Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 7 |
Descriptor
Source
| Journal of Educational… | 12 |
Author
| Mouza, Chrystalla | 2 |
| Bowman, Joseph, Jr. | 1 |
| Bruce, Catherine D. | 1 |
| Cviko, Amina | 1 |
| Dennis Beck | 1 |
| Fishman, Barry J. | 1 |
| Flynn, Tara | 1 |
| Goode, Joanna | 1 |
| Jackiw, Nicholas | 1 |
| Lawrence, Thomas | 1 |
| Levin, Tamar | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 12 |
| Reports - Research | 7 |
| Reports - Descriptive | 3 |
| Reports - Evaluative | 2 |
| Information Analyses | 1 |
Education Level
Audience
| Policymakers | 1 |
| Researchers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Digit Span Test | 1 |
| Raven Progressive Matrices | 1 |
What Works Clearinghouse Rating
Dennis Beck – Journal of Educational Computing Research, 2019
This Special Issue contains some substantially expanded versions of conference papers that were originally presented at the Immersive Learning Research Network's (iLRN) 2018 conference, along with others outside of the conference. iLRN is an international organization of developers, educators, and research professionals collaborating to develop…
Descriptors: Computer Simulation, Teaching Methods, Intellectual Disciplines, Computer Games
Scheu, Ian Edward; Lawrence, Thomas – Journal of Educational Computing Research, 2013
This article details the construction of a computer program to test cognitive processing differences in adolescents engaged in a standard presentation of tests versus a fantasy-based game presentation. The article will discuss the challenges of creating a replication of traditional psychological tests into a new medium which holds comparable…
Descriptors: Psychological Testing, Computer Assisted Testing, Games, Adolescents
Teacher's Skill Improvement by Role-Play and Simulations on Collaborative Educational Virtual Worlds
Lorenzo, Carlos-Miguel – Journal of Educational Computing Research, 2014
This study looked at teachers' role-play and simulations in order to increase teachers' skills in psycho-pedagogical support on educational virtual worlds. We put forward a proposal to encourage the use of 3D scenarios where teachers can improve their skills for situations of cultural and ethical concerns that require a high level…
Descriptors: Role Playing, Computer Simulation, Simulated Environment, Teaching Skills
Bruce, Catherine D.; McPherson, Richard; Sabeti, Farhad Mordy; Flynn, Tara – Journal of Educational Computing Research, 2011
The aim of this study was to identify when and how the interactive whiteboard (IWB) functioned as a productive tool that impacted student learning in mathematics. Using video data, field notes, and interview transcripts from 1 school year in two optimal case study classrooms, we were able to examine the unique opportunities afforded by the size of…
Descriptors: Video Technology, Educational Technology, Interaction, Professional Development
Cviko, Amina; McKenney, Susan; Voogt, Joke – Journal of Educational Computing Research, 2013
Though popular among children outside of school, Dutch teachers often struggle to offer technology integrated activities in the kindergarten classroom. Because involving teachers in development of technology integrated activities can support their implementation, this study examines teachers in the role of re-designing such activities. Two case…
Descriptors: Foreign Countries, Early Childhood Education, Technology Uses in Education, Technology Integration
Peer reviewedBowman, Joseph, Jr.; Newman, Dianna L.; Masterson, JoAnn – Journal of Educational Computing Research, 2001
This in-depth case study tracks the development of an urban school district's adoption of an educational technology plan over the course of a three-year time span. Highlights include technology planning, professional development training, technology supported curriculum development, technology implementation, and a cyclical model of intervention.…
Descriptors: Adoption (Ideas), Case Studies, Curriculum Development, Educational Technology
Scott, Patricia; Mouza, Chrystalla – Journal of Educational Computing Research, 2007
This study reports on the design, implementation, and outcomes of a research-based professional development program aimed at helping teachers integrate technology in the teaching of writing. The program was funded by the National Writing Project (NWP), a pioneer professional development model for teachers of writing across the United States.…
Descriptors: Teacher Characteristics, Program Effectiveness, Professional Development, Leadership
Peer reviewedFishman, Barry J.; Pinkard, Nichole – Journal of Educational Computing Research, 2001
Describes the pitfalls that school technology planning processes can engender and presents an improved model for planning for the use of technology in K-12 schools. Emphasizes the secondary nature of technology in relation to other considerations, such as curriculum and pedagogy, and presents a case study in an urban K-8 school. (Author/LRW)
Descriptors: Case Studies, Curriculum Development, Educational Planning, Educational Technology
Mouza, Chrystalla – Journal of Educational Computing Research, 2006
This study describes and analyzes the pedagogical activities of two professional development models aimed at helping teachers effectively integrate technology in their classrooms. Most importantly, it investigates the impact of those activities on teacher learning and practice. Results of the study provide empirical evidence that links key…
Descriptors: Professional Development, Theory Practice Relationship, Teaching Models, Technology Integration
Peer reviewedJackiw, Nicholas; Sinclair, Nathalie – Journal of Educational Computing Research, 2002
Proposes a whole-class view of microworld design in which the total ecology of students, technology, and teacher is considered by the decisions and choices of the design. Presents a case study analysis of a secondary school classroom implementation with a geometry microworld and discusses student affect, participation, and the role of educational…
Descriptors: Affective Behavior, Case Studies, Classroom Environment, Computer Software Development
Goode, Joanna – Journal of Educational Computing Research, 2007
Despite the digital saturation of today's youth across demographic groups, students of color and females remain severely underrepresented in computer science. Reporting on a sequential mixed methods study, this article explores the ways that high school computer science teachers can act as change agents to broaden the participation in computing…
Descriptors: Minority Groups, High School Students, Secondary School Teachers, Student Participation
Levin, Tamar; Wadmany, Rivka – Journal of Educational Computing Research, 2006
This study explores the views on learning, technology and classroom practices of both students and teachers in a technology-enriched classroom environment. It examined the characteristics and uniqueness of 4th-6th grade students' views and the changes in their teachers' views as result of longitudinal experiences of an innovative approach to…
Descriptors: Classroom Environment, Constructivism (Learning), Cognitive Development, Student Attitudes

Direct link
