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Matthew D. Johnson – ProQuest LLC, 2015
The Good Behavior Game is an interdependent group contingency that relies on the influence of other important group members to modify challenging behaviors of a student or a group of students within the classroom. Although the Good Behavior Game possesses a long history of effective use in the research literature, there is a significant void in…
Descriptors: Evaluation, Educational Games, Special Education, Student Behavior
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Park, Kristy L.; Scott, Terrance M. – Behavioral Disorders, 2009
Following descriptive functional assessment procedures, a brief structural analysis was used to confirm the hypothesized antecedent conditions that preceded problem behavior across three children enrolled in Head Start classrooms. A withdrawal design investigated the effectiveness of antecedent-based interventions to reduce disruptive behaviors…
Descriptors: Class Activities, Emotional Disturbances, Disadvantaged Youth, Behavior Disorders
Peary, Marjorie E. – 1985
The guide discusses practical issues related to the instruction of children with behavior disorders. An initial section examines the variety of definitions for the population. Section 2, on behavior management, reviews general strategies as well as the specific approach of behavior modification. Information is presented on possible reinforcers and…
Descriptors: Basic Skills, Behavior Disorders, Behavior Modification, Class Activities