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Hill, Jonnie Lynn – Simulation & Gaming, 2007
This article explores the simulation of four television quiz shows for students in China studying English as a foreign language (EFL). It discusses the adaptation and implementation of television quiz shows and how the students reacted to them.
Descriptors: Foreign Countries, Television, Simulation, English (Second Language)
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Halleck, Gene B. – Simulation & Gaming, 2008
This article introduces a simulation on bullying that consists of five phases. In the briefing phase, the participants answer a questionnaire about bullying. After they complete the questionnaire, they move on to read simulated news articles (the second phase). Once they finish reading the articles, the participants take part in a talk show. This…
Descriptors: Class Activities, Bullying, Measures (Individuals), Workshops
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Naidu, Shashi – Simulation & Gaming, 2007
This article evaluates the effectiveness of using a simulation in an English for Academic Purposes (EAP) class at a university in the United States and discusses the integration of simulations into the Malaysian curriculum. A new approach is needed in Malaysia wherein language learners are given maximum exposure to the language. The article…
Descriptors: Foreign Countries, English for Academic Purposes, Simulation, English (Second Language)
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Hayden, Christopher – Simulation & Gaming, 2007
In this article the author introduces the roles he created for two phases of a simulation on language planning in Malaysia. The first phase is a radio call-in show. This is followed by a debate before a panel of arbiters concerning a recent dispute related to English language teaching in Malaysian schools. The final phase involves debriefing (for…
Descriptors: Language Planning, Foreign Countries, English (Second Language), Role Playing
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Salies, Tania Gastao – Simulation & Gaming, 2007
This article critically reflects on the GUN CONTROL simulation (Salies, 1994a) by retaking ideas advanced by Salies (2002) and applying them to the context of English for Academic Purposes (EAP) writing classes in Brazil. It examines how controlled practice relates to learners' performance on the first draft in a simulation-based content unit…
Descriptors: Language Usage, Weapons, Gun Control, Foreign Countries
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Hill, Jonnie L. – Simulation & Gaming, 2002
This simulation explores instruction that combines role-play with the word play of "The Three Pigs". Describes efforts to increase fluency and communicative competence in English among graduate English as Second Language students of various disciplines and nationalities and discusses debriefing, students' attitudes, and acceptance of…
Descriptors: Communicative Competence (Languages), English (Second Language), Foreign Students, Graduate Students
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Knyshevytska, Liliya; Hill, Jonnie – Simulation & Gaming, 2007
This study describes the usefulness of a simulation, MARRIAGE AND FAMILY, in helping newly arrived international students adjust to the academic demands of university life. It outlines various phases of the simulation. The narrative regarding its implementation in the classroom demonstrates how well many international students adapt to the value…
Descriptors: Marriage, Student Adjustment, Communicative Competence (Languages), English (Second Language)
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Jung, Carrie S. Y.; Levitin, Helen – Simulation & Gaming, 2002
Describes a simulation that was used in an English as a second language class designed for Southeast Asian government officials enrolled in an English for International Communication program in conjunction with Canadian cultural immersion. Discusses results of a questionnaire that investigated students' responses to and perceptions of the…
Descriptors: English (Second Language), Foreign Countries, Global Approach, Government Employees
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Spelman, Mary Dean – Simulation & Gaming, 2002
Describes an empirical study conducted at the University of Central Oklahoma that investigated the differences in learning outcomes between English as a second language composition courses taught with two different methods, one based on a simulation called GLOBECORP and one on traditional instruction. Discusses progress measured by mandated…
Descriptors: Comparative Analysis, Conventional Instruction, English (Second Language), Higher Education
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Freiermuth, Mark R. – Simulation & Gaming, 2002
Discusses a simulation used with computer science students studying English for specific purposes in a university technical writing class in Japan. Highlights include building a paper bridge as a project team; writing a technical proposal as a team; language learning goals; influence of a group's ability to work as a team; and student motivation.…
Descriptors: Collaborative Writing, Computer Science Education, Educational Objectives, English (Second Language)
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van Ments, Morry; Brooks, Greg; Shirts, Garry; Jones, Ken – Simulation & Gaming, 1998
Includes testimonials to, and previously published articles by, Ken Jones on categories in simulation; simulations in secondary schools, reading instruction, and English-as-a-Second-Language; simulations as assessment tools; aspects of design; differences in race, gender, and perceived ability and performance; influence of national culture;…
Descriptors: Ability, Classification, Communication Skills, Cultural Differences