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Marijn Martens; Ralf De Wolf; Lieven De Marez – Technology, Knowledge and Learning, 2025
Algorithmic decision-making systems such as Learning Analytics (LA) are widely used in an educational setting ranging from kindergarten to university. Most research focuses on how LA is used and adopted by teachers. However, the perspective of students and parents who experience the (in)direct consequences of these systems is underexplored. This…
Descriptors: Algorithms, Decision Making, Learning Analytics, Secondary School Students
Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
Teija Paavilainen; Sonsoles López-Pernas; Sanna Väisänen; Sini Kontkanen; Laura Hirsto – Technology, Knowledge and Learning, 2025
In digitalized learning processes, learning analytics (LA) can help teachers make pedagogically sound decisions and support pupils' self-regulated learning (SRL). However, research on the role of the pedagogical dimensions of learning design (LD) in influencing the possibilities of LA remains scarce. Primary school presents a unique LA context…
Descriptors: Learning Analytics, Independent Study, Elementary Education, Instructional Design

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