Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Academic Achievement | 2 |
| Data Analysis | 2 |
| Data Collection | 2 |
| Accuracy | 1 |
| Algebra | 1 |
| Artificial Intelligence | 1 |
| Design | 1 |
| Educational Games | 1 |
| Error Patterns | 1 |
| Evidence Based Practice | 1 |
| Grade 6 | 1 |
| More ▼ | |
Source
| Journal of Educational Data… | 2 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| Elementary Education | 1 |
| Grade 6 | 1 |
| Grade 7 | 1 |
| Grade 8 | 1 |
| Intermediate Grades | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Secondary Education | 1 |
Audience
Location
| California | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Narjes Rohani; Behnam Rohani; Areti Manataki – Journal of Educational Data Mining, 2024
The prediction of student performance and the analysis of students' learning behaviour play an important role in enhancing online courses. By analysing a massive amount of clickstream data that captures student behaviour, educators can gain valuable insights into the factors that influence students' academic outcomes and identify areas of…
Descriptors: Mathematics Education, Models, Prediction, Knowledge Level
Kerr, Deirdre; Chung, Gregory K. W. K. – Journal of Educational Data Mining, 2012
The assessment cycle of "evidence-centered design" (ECD) provides a framework for treating an educational video game or simulation as an assessment. One of the main steps in the assessment cycle of ECD is the identification of the key features of student performance. While this process is relatively simple for multiple choice tests, when…
Descriptors: Evidence Based Practice, Design, Academic Achievement, Educational Games

Peer reviewed
