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Maltese, Adam V.; Melki, Christina S.; Wiebke, Heidi L. – Science Education, 2014
Previous research has established the importance of early interest in STEM as a key factor in persistence. Our current research builds on this foundation and extends it to add more detail to understanding the types of experiences that trigger and maintain interest in science, technology, engineering, and mathematics (STEM). Using survey data from…
Descriptors: Science Interests, STEM Education, Surveys, Educational Attainment
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Sadler, Troy D.; Romine, William L.; Menon, Deepika; Ferdig, Richard E.; Annetta, Leonard – Science Education, 2015
This study explored student learning in the context of innovative biotechnology curricula and the effects of gaming as a central element of the learning experience. The quasi-experimentally designed study compared learning outcomes between two curricular approaches: One built around a computer-based game, and the other built around a narrative…
Descriptors: Biology, Biotechnology, Educational Games, Secondary School Science
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Baram-Tsabari, Ayelet; Sethi, Ricky J.; Bry, Lynn; Yarden, Anat – Science Education, 2009
Nearly 79,000 questions sent to an Internet-based Ask-A-Scientist site during the last decade were analyzed according to the surfer's age, gender, country of origin, and the year the question was sent. The sample demonstrated a surprising dominance of female contributions among K-12 students (although this dominance did not carry over to the full…
Descriptors: Science Interests, Sex Fairness, Internet, Scientists