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Niemeyer, Dodie J.; Gerber, Hannah R. – Educational Media International, 2015
Collaborative learning environments found with gaming communities can provide excellent structures to study the way that learners act within informal learning environments. For example, many of these gaming communities encourage gamers to create videogames and virtual world walkthroughs and commentaries. Walkthroughs and commentaries provide…
Descriptors: Informal Education, Educational Games, Computer Games, Communities of Practice
Peer reviewedSoetaert, Ronald; And Others – Educational Media International, 1995
Discusses a research project at the University of Gent (Belgium) that created materials for teaching literature from a European perspective. Concludes that a global revision of the literature course design should be made in which hypertext and multiculturalism play a key role; illustrates with examples of hypermedia applications for "Don…
Descriptors: Case Studies, Electronic Text, Hypermedia, Instructional Materials

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