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Lisa Raymond-Tolan – Journal of Occupational Therapy Education, 2025
Engaging in play constitutes a fundamental theoretical concept and skill set emphasized in occupational therapy (OT) education. According to the American Occupational Therapy Association (AOTA), play is a key occupation and a core context for development and learning. However, there is a paucity of evidence about if and how entry-level OT programs…
Descriptors: Allied Health Occupations Education, Occupational Therapy, Play, College Faculty
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Yuniasih, Ririn; Bone, Jane; Quiñones, Gloria – Contemporary Issues in Early Childhood, 2023
Traditional games are commonly understood for their long establishment, passed down over generations and characterised by the simplicity of their materials. The aim of this article is to explore traditional games where materials are at the centre, focusing on games with stones. Through a new-materialist perspective, using Barad's concept of…
Descriptors: Elementary School Students, Traditionalism, Games, Interaction
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Kevser Koç; Yusuf Koç – Journal of Inquiry Based Activities, 2024
This study investigates the way a kindergarten teacher implemented a three-stage project to support children's map understanding. The project, the Map and Play, was designed to help children understand the relationship between reality and its abstract representation. The guided play was adopted as the pedagogical approach because it empowers…
Descriptors: Map Skills, Kindergarten, Play, Teaching Methods
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Tuire Colliander – Policy Futures in Education, 2025
This article presents explorations of co-choreographing the early years dance pedagogical settings through dialogical and intra-active approaches in the context of artistic research. It discusses how to choreograph the pedagogical settings in such a manner, that the distribution of the artistic agency would become more equal, and the complex…
Descriptors: Dance Education, Dance, Early Childhood Education, Teaching Methods
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Devi Pratami; Nor Hasrul Akhmal; Muhd Ikmal Isyraf Mohd Maulana; Syed Ahmad Helmi Syed Hassan – Journal of Technology and Science Education, 2024
The Merdeka Belajar curriculum is the current curriculum developed by the Indonesian Ministry of Education, which should be implemented thoroughly in 2024. Project-based learning is identically engaged with this curriculum, which offers many advantages to enrich the quality of education. This method has been promoted and implemented in several…
Descriptors: Foreign Countries, Active Learning, Student Projects, Preschool Education
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Jessica Pitt – Music Education Research, 2024
Inspired by Sheldrake's study of fungi [Sheldrake, M. 2020. "Entangled Life: How Fungi Make Our Worlds, Change Our Minds, and Shape Our Futures." London: Penguin Random House] and Barad's idea of entanglement [Barad, K. 2007. "Meeting the Universe Halfway: Quantum Physics and the Entanglement of Matter and Meaning." Durham:…
Descriptors: Music, Music Education, Play, Musicians
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Mary DePascale; Geetha B. Ramani – Journal of Numerical Cognition, 2025
Math learning in early childhood is critical for later success, as it is predictive of mathematical and academic achievement through adolescence. Therefore, developing engaging and effective methods for early math instruction are important. Math games are a common method for teaching math in a way that is motivating and engaging for young children…
Descriptors: Educational Games, Mathematics Instruction, Early Childhood Education, Game Based Learning
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Parwoto Parwoto; Sitti N. Ilyas; Muhammad Y. Bachtiar; Kartini Marzuki – South African Journal of Childhood Education, 2024
Background: Early childhood education (ECE) is crucial in cultivating creativity, especially in today's tech-savvy world. This study explores the impact of collaborative project-based learning (PjBL) with computer and play motivation on kindergarten children's creativity. Aim: Our research aimed to determine if collaborative PjBL, combined with…
Descriptors: Creativity, Kindergarten, Student Projects, Active Learning
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Marilyn Fleer – Research in Science Education, 2024
In recent years, limited research attention has been directed to what happens in science education before the age of 3 years. We present the findings of a study that followed 13 infant-toddlers aged 0.1-2.2 years (mean 1.8 years) and their educators from a childcare centre. Under the conditions of an educational experiment, the results of our…
Descriptors: Science Education, Toddlers, Infants, Early Childhood Education
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Kim, Si Jung; Bacos, Catherine A. – Interactive Learning Environments, 2023
This paper introduces the Wearable Story, an interactive storytelling jacket designed for young children to facilitate their story listening experience while learning through play. The wearable medium supports embodied learning by providing experiences through which children are encouraged to use their bodies to learn. With the jacket, children…
Descriptors: Story Telling, Educational Technology, Human Body, Listening
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Kewalramani, Sarika; Veresov, Nikolay – Research in Science Education, 2022
This paper discusses how multimodal creative inquiry might be conceptualised and implemented for children's meaning-making in science. We consider Halliday's (1978) and Vygotsky's (1987, 2016) theoretical ideas for showing how the most important characteristics of social semiotics are connected to imagination, play-based and creative inquiry for…
Descriptors: Early Childhood Education, Creative Thinking, Inquiry, Semiotics
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Loreain Martinez-lejarreta; Lorna Arnott; Kate Wall – International Journal of Early Years Education, 2024
This article explores the usefulness of detective role-play as a research method to facilitate young children's critical thinking. The study examines four specifically designed detective play experiences, adopting an ethical rights-based approach to research with children. This qualitative multiple-case study is grounded in play-based pedagogy…
Descriptors: Foreign Countries, Elementary School Students, Critical Thinking, Active Learning
Bisz, Joe; Mondelli, Victoria L. – Teachers College Press, 2023
Every educator's imaginative instincts will be guided by this book's practical design method, which harnesses the power of play for student learning. Teachers from all disciplines and levels can create a full spectrum of engaging exercises through the authors' six accessible ALLURE steps: (1) Ask where to apply the play; (2) List the mental moves;…
Descriptors: Design, Active Learning, Educational Games, Game Based Learning
Elias P. Blinkoff – ProQuest LLC, 2023
Early childhood educators in the United States and worldwide face the growing challenge of "schoolification,"--the imposition of conventional academic content from later grade levels into their classrooms (e.g., Ring & O'Sullivan, 2018). The science of learning offers a different approach with evidence to support more active,…
Descriptors: Preschool Teachers, Play, Class Activities, Student Behavior
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Jennifer A. Cardenas Castaneda; Pei-Chun Lin; Patrick C. K. Hung; Hua-Xu Zhong; Hao-An Tseng; Yung-Fa Huang; Rafiq Ahmad – Smart Learning Environments, 2025
Education in science, technology, engineering, and mathematics (STEM) is essential to achieving continued technological advancement. The most critical years for instilling knowledge are during childhood, and a strategic way to accomplish this is through playful materials. Therefore, there is a need to develop more inclusive solutions to achieve…
Descriptors: Instructional Design, STEM Education, Visual Impairments, Students with Disabilities
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