Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 6 |
| Since 2007 (last 20 years) | 6 |
Descriptor
Source
| Research-publishing.net | 6 |
Author
Publication Type
| Reports - Research | 4 |
| Speeches/Meeting Papers | 4 |
| Books | 2 |
| Collected Works - General | 1 |
| Collected Works - Proceedings | 1 |
| Non-Print Media | 1 |
Education Level
| Higher Education | 6 |
| Postsecondary Education | 6 |
| Secondary Education | 1 |
Audience
| Practitioners | 1 |
| Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Stephens de Jonge, Julie; Labrador, Belén – Research-publishing.net, 2020
This paper reports our preliminary observations of a pilot project carried out from February to April 2019 with a group of students learning Spanish at the University of Central Missouri and students learning English at the University of León. The project combines challenging escape room activities with intercultural and interlinguistic…
Descriptors: Critical Thinking, Student Motivation, Computer Simulation, Problem Solving
Warrick, Andrew; Woodward, Heather – Research-publishing.net, 2021
In this preliminary research study, Japanese university students created two dimensional (2D) interactive posters and 360° Virtual Reality (VR) presentations using Thinglink software. Students can use Thinglink software to annotate images with photos, videos, and descriptions. Researchers explore the extent to which students believed that creating…
Descriptors: Visual Aids, 21st Century Skills, Critical Thinking, Thinking Skills
Mirzaei, Maryam Sadat; Zhang, Qiang; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2019
We developed a story creation platform that allows for collaborative content creation in a 3D environment by utilizing avatars, animations, objects, and backgrounds. Our story envisioning platform provides a shared virtual space that promotes collaborative interaction for story construction, involving a high degree of learner input and control. It…
Descriptors: Cooperative Learning, Computer Simulation, Story Telling, Second Language Learning
Hauck, Mirjam, Ed.; Müller-Hartmann, Andreas, Ed. – Research-publishing.net, 2020
The Evaluating and Upscaling Telecollaborative Teacher Education (EVALUATE) project was a European policy experiment funded by Erasmus+ between 2017 and 2019. The EVALUATE consortium trained teacher trainers and organised virtual exchanges which involved over 1,000 student teachers at over 34 initial teacher education institutions in Europe and…
Descriptors: Telecommunications, Educational Technology, Electronic Learning, Computer Simulation
Kaufmann, Thomas – Research-publishing.net, 2020
This chapter will describe the ways wikis can benefit students, teachers, and administrators as well as provide examples of ways they can be used in the language and culture classroom for Virtual Exchange (VE). It will specifically examine how the tool was used for a collaborative research paper and explore how students can think critically to…
Descriptors: Web Sites, Collaborative Writing, Feedback (Response), Educational Benefits
Plutino, Alessia, Ed.; Borthwick, Kate, Ed.; Corradini, Erika, Ed. – Research-publishing.net, 2020
The present volume collects papers from InnoConf19, which took place at the University of Southampton on the 28th of June 2019. The theme of the conference was 'Treasuring languages: innovative and creative approaches in HE'. The contributions collected in this peer-reviewed volume aim to reflect on best practice in higher education. They showcase…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Instructional Innovation

Peer reviewed
