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Osman Özdemir – Journal of Computer Assisted Learning, 2025
Background: In recent years, the widespread use of technology in classrooms has encouraged the transition from traditional lecture methods to digital-based learning environments. Technological game-based learning platforms, such as Kahoot!, which are used to encourage students' active participation and interaction in learning environments, are…
Descriptors: Game Based Learning, Video Games, Academic Achievement, Student Motivation
Dan Ye; Svoboda Pennisi; Leynar Leyton Naranjo – Journal of Computer Assisted Learning, 2024
Background: With the rapid proliferation of online education, it is incumbent upon teachers to find ways to provide online students with science laboratory experiences. Existing research on online labs focuses heavily on computer-supported inquiry learning environments, such as virtual laboratories and remote laboratories. There are limited…
Descriptors: Hands on Science, Science Experiments, Science Laboratories, Home Programs
Zhiwei Liu; Haode Zuo; Yongjing Lu – Journal of Computer Assisted Learning, 2025
Background: ChatGPT, a generative artificial intelligence (GenAI) chatbot, has gained significant traction as a tool for supporting students learning. Despite its growing popularity, there is still no academic consensus on its effectiveness in enhancing students' academic achievement. Objectives: This study aims to explore the effect of ChatGPT on…
Descriptors: Artificial Intelligence, Technology Uses in Education, Academic Achievement, Meta Analysis
Lin, Ying-Lien; Wang, Wei-Tsong – Journal of Computer Assisted Learning, 2023
Background: This study aims to integrate the theories of social presence and social identity to examine the effectiveness of group-based problem-based learning (PBL) in learning communities. Social presence is a critical factor in determining the success of collaborative learning in group-based PBL activities. Although several studies have…
Descriptors: Problem Based Learning, Internship Programs, Social Behavior, Instructional Effectiveness
Muhammet Fidan; Mustafa Fidan – Journal of Computer Assisted Learning, 2024
Background: Flipped classroom (FC) model has become increasingly popular in dental education (DE) with its strengths for students. However, major concerns are lack of interaction, unwillingness to complete the assignments, low engagement during the pre-class activities because of an unwell-designed instructional setting of FC. Objectives: The…
Descriptors: Flipped Classroom, Dentistry, Graduate Students, Video Technology
Min Young Doo; Yeonjeong Park – Journal of Computer Assisted Learning, 2024
Background: Despite the many advantages of flipped learning, it is challenging for educators to ensure that students complete the pre-class learning assignments before the in-class session. Objectives: Using a learning analytics approach, this study analysed students' pre-class video-watching behaviour in flipped learning with a focus on learners'…
Descriptors: Flipped Classroom, Video Technology, Student Behavior, Learning Strategies
Teresa M. Ober; Ying Cheng; Matthew F. Carter; Cheng Liu – Journal of Computer Assisted Learning, 2024
Background: Students' tendencies to seek feedback are associated with improved learning. Yet, how soon this association becomes robust enough to make predictions about learning is not fully understood. Such knowledge has strong implications for early identification of students at-risk for underachievement via digital learning platforms.…
Descriptors: Academic Achievement, Feedback (Response), Student Behavior, At Risk Students
Joshua Weidlich; Aron Fink; Ioana Jivet; Jane Yau; Tornike Giorgashvili; Hendrik Drachsler; Andreas Frey – Journal of Computer Assisted Learning, 2024
Background: Developments in educational technology and learning analytics make it possible to automatically formulate and deploy personalized formative feedback to learners at scale. However, to be effective, the motivational and emotional impacts of such automated and personalized feedback need to be considered. The literature on feedback…
Descriptors: Emotional Response, Student Motivation, Feedback (Response), Automation
Shu-Fang Hsieh; Gwo-Jen Hwang – Journal of Computer Assisted Learning, 2025
Background: While both Content and Language Integrated Learning (CLIL) and Digital Game-Based Learning (DGBL) are widely recognised as effective methods to enhance bilingual education, their combination often leads to cognitive overload and fragmented learning experiences. In Taiwan's bilingual education context, where integrating English into…
Descriptors: Concept Mapping, Content and Language Integrated Learning, Computer Games, Educational Games
Hung, Cheng-Yu; Lin, Yen-Ting; Yu, Shih-Jou; Sun, Jerry Chih-Yuan – Journal of Computer Assisted Learning, 2023
Background: Previous research has examined the use of augmented reality (AR) and virtual reality (VR) in English language teaching. However, to the best of our knowledge, none of the earlier studies that investigated integrating AR and VR "wearables" into teaching and learning English based on the attention, relevance, confidence, and…
Descriptors: Computer Simulation, Simulated Environment, Assistive Technology, Second Language Learning
Max, Anna-Lisa; Lukas, Sarah; Weitzel, Holger – Journal of Computer Assisted Learning, 2022
Background: To purposefully integrate information and communication technologies (ICT) into contemporary teaching, teachers must have complex technological, pedagogical and content-related knowledge (TPACK). TPACK could be fostered through diverse learning environments such as working in a makerspace as part of university teacher training. The…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Educational Technology, Technology Uses in Education
Maycock, K. W.; Lambert, J.; Bane, D. – Journal of Computer Assisted Learning, 2018
This action research study follows a between-subject design strategy and attempts to identify whether a departure from a direct instructional teaching strategy towards a flipped learning pedagogy results in increases in student performance over time. In particular, the study considers the effects of integrating flipped learning pedagogic…
Descriptors: Homework, Video Technology, Teaching Methods, Undergraduate Students
van der Meij, H.; van der Meij, J. – Journal of Computer Assisted Learning, 2016
This study investigates how well a video tutorial for software training that is based on Demonstration-Based Teaching supports user motivation and performance. In addition, it is studied whether reviews significantly contribute to these measures. The Control condition employs a tutorial with instructional features added to a dynamic task…
Descriptors: Grade 7, Video Technology, Tutorial Programs, Computer Software
Lin, J-W.; Lai, Y-C.; Lai, Y-C.; Chang, L-C. – Journal of Computer Assisted Learning, 2016
Most systems for training self-regulated learning (SRL) behaviour focus on the provision of a learner-centred environment. Such systems repeat the training process and place learners alone to experience that process iteratively. According to the relevant literature, external scaffolds are more promising for effective SRL training. In this work,…
Descriptors: Learner Controlled Instruction, Self Management, Scaffolding (Teaching Technique), Peer Teaching
Grabe, M.; Christopherson, K. – Journal of Computer Assisted Learning, 2008
One of the most common uses of a course management system in the on-campus environment is to offer lecture resources to students. Few researchers have investigated how students use such resources. This study considers student use of lecture resources that offer a representation of the lecture presented (i.e. lecture outline, lecture summary, audio…
Descriptors: Management Systems, Online Courses, Program Effectiveness, Lecture Method
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