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Perfect Mbhanyisi; Lusanda Ncisana; Malesela Mashishi; Mmapake Florence Masha; Michael Mbongiseni Buthelezi – Research in Social Sciences and Technology, 2025
The Curriculum Assessment Policy Statement document indicates that Animal Studies comprise a substantial part of the Grade 12 syllabus, more so than topics like soil science, agro-ecology, agricultural economics, and crop science. This highlights the importance of exploring diverse teaching approaches in the beginning of Grade 10, as a strong…
Descriptors: Academic Achievement, Agricultural Education, Inquiry, Active Learning
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Goode, Elizabeth; Roche, Thomas; Wilson, Erica; McKenzie, John W. – Studies in Higher Education, 2023
Post-pandemic, many universities are seeking ways to better engage students and support them to stay with and succeed in their studies. Immersive scheduling, whereby students complete units over shorter time periods than the traditional 12-15 week semester or trimester, may be a way to do this and improve academic outcomes at scale. This paper…
Descriptors: School Schedules, Scheduling, Higher Education, Academic Achievement
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Oliván-Blázquez, Bárbara; Aguilar-Latorre, Alejandra; Gascón-Santos, Santiago; Gómez-Poyato, Mª José; Valero-Errazu, Diana; Magallón-Botaya, Rosa; Heah, Rachel; Porroche-Escudero, Ana – Active Learning in Higher Education, 2023
Active learning methodologies, such as flipped classroom (FC), generate a higher level of student engagement, greater dynamism in learning and more significant interactions with course content. Some other active methodologies used in the academic environment are problem-based learning (PBL) and case study (CS). There are few studies that analyse…
Descriptors: Flipped Classroom, Problem Based Learning, Case Method (Teaching Technique), Academic Achievement
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Krishna Mohan Surapaneni – Advances in Physiology Education, 2024
Diving into the realm of game-based learning, the "CARBGAME" (CARd & Board GAmes in Medical Education) is an innovative series of games that reimagines the way medical students learn complex but essential chapters. In the pilot study, there was a highly significant improvement in the academic performance of students in the chapter…
Descriptors: Gamification, Medical Education, Active Learning, Biochemistry
Kelly Michele Winkels – ProQuest LLC, 2024
Socratic seminars are active learning opportunities for students that create a classroom atmosphere building upon the foundational knowledge and experience of the students in the room. The teacher acts as a facilitator of learning, and students research, create questions, and converse to create a deeper understanding of learning. The purpose of…
Descriptors: Questioning Techniques, Teaching Methods, Active Learning, Student Evaluation
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Miriam J. Rhodes; Adrie J. Visscher; Hanno van Keulen; Martine A. R. Gijsel – European Journal of STEM Education, 2024
This systematic literature review presents a review of the effects of integrated language arts, science and technology (ILS&T) instruction, with an inquiry- or design-based pedagogy, in elementary schools on student achievement. To this end, an overview of the characteristics of the 19 included studies and their interventions is first…
Descriptors: Elementary Education, Academic Achievement, Intervention, Language Arts
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Chuan Chih Hsu; Chia Shih Su; Kua I. Su; Chia Li Su – Mathematics Teaching Research Journal, 2024
This study investigates the impact of Project-Based Learning (PBL) with an emphasis on statistics on 26 Kinesiology students from a prominent Chilean university. A mixed-methodological approach was employed for the qualitative and quantitative analysis of data collected through surveys, supplementary interviews, and performance evaluations of…
Descriptors: Active Learning, Student Projects, Skill Development, Science Process Skills
Kendré Thomas-Williamson – ProQuest LLC, 2024
This study served two primary purposes: (a) to explore students' perceptions regarding the utilization of technology in their classroom-based instruction, and (b) to provide an overview of the current use of technology in classrooms that encompasses all high school students. The significance of the study was to contribute to the body of research…
Descriptors: Teacher Attitudes, Technology Uses in Education, High School Teachers, Rural Schools
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Paul E. Rijken; Barry J. Fraser – Learning Environments Research, 2024
This study of first year high-school students in South Australia focussed on the effectiveness of using an innovative project-based mathematics strategy to improve the classroom learning environment and the student outcomes of enjoyment, academic efficacy and achievement. As well, we investigated the differential effectiveness of project-based…
Descriptors: Instructional Effectiveness, Active Learning, Student Projects, Mathematics Instruction
Camden Seal – ProQuest LLC, 2022
In 2010, the Institute of Medicine issued a report calling for the transformation of undergraduate nursing education to prepare new graduates for the complexities of practice. To improve preparation for practice, faculty responded by incorporating student-centered, active learning strategies (SCALS); however, the effectiveness of SCALS has not…
Descriptors: Active Learning, Academic Achievement, Success, Undergraduate Students
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Romero Rodríguez, Laura – Education and Information Technologies, 2023
Society is continually evolving and the needs of current generations of students are changing, deriving from the ongoing digital evolution of the whole of society. Gamification tools are increasingly being implemented in education, since previous studies have demonstrated their usefulness to foster motivation, particularly in the case of…
Descriptors: Engineering Education, Educational Games, Gamification, Game Based Learning
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Kang, Jingoo – International Journal of Science and Mathematics Education, 2023
This study explores the effects of gendered inquiry-based learning (IBL) practices on other science learning experiences and motivations including STEM (Science, Technology, Engineering, and Mathematics) career aspirations. For this, PISA 2015 data representing the Finnish 15-year-old student population has been selected and analyzed by multiple…
Descriptors: Gender Bias, Science Education, Secondary School Science, Student Motivation
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Abdul Rabu, Siti Nazleen; Mohamad, Siti Khadijah; Awwad, Samer A. B.; Ismail, Nurul Halimatul Asmak; Yeen, Kang Seua – Education and Information Technologies, 2023
Inquiry-based learning is a learning-and-teaching approach that allows students to gather and build knowledge of scientific facts by asking questions. To gain an understanding of the impact of such an instruction, this study examines the effectiveness of Video Inquiry-based Cooperative Learning (VICL) and Video Inquiry-based Learning (VIL) on…
Descriptors: Instructional Effectiveness, Inquiry, Active Learning, Video Technology
Brittney Anne Ferrari – ProQuest LLC, 2023
Effective active learning supports student engagement in generative learning behaviors, often through collaborative group work. Although collaborative learning has many benefits, it can be difficult for individual instructors to prompt knowledge building discourse in large enrollment courses. Peer Learning Assistants (PLAs) can provide the…
Descriptors: Peer Teaching, Cooperative Learning, Group Activities, Introductory Courses
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Trust, Torrey; Maloy, Robert W.; Edwards, Sharon – Active Learning in Higher Education, 2023
Open educational resources (OER), which are teaching, learning, and research materials that are openly licensed, are growing in popularity in higher education. Previous studies have focused on faculty and student perceptions and use of OER. In this study, we examined how actively engaging students as curators and designers of OERs through…
Descriptors: College Students, Open Educational Resources, Student Attitudes, Learner Engagement
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