NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Showing 16 to 30 of 901 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Mohammad Ilbeigi; Diana Bairaktarova; Romina Ehsani – Journal of Civil Engineering Education, 2024
Experiential learning through active exploration can play a vital role in fostering critical thinking and problem-solving skills in engineering education. However, the complex nature of the construction industry in the 21st century cannot afford an education through trial and error in a real environment. This case study aims to promote…
Descriptors: Gamification, Educational Games, Engineering Education, Active Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Susanne Wimmelmann; Kerrin Riewerts; Constanze Saunders; Susanne Haberstroh – Scholarship and Practice of Undergraduate Research, 2024
Research-based learning (RBL) has been discussed in German higher education teaching and learning since the end of 1960s, having found a revival in the 2000s with considerable federal funding which enabled a creation of a variety of RBL-formats at many universities across disciplines. Within this dynamic development, both the Standing Group on RBL…
Descriptors: Foreign Countries, College Students, Student Research, Research Training
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Da Tien Nguyen – International Journal of Education in Mathematics, Science and Technology, 2025
This paper reviews the literature on Project-Based Learning (PjBL) as an experiential pedagogical methodology in general education. Using VOSviewer, a bibliometric analysis tool, the review explores the evolution, key themes, and prominent research trends within the PjBL field. The analysis identifies influential publications, authors, and…
Descriptors: Student Projects, Active Learning, Experiential Learning, Interdisciplinary Approach
Peer reviewed Peer reviewed
Direct linkDirect link
Ming Hu; K. C. Fryer; Adam Heet; Jacob Mathis – Journal of Civil Engineering Education, 2025
This study explores the integration of immersive virtual reality (IVR) in teaching carbon-neutral development, focusing on experiential learning. Utilizing a case study approach with the Hafencity project in Hamburg, Germany, the research evaluates IVR as an educational tool to deliver an immersive learning experience in carbon-neutral development…
Descriptors: Foreign Countries, Computer Simulation, Technology Uses in Education, Experiential Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Laura E. Landon; Camri Pratt; Megan Reis – InSight: A Journal of Scholarly Teaching, 2025
Well-being plays a critical role in student performance and engagement. The purpose of this pilot study is to describe an active and experiential learning activity and examine its effect on promoting well-being in a convenience sample of graduate students. The results of this study demonstrated that the active and experiential learning…
Descriptors: Active Learning, Well Being, Experiential Learning, Mental Health
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Heather Kuethe; Mohammad Albataineh; Adel Al-Bataineh – International Journal of Technology in Education, 2025
This study examined student engagement in sixth-grade science using the 5E Learning Model. A qualitative research approach was used to explore the effectiveness of the 5E learning model compared to the inquiry-based learning model used to integrate STEM within the sixth-grade science classroom. Data was gathered through observations, time on task,…
Descriptors: Science Education, Grade 6, Learner Engagement, STEM Education
Peer reviewed Peer reviewed
Direct linkDirect link
Slade Goldman; Katie A. Coscia; Lauren A. Genova – Journal of Chemical Education, 2024
Electron configuration provides insight into the chemical behaviors of elements and is an important concept for students to master in introductory chemistry. To better strengthen undergraduate students' mastery of electron configurations of atoms and ions, we designed a novel, interactive chemistry game called ChemisTree that uses active-learning…
Descriptors: Educational Games, Chemistry, Science Education, Scientific Concepts
Peer reviewed Peer reviewed
Direct linkDirect link
Rachel M. Doughty – Journal of Chemical Education, 2024
Escape rooms are making their way into the chemistry classroom as a learning tool. However, escape rooms require a large amount of preparation and setup, and they are only novel and exciting for a single play-through. For escape room games to be incorporated into multiple class periods, they must be streamlined for reuse. In this work, I introduce…
Descriptors: Problem Solving, Educational Games, Learning Activities, Chemistry
Peer reviewed Peer reviewed
Direct linkDirect link
Angela S. Kelling; Nicholas J. Kelling – Teaching of Psychology, 2025
Background: Given the increased emphasis on active learning in psychology, it is important to use data to enhance these experiences. In learning courses, both live animals and virtual training laboratories have been found to enhance learning, but less research has examined student preferences. Generally, live rats are preferred, but students may…
Descriptors: Student Attitudes, Preferences, Science Laboratories, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Matthew J. Smith; Katherine H. Burr; Laura A. Dean – Journal of Student Affairs Research and Practice, 2025
Informed by Kolb's experiential learning theory and Baxter Magolda's holistic theory of student development, this qualitative study explores the experiences of graduate students in a supervised internship. From an analysis of written assignments completed during the internship experience, our findings reveal abundant meaning-making opportunities…
Descriptors: Graduate Students, Masters Programs, Internship Programs, Individual Development
Peer reviewed Peer reviewed
Direct linkDirect link
Edmonstone, John; Cialfi, Daniela – Action Learning: Research and Practice, 2023
The paper identifies what is meant by culture and examines approaches to mapping it, while suggesting alternatives. It notes the global spread of action learning, expressed through the prism of Western values, although practice is not necessarily reflective of the original ethos. It offers some rules of thumb on the use of action learning in…
Descriptors: Experiential Learning, Active Learning, Culture, Cultural Context
Peer reviewed Peer reviewed
Direct linkDirect link
Yulei Gavin Zhang; Mandy Yan Dang; M. David Albritton – Journal of Information Systems Education, 2024
The current study details the development of an undergraduate business analytics course that combines components of both active and experiential learning. The course offering is designed to expose students from different backgrounds to an intermediate-to-advanced level of business analytics. The course is unique in that it was designed to be…
Descriptors: Information Retrieval, Data Analysis, Undergraduate Students, Active Learning
Peer reviewed Peer reviewed
Direct linkDirect link
David Ernesto Salinas-Navarro; Ernesto Pacheco-Velazquez; Agatha Clarice Da Silva-Ovando; Christopher Mejia-Argueta; Mario Chong – Journal of International Education in Business, 2024
Purpose: This study aims to present a conceptual framework aimed at promoting educational innovation in supply chain management and logistics (SCM&L). The framework can help to design active learning experiences regarding student learning outcomes that tackle current challenges in the discipline. Emphasizing the significance of linking…
Descriptors: Educational Innovation, Supply and Demand, Information Management, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Cheryl A. Trahms Chapman; Melissa Diegnau – Journal of Education for Business, 2024
This article describes an interactive activity for the first week of an undergraduate Strategic Management (SM) or Business Policy and Strategy (BPS) course. This activity is designed to foster student engagement, which is critical to both the teaching of theory and the practice of strategy while reinforcing course learning objectives regarding…
Descriptors: Undergraduate Students, Experiential Learning, Critical Thinking, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Jyun-Chen Chen; Chia-Yu Liu – Journal of Computer Assisted Learning, 2024
Background: Society requires individuals to have the ability to synthesise knowledge from diverse sources, typically acquired through science, technology, engineering, and mathematics (STEM) education. Objectives and Methods: We utilised a moderately rigorous design to investigate the effects of combining a hands-on STEM activity with active…
Descriptors: Knowledge Level, Teaching Methods, Flipped Classroom, Academic Achievement
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  61