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Broza, Orit; Kolikant, Yifat Ben-David – ZDM: The International Journal on Mathematics Education, 2015
The study set out to discover what characterizes the meaningful learning of mathematics among low-achieving students (LAS) and to highlight the challenges their characteristics pose for scaffolding, in particular for its adaptive core: contingent teaching. The setting was an extracurricular program for teaching meaningful mathematics to LAS…
Descriptors: Elementary School Mathematics, Grade 5, Mathematics Instruction, Mathematics Achievement
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Lucey, Thomas A.; O'Malley, Gary S.; Jansem, Anchalee – Journal of Interactive Online Learning, 2009
The authors examined online responses of a cohort of teachers, most of whom were taking their first graduate course. The teachers (students) posted their ideas within six blogs. Of 26 students, 11 (42.31%) consented to the analysis of their reflections. Basing their interpretation on stages of online community developed by Waltonen-Moore, Stuart,…
Descriptors: Web Sites, Electronic Publishing, Inservice Teacher Education, Graduate Students
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
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Isikoglu, Nesrin – Turkish Online Journal of Educational Technology - TOJET, 2003
In recent years there has been a dramatic increase in the availability of computers in educational settings. Since the technology became available for all ages, the amount of technology usage increased in early childhood classrooms (Haugland, 1997). Despite of the dramatic increase of computers in early childhood classrooms, there are still…
Descriptors: Young Children, Technology Integration, Early Childhood Education, Computer Uses in Education