Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Active Learning | 2 |
| Blended Learning | 2 |
| Situated Learning | 2 |
| After School Programs | 1 |
| Class Activities | 1 |
| Classroom Design | 1 |
| Computer Mediated… | 1 |
| Computer Simulation | 1 |
| Cooperative Learning | 1 |
| Creativity | 1 |
| Early Adolescents | 1 |
| More ▼ | |
Author
| Aghaei, Khadijeh | 1 |
| Ajam, Fereshte | 1 |
| Hsu, Hsiao-Ping | 1 |
| Hughes, Joan E. | 1 |
| Lie, Koo Yew | 1 |
| Rajabi, Mojtaba | 1 |
| Wenting, Zou | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| Elementary Education | 1 |
Audience
Location
| Taiwan (Taipei) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Aghaei, Khadijeh; Rajabi, Mojtaba; Lie, Koo Yew; Ajam, Fereshte – Education and Information Technologies, 2020
The traditional lecture-oriented teaching is still the norm in English as a foreign language education courses, but an innovative teaching model, expedited by recent advances in technology, becomes often popular across non-English-speaking subjects. The new model flips the usual classroom paradigm, in which students learn primary concepts outside…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Teaching Methods
Hsu, Hsiao-Ping; Wenting, Zou; Hughes, Joan E. – Journal of Educational Computing Research, 2019
This mixed-method case study investigated digital literacy (DL) development among 32 elementary-level students who created multimodal, contextual, and interactive augmented reality (AR) artifacts in a 20-week after-school program in Northern Taiwan. The instructional design combined situated and spiral learning experiences with AR, implemented…
Descriptors: Elementary School Students, Computer Simulation, After School Programs, Foreign Countries

Peer reviewed
Direct link
