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Karayigit, Cebail; Parlade, Jose – Journal of Educational Technology and Online Learning, 2023
Social media use is a topic of importance to many people, especially college students. Using a sample of college students (N=446), this quantitative research study examined social media preferences and addiction, time spent on social media, and satisfaction with social media. Findings indicated that college students who use TikTok and Snapchat…
Descriptors: Social Media, Computer Use, College Students, Preferences
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Ibrahim Durmus – Turkish Online Journal of Distance Education, 2025
The study aims to identify the factors that may influence university students' artificial intelligence addiction in educational activities. The study sample consists of 415 students currently studying at Bayburt University. The snowball sampling method was used in the research. In the study, an electronic survey was conducted with university…
Descriptors: Foreign Countries, College Students, Artificial Intelligence, Addictive Behavior
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Seyma Türen; Pinar Bagçeli Kahraman – Education and Information Technologies, 2025
The increasing prevalence of digital technologies has notably expanded children's accessibility to a diverse range of digital tools day by day. Consequently, this evolution has significantly influenced the gaming landscape, propelling the surge in popularity of digital games among children. This change has also led to the need for changes in the…
Descriptors: Predictor Variables, Preschool Children, Video Games, Computer Games
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Simsek, Ali; Elciyar, Kemal; Kizilhan, Taner – Contemporary Educational Technology, 2019
Considering that social media addiction is probably the most recent type of technology addiction, the present study was designed based on the six components suggested by Griffiths (2013). Toward the main purpose of the study, the "Bergen Facebook Addiction Scale" was adapted to social media addiction and translated into Turkish. After…
Descriptors: Addictive Behavior, Social Media, High School Students, College Students
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Saldanha, Kennedy; D'Souza, Barnabe; Madangopal, Dakshayani – Journal of Adolescent Research, 2018
For street children in Mumbai, gambling is mostly a social and recreational activity. This study is based on data gathered from a survey of 70 youths aged 12 to 24, two focus groups, and participant observation. It offers glimpses into various facets of their gambling, including age patterns, games played, venues, and how group and street…
Descriptors: Foreign Countries, Addictive Behavior, Children, Recreational Activities
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Simsek, Ali; Elciyar, Kemal; Kizilhan, Taner – International Association for Development of the Information Society, 2017
For a long time the concept of addiction has been considered within the medical context of consuming certain materials excessively. Lately, it has been used to describe by psychologists some behavioral habits that are outside the normal life of the general population, such as gambling which affect a particular group of individuals. After the…
Descriptors: Addictive Behavior, Social Media, High School Students, College Students