed to train faculty to design and teach fully online courses. The purpose of this…
Descriptors: College Faculty, Faculty Development, Online Courses, Case Studies

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