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Allison Davidson – Journal of Statistics and Data Science Education, 2024
An investigative project can engage the learner in all aspects of a statistical investigation, including developing a question or issue of interest, gathering needed information, exploring the data, and communicating the results. This article summarizes the available literature regarding the implementation of investigative projects, including the…
Descriptors: Student Projects, Active Learning, Statistics Education, Educational Benefits
Dillon, Jonathan Edan – International Journal of Education & the Arts, 2023
In recent decades, the discourse of music education and education more broadly has shifted from curriculum-centered to student-centered approaches. In an effort to address the existential dimensions of education, Gert Biesta poses a rhetorical and theoretical alternative: "world-centered education," an orientation directed at enabling…
Descriptors: Active Learning, Student Projects, Music Education, Global Approach
Huansong Yang; Qian Zhang; Mengting Shen – International Journal of Technology in Education and Science, 2024
With the continuous development of education informatization, STEM education has become the global trend of education. Project-based learning is widely discussed and applied as a learning method suitable for combination with STEM education concept. Currently, the problem of "how to teach" in STEM education is widely focused on two…
Descriptors: Junior High School Students, Information Technology, Student Projects, Active Learning
Andrew Olewnik; Randy Yerrick; Mike Eastman – European Journal of Engineering Education, 2024
This study explores students' initial engagement with ill-structured problems before and after the introduction of engineering problem typology as a framework for problem engagement and reflection. Using problem discussions, debrief interviews, and qualitative analysis of written artifacts, we considered observed changes to students' initial…
Descriptors: Undergraduate Students, Engineering Education, Problem Solving, Classification
Rahmadhani Fitri; L. Lufri; Heffi Alberida; Ali Amran; Rifani Fachry – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
Currently, students tend to be less innovative and creative in learning and its implementation in everyday life. Project-Based Learning (PjBL) is a learning strategy oriented towards contextual problem solving to find solutions based on the experiences of students so that they can be more creative and innovative. This research aims to reveal how…
Descriptors: Active Learning, Student Projects, Creativity, Literature Reviews
Yinmiao Li; Xiaoyang Zhou; Daragh Byrne; Marti Louw – International Journal of Technology and Design Education, 2024
Within creative domains in studio- and project-based education, documentation is often central to demonstrating outcomes, process, and progress. Despite much prior work into the instructional practices, technologies, and tools that support cultivating documentation practices, no prior work explores the student valuing and perception of…
Descriptors: Documentation, Creativity, Active Learning, Student Projects
Dustin Hensley – Knowledge Quest, 2024
School librarians often find themselves betwixt two different worlds that come with quite varied expectations. They are seen as the arbiters of traditional learning and academia, with library spaces providing books and quiet places for self-enrichment and study. They are also often given the responsibility of being the building's technology…
Descriptors: Humanization, School Libraries, Librarians, Community Involvement
Ijaz Ul Haq; Manoli Pifarré; Estibaliz Fraca – International Journal of Artificial Intelligence in Education, 2024
Collaborative creativity (cocreativity) is essential to generate original solutions for complex challenges faced in organisations. Effective cocreativity requires the orchestration of cognitive and social processes at a high level. Artificial Intelligence (AI) techniques, specifically deep learning sentence embedding models, have emerged as…
Descriptors: Sentences, Evaluation, Novelty (Stimulus Dimension), Active Learning
Gavin Tierney; Rochelle Urban; Gina Olabuenaga – Interdisciplinary Journal of Problem-based Learning, 2024
Project-based learning (PjBL) is an inquiry-based approach that aims to engage students in active, meaningful, and challenging experiences connected to the world outside the classroom. However, PjBL's student-centered approach has not always explicitly focused on educational equity. The goal of this paper is to provide a PjBL curriculum design…
Descriptors: Active Learning, Student Projects, Curriculum Design, Equal Education
Inas Sausan; Elda Frediana Rety Kartika; Faizal Akhmad Adi Masbukhin; Sukma Wahyu Wijayanti; Ayu Fahimah Diniyah Wathi; Dola Suciana – Journal of Chemical Education, 2025
STEAM (Science, Technology, Engineering, Arts, Mathematics) learning is designed to contextualize the abstract concepts of science in chemistry learning. Integration STEAM in chemistry learning needs a learning model to help students understand real-world problems. For this reason, STEAM-PBL (Project Based Learning) was employed. This paper…
Descriptors: Science Education, Chemistry, Information Sources, Social Media
Eva Oller; Marta Peña; Noelia Olmedo-Torre – Journal of Technology and Science Education, 2024
The application of Project-Based Learning (PBL) in a Reinforced Concrete course through the development of a real-life civil engineering project from its conception, as a coursework, is a challenged experience for students. As long as the coursework evolves, students develop real ways to think as an engineer and they work in an environment similar…
Descriptors: Active Learning, Student Projects, Civil Engineering, Construction (Process)
Sabah Farshad; Evgenii Zorin; Nurlybek Amangeldiuly; Clement Fortin – Education and Information Technologies, 2024
Project-based Learning (PBL) provides an effective environment for collaborative engineering design education. However, it is difficult to assess students' engagement and provide process-oriented feedback on their collaboration due to limited resources and scalability challenges. This paper presents an empirical study examining the application of…
Descriptors: Active Learning, Student Projects, Artificial Intelligence, Computer Mediated Communication
Ilkou, Eleni; Tolmachova, Tetiana; Fisichella, Marco; Taibi, Davide – IEEE Transactions on Learning Technologies, 2023
Currently, the search history in search engines is presented in a list view of some combination of enumerated results by title, URL, or search query. However, this classical list view is not ideal in collaborative search environments as it does not always assist users in understanding collaborators' search history results and the project's status.…
Descriptors: Graphs, Cooperative Learning, Search Strategies, Active Learning
Anna Khalemsky; Roy Gelbard; Yelena Stukalin – Journal of Statistics and Data Science Education, 2025
Classification, a fundamental data analytics task, has widespread applications across various academic disciplines, such as marketing, finance, sociology, psychology, education, and public health. Its versatility enables researchers to explore diverse research questions and extract valuable insights from data. Therefore, it is crucial to extend…
Descriptors: Classification, Undergraduate Students, Undergraduate Study, Data Science
G. Mauricio Mejía; Yumeng Xie; Luca Simeone; Stephanie Tomlin – International Journal of Art & Design Education, 2025
As design becomes more oriented towards strategy, services and systems, design learning is no longer something apprentices can develop only with masters' input and critique. Further, the experimentation and reflection commonly occurring inside studio-based education is insufficient. Real-world or live projects offer an alternative to learning…
Descriptors: Design, Art Education, Strategic Planning, Skill Development