Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 4 |
| Since 2007 (last 20 years) | 5 |
Descriptor
| Artificial Intelligence | 5 |
| Automation | 5 |
| Definitions | 5 |
| Natural Language Processing | 5 |
| Classification | 3 |
| Intelligent Tutoring Systems | 2 |
| Bias | 1 |
| Coaching (Performance) | 1 |
| Comprehension | 1 |
| Computer Games | 1 |
| Counseling | 1 |
| More ▼ | |
Source
| Composition Studies | 1 |
| Creativity Research Journal | 1 |
| Educational Technology &… | 1 |
| Grantee Submission | 1 |
| Research-publishing.net | 1 |
Author
Publication Type
| Journal Articles | 4 |
| Reports - Research | 3 |
| Reports - Descriptive | 1 |
| Reports - Evaluative | 1 |
Education Level
| Early Childhood Education | 1 |
| Elementary Education | 1 |
| Elementary Secondary Education | 1 |
| Grade 2 | 1 |
| Primary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Anson, Chris M. – Composition Studies, 2022
Student plagiarism has challenged educators for decades, with heightened paranoia following the advent of the Internet in the 1980's and ready access to easily copied text. But plagiarism will look like child's play next to new developments in AI-based natural-language processing (NLP) systems that increasingly appear to "write" as…
Descriptors: Plagiarism, Artificial Intelligence, Natural Language Processing, Writing Assignments
Seyedahmad Rahimi; Justice T. Walker; Lin Lin-Lipsmeyer; Jinnie Shin – Creativity Research Journal, 2024
Digital sandbox games such as "Minecraft" can be used to assess and support creativity. Doing so, however, requires an understanding of what is deemed creative in this game context. One approach is to understand how Minecrafters describe creativity in their communities, and how much those descriptions overlap with the established…
Descriptors: Creativity, Video Games, Computer Games, Evaluation Methods
Gillani, Nabeel; Eynon, Rebecca; Chiabaut, Catherine; Finkel, Kelsey – Educational Technology & Society, 2023
Recent advances in Artificial Intelligence (AI) have sparked renewed interest in its potential to improve education. However, AI is a loose umbrella term that refers to a collection of methods, capabilities, and limitations--many of which are often not explicitly articulated by researchers, education technology companies, or other AI developers.…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Technology, Educational Benefits
Bermudez-Gonzalez, Daniel; Miranda-Jiménez, Sabino; García-Moreno, Raúl-Ulises; Calderón-Nepamuceno, Dora – Research-publishing.net, 2016
Nowadays, machine learning techniques are being used in several Natural Language Processing (NLP) tasks such as Opinion Mining (OM). OM is used to analyse and determine the affective orientation of texts. Usually, OM approaches use affective dictionaries in order to conduct sentiment analysis. These lexicons are labeled manually with affective…
Descriptors: Dictionaries, Spanish, Natural Language Processing, Psychological Patterns
Sano, Makoto; Baker, Doris Luft; Collazo, Marlen; Le, Nancy; Kamata, Akihito – Grantee Submission, 2020
Purpose: Explore how different automated scoring (AS) models score reliably the expressive language and vocabulary knowledge in depth of young second grade Latino English learners. Design/methodology/approach: Analyze a total of 13,471 English utterances from 217 Latino English learners with random forest, end-to-end memory networks, long…
Descriptors: English Language Learners, Hispanic American Students, Elementary School Students, Grade 2

Peer reviewed
Direct link
