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Jessica Holt; Alexa J. Lamm; Shuyang Qu; Kristin E. Gibson – Journal of Agricultural Education, 2025
Water is a finite resource, necessary for sustaining all facets of life; however, it is often taken for granted. Recognizing a level of risk associated with a diminishing water supply, communicating with the public about their contributions to water issues so they will reduce unnecessary consumption is of utmost importance. This study used an…
Descriptors: Visual Aids, Information Dissemination, Animation, Water
Halili, Siti Hajar; Mohsin, Norharyanti; Razak, Rafiza Abdul – International Journal of Web-Based Learning and Teaching Technologies, 2021
This study aimed at identifying students' perception in terms of motivation, learning and engagement in using mobile flipped classroom approach based on Kolb's Learning Cycle (1984). This quantitative study was conducted using a questionnaire to collect the data. The collected data was analyzed using descriptive analysis (percentage, means and…
Descriptors: Student Attitudes, Flipped Classroom, Handheld Devices, Cognitive Style
Radhamani, Rakhi; Kumar, Dhanush; Nizar, Nijin; Achuthan, Krishnashree; Nair, Bipin; Diwakar, Shyam – Education and Information Technologies, 2021
COVID-19 pandemic has brought uncertainty in educational response, skilling methods, and training practices among teachers and institutions. Even before the pandemic shutdowns, the incorporation of virtual laboratories within classroom education had brought transformations in teaching laboratory courses. Virtual laboratories were integrated as…
Descriptors: Laboratory Experiments, Skill Development, Virtual Classrooms, Electronic Learning
Koc-Januchta, Marta M.; Höffler, Tim N.; Prechtl, Helmut; Leutner, Detlev – Educational Technology Research and Development, 2020
The aim of this study was to investigate the role of visual/verbal cognitive style and interactivity level in dynamic and non-dynamic multimedia learning environments. A group of 235 biology students learned about photosynthesis either from a computer-based animation or a series of static pictures with spoken explanatory text. Participants were…
Descriptors: Cognitive Style, Interaction, Visualization, Multimedia Instruction
Koc-Januchta, Marta M.; Höffler, Tim N.; Eckhardt, Marc; Leutner, Detlev – Journal of Computer Assisted Learning, 2019
The study presented in this paper aimed to examine the effect of visual and verbal cognitive style on learning from different types of visualization and modalities of explanatory text. Learning materials in the form of either computer-based animation or a series of static pictures with written or spoken explanations were presented to 197 students.…
Descriptors: Cognitive Style, Multimedia Materials, Visualization, Pictorial Stimuli
Firmansah, Muhammad Lukman Haris – International Journal of Curriculum and Instruction, 2022
Learning in the COVID-19 pandemic era tends to apply online learning both Synchronous and Asynchronous. Method of asynchronous learning such as using Edmodo, students meet with educators in online classes, where they discuss and do assignments and meet educators indirectly. Learning according to the IQF curriculum in tertiary institutions is…
Descriptors: Curriculum Development, Design, Electronic Learning, Animation
Abdul Hamid, Mohd Fauzi; Ab. Halim, Zulazhan; Sahrir, Muhammad Sabri – Journal of Language and Linguistic Studies, 2020
Arabic grammar learning - which uses textbooks with lengthy details can be translated into creative and innovative forms through the application of technology advancement. Animated infographics is one of the many technological applications aimed to innovate learning information or content into simple, interesting, and easy to understand materials.…
Descriptors: Semitic Languages, Grammar, Student Attitudes, Second Language Learning
Juma, Muayyed J. – Arab World English Journal, 2021
Using multimedia inside the English as a foreign language (EFL) classroom has been anticipated by several researchers and educators recently as a new necessary component of language learning. This is ascribed on the one hand to the continuous advancements in the new technological devices that might be used in presenting the various types of…
Descriptors: Animation, English (Second Language), Second Language Learning, Second Language Instruction
Morphew, Jason W.; Gladding, Gary E.; Mestre, Jose P. – Physical Review Physics Education Research, 2020
Students must actively engage in problem solving to effectively learn in introductory physics courses. However, students often get stuck and are not able to make progress when solving problems outside of their current ability, particularly when one-on-one tutoring and instructor office hours are a limited resource. One effective technique consists…
Descriptors: Metacognition, Problem Solving, Introductory Courses, Physics
Pem, Kailash – Online Submission, 2019
The research study sought to determine the effect of tailored animated motion sequences on teaching, performance and visual literacy in Biology learners. The animations were developed as per the Grade 8 Biology syllabus hence referring to the term 'tailored motion graphic's' using the ADDIE design model. This mixed-methods study included a series…
Descriptors: Foreign Countries, Computer Assisted Instruction, Science Instruction, Secondary School Science
Rusli, Muhammad; Atmojo, Yohanes Priyo – Journal of Education and Practice, 2015
This research represents the development research using the references of previous research results related to the development of interactive multimedia learning (learner controlled), specially about the effectiveness and efficiency of multimedia learning of a content that developed by pointer animation implementation showing the content in…
Descriptors: Animation, Multimedia Instruction, Learner Controlled Instruction, Computer Science Education
Rusli, Muhammad; Negara, I. Komang Rinartha Yasa – Turkish Online Journal of Distance Education, 2017
The effectiveness of a learning depends on four main elements, they are content, desired learning outcome, instructional method and the delivery media. The integration of those four elements can be manifested into a learning module which is called multimedia learning or learning by using multimedia. In learning context by using computer-based…
Descriptors: Animation, Multimedia Instruction, Cognitive Style, Programming
Ozaydin Ozkara, Betul; Cakir, Hasan – Interactive Learning Environments, 2018
The purpose of this study is to uncover factors that affect participation in online classes from the student's perspective. Interest in the online environment has been increasing and renders the opinions of students participating in online courses more important since the opinions of students in this environment are closely related to interaction.…
Descriptors: Online Courses, Student Attitudes, Interaction, Psychological Patterns
Yildirm, Isil; Zengel, Rengin – Turkish Online Journal of Educational Technology - TOJET, 2014
In parallel with the technological developments dominating usage of digital tools in science and education, caused the transform of knowledge in new ways. The reflection of these integration is seen in design discipline as its active role in this circle whether in practice or in the era of education, Benefit from the capabilities of new…
Descriptors: Cognitive Style, Spatial Ability, College Students, Interior Design
Teng, Pei-Shan; Cai, Dengchuan; Yu, Tai-Kuei – International Journal of Technology and Design Education, 2014
The development of digital technology tool and the progress of animation design activities have led to great progress in the animation field. The storyboard is a type of media used to present animator ideas. Therefore, it is commonly viewed as fundamental to the animation industry. This study aims to discuss cognitive style- and gender-based…
Descriptors: Animation, Cognitive Style, Gender Differences, Stimuli

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