NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Showing 736 to 750 of 904 results Save | Export
Moon, Susan – Active Learner: A Foxfire Journal for Teachers, 1996
A high school teacher in rural Georgia who has used the 11 Foxfire Core Practices for seven years describes how they have helped her enable students to guide their own learning and think for themselves. Her classes' high scores on state writing tests and Spanish competitions are further testimony to the viability of the practices. (TD)
Descriptors: Active Learning, Educational Principles, Experiential Learning, High School Students
Boss, Suzie – Northwest Education, 2003
A project to help teachers use technology to enhance learning is tied to the Lewis and Clark Expedition bicentennial, to bring a sense of adventure to learning. A 3-day outdoor workshop emphasizing the Nez Perce role in the expedition and a mapping project tracing changes in Lewiston (Idaho) had 8th-graders using global positioning systems,…
Descriptors: Active Learning, American Indian Studies, Cartography, Experiential Learning
Peer reviewed Peer reviewed
Gowen, Jean W. – Young Children, 1995
Reviews research on the early development of symbolic play. Suggests that symbolic play begins to emerge near the beginning of the child's second year and continues to play an important role in his or her development throughout the preschool years. Proposes basic techniques caregivers can use to facilitate and promote the development of symbolic…
Descriptors: Active Learning, Behavior Development, Child Development, Cognitive Development
Peer reviewed Peer reviewed
Macdonald, Gerald M.; Lemaire, Denyse – Journal of Geography, 1995
Maintains that growing grapes for winemaking has increased dramatically in the United States. Describes a college class assignment in which students analyzed climate and soil type to identify appropriate viticulture areas. Reports high student interest in the assignment and includes four figures illustrating the approach. (CFR)
Descriptors: Active Learning, Class Activities, Cooperative Learning, Experiential Learning
Peer reviewed Peer reviewed
Talbott, Steve – Internet and Higher Education, 1998
Argues that distance-education technologies do not necessarily bring people close to each other and to the world. Discusses the central educational requirement for students to discover an inner connection to the subject matter and how to hold these technologies in a human balance. Recommends opportunities for students to experience the world, in…
Descriptors: Active Learning, Childhood Needs, Communication (Thought Transfer), Computer Mediated Communication
Peer reviewed Peer reviewed
Athman, Julie; Bates, Tim – Legacy, 1998
Discusses the pros and cons often mentioned concerning technology in education. Describes measures of effectiveness of technology-enhanced educational programs, ranging from active learning and multidisciplinary tasks to performance-based assessments. Argues that technology should enhance rather than replace direct experiences. (PVD)
Descriptors: Active Learning, Computer Uses in Education, Creativity, Critical Thinking
Pappas, Marjorie L. – School Library Media Activities Monthly, 2000
Defines inquiry, a student-centered discovery process, and introduces Pathways to Knowledge(TM), an information process model that provides stages and strategies for anyone interested in gathering, using, and evaluating information. Describes the six stages of Pathways: Appreciation, Presearch; Search; Interpretation; Communication; and…
Descriptors: Active Learning, Critical Thinking, Discovery Learning, Discovery Processes
Peer reviewed Peer reviewed
Keegan, Mark – International Journal of Instructional Media, 1993
Presents evidence against the use of standardized curricula and testing and in favor of discovery-based instruction. Describes a successful experience with a relatively new form of discovery-based instruction, the scenario educational computer software. (AEF)
Descriptors: Active Learning, Computer Assisted Instruction, Computer Software, Discovery Learning
Peer reviewed Peer reviewed
Ruben, Brent D. – Simulation & Gaming, 1999
Presents an overview of the evolution of experiential instruction theory and practice from its popular emergence in the late 1960s through the present. Simulations, games, and other experience-based instructional methods have had a substantial impact on teaching concepts and applications during this period, and have influenced traditional…
Descriptors: Active Learning, Computer Simulation, Conventional Instruction, Educational Development
Texas Child Care, 1998
Discusses the project approach in early childhood curriculum, a natural, teacher-supported companion to teacher-directed activities that develops basic skills and recognizes the child's need for hands-on experimentation to make learning meaningful. Describes the three phases of project approach: investigation, fieldwork, and display. Offers…
Descriptors: Active Learning, Early Childhood Education, Experiential Learning, Interdisciplinary Approach
Peer reviewed Peer reviewed
Direct linkDirect link
Potter, Gregory; Ritz, William – Science and Children, 2006
The California State University, Long Beach has received a grant from the US Department of Health and Human Services in 1995 to carry out a project called "A Head Start on Science." The project's goals were inspired from a book written by world-renowned biologist Rachel Carson entitled "The Sense of Wonder." Carson promoted…
Descriptors: Disadvantaged Youth, Human Services, Science Activities, Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Fleming, Louise Conn; Billman, Linda Webb – Middle School Journal (J3), 2005
Teacher educators routinely encounter middle grades teachers who like to include more environmental literacy in their curricula. These educators of children in grades four through nine believe that it might be considered "fluff," take away from the class time needed to meet varying state mandates or standards, be difficult to implement, or all of…
Descriptors: Teaching Methods, Environmental Education, Middle Schools, Problem Solving
Simmons, Gail C. – 1995
In this chapter, a Canadian high school teacher describes a senior English independent study program requiring that each student become involved in a topic through experience. From previous teaching experiences, the teacher realized that the curriculum was secondary to the method of delivery, that learning happened when a teacher instilled in…
Descriptors: Active Learning, English Instruction, Experiential Learning, Foreign Countries
Early Childhood Education Administration Inst., Rockville, MD. – 1994
To ensure a lasting effect of the efforts made in early childhood programs, this manual provides specific, sequential curriculum-related activities for parents to use with infants and toddlers at home. Activities have been differentiated for the following three age groups: (1) 4 to 12 months; (2) 12 to 24 months; and (3) 24 to 36 months. The…
Descriptors: Active Learning, Experiential Learning, Infant Behavior, Infants
Hoyt, Brian R.; Stockman, Mark; Thalmann, Jerry – 1997
Electronic Performance Support Systems (EPSS) use computers to capture, store, and distribute knowledge in both an interactive and non-linear delivery. Using technology sources such as the Internet, Microsoft's Net Meeting, Connectix's color camera, and business software, it is possible to provide multiple site delivery and bring business…
Descriptors: Active Learning, Business Education, Computer Uses in Education, Experiential Learning
Pages: 1  |  ...  |  46  |  47  |  48  |  49  |  50  |  51  |  52  |  53  |  54  |  ...  |  61