NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Groves, Emily A.; May, Richard J.; Rees, Rachel E.; Austin, Jennifer L. – Psychology in the Schools, 2022
The good behavior game (GBG) is a classroom management intervention that employs a group contingency to support appropriate behavior and reduce classroom disruptions. To date, the majority of GBG research has included participants of typical development in mainstream education classrooms or alternative schools. The current study evaluated the GBG…
Descriptors: Student Behavior, Classroom Techniques, Contingency Management, Students with Disabilities
Peer reviewed Peer reviewed
Direct linkDirect link
Groves, Emily A.; Austin, Jennifer L. – School Psychology Review, 2020
The Good Behavior Game (GBG) is a classroom management intervention whereby students earn points toward a particular criterion to "win" the game. Typically, students know the criterion at the start of the game. However, this approach may cause behavior to deteriorate if, during the game, students believe that they have already won or…
Descriptors: Student Behavior, Behavior Problems, Educational Games, Classroom Techniques
Peer reviewed Peer reviewed
Direct linkDirect link
May, Richard J.; Austin, Jennifer L.; Dymond, Simon – Research in Autism Spectrum Disorders, 2011
Research on training therapists to deliver discrete trial teaching (DTT) has tended to focus on a limited range of therapist competencies and may have neglected important variables such as the rate and variation of trial types delivered across complete teaching sessions. Stimulus prompting procedures may facilitate the delivery of DTT for the…
Descriptors: Allied Health Personnel, Training, Prompting, Behavior Modification
Peer reviewed Peer reviewed
Direct linkDirect link
Austin, Jennifer L.; Bevan, Deborah – Journal of Applied Behavior Analysis, 2011
We evaluated the effectiveness of full-session differential reinforcement of low rates of behavior (DRL) on 3 primary school children's rates of requesting attention from their teacher. Using baseline rates of responding and teacher recommendations, we set a DRL schedule that was substantially lower than baseline yet still allowed the children…
Descriptors: Behavior Modification, Reinforcement, Student Behavior, Program Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Austin, Jennifer L.; Agar, Graydon – Education and Treatment of Children, 2005
Compliance with adult instructions is crucial to children's academic and social success. One strategy that has proven particularly successful in increasing compliance is the use of a high probability command sequence (HPCS) prior to delivering a low probability request. However, most studies conducted in school settings have focused on the…
Descriptors: Kindergarten, Preschool Education, Teaching Methods, Compliance (Psychology)