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Burr, Solvita – Language Learning & Technology, 2023
This paper describes one 4-week long online language learning module which utilizes the animated documentary film "My Favorite War" (Burkovska-Jakobsen, 2020) and analyzes four students' final essays. The learning module was created considering ethnographic views of cultural inferences (Spradley, 2016), the framework of social space…
Descriptors: Second Language Learning, Second Language Instruction, Multiple Literacies, Indo European Languages
Yamashita, Taichi – Language Learning & Technology, 2021
This study investigated the effects of corrective feedback (CF) during in-class computer-mediated collaborative writing on grammatical accuracy in a new piece of individual writing. Forty-eight ESL students at an American university worked on two computer-mediated animation description tasks in pairs. The experimental group received indirect CF on…
Descriptors: Error Correction, Feedback (Response), Computer Mediated Communication, Synchronous Communication
Shafirova, Liudmila; Cassany, Daniel – Language Learning & Technology, 2019
This article reports on fan practices, in English, among an international community of bronies--adult fans of the animated cartoon "My Little Pony: Friendship is Magic" (MLP). Originally directed at a target audience of young girls, MLP has become popular among men. These older male fans have been extremely active in producing multimodal…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Cartoons
Vazquez-Calvo, Boris; Zhang, Leticia Tian; Pascual, Mariona; Cassany, Daniel – Language Learning & Technology, 2019
Fan practices involving translation open up opportunities to explore language learning practices within the fandom (Sauro, 2017). We examine how three fans capitalize on fan translation and language learning. We consider the cases of Selo (an English-Spanish translator of games), Nino (a Japanese-Catalan fansubber of anime, and Alro (an…
Descriptors: Translation, Computer Games, Video Technology, Japanese
Ramezanali, Nasrin; Faez, Farahnaz – Language Learning & Technology, 2019
Drawing on Mayer's (2014) cognitive theory of multimedia learning, the purpose of this study was to examine which modes of gloss presentation (i.e., L2 definition, aural, and video animation) are effective for learners' vocabulary learning and delayed word recollection. One control group and three experimental groups were formed by 132…
Descriptors: Vocabulary Development, Multimedia Instruction, Teaching Methods, Second Language Learning
Lin, Huifen; Chen, Tsuiping – Language Learning & Technology, 2007
The purpose of this experimental study was to compare the effects of different types of computer-generated visuals (static versus animated) and advance organizers (descriptive versus question) in enhancing comprehension and retention of a content-based lesson for learning English as a Foreign Language (EFL). Additionally, the study investigated…
Descriptors: Animation, Reading Comprehension, Advance Organizers, English (Second Language)

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