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Collaborative Dialogue in Synchronous Computer-Mediated Communication and Face-to-Face Communication
Zeng, Gang – ReCALL, 2017
Previous research has documented that collaborative dialogue promotes L2 learning in both face-to-face (F2F) and synchronous computer-mediated communication (SCMC) modalities. However, relatively little research has explored modality effects on collaborative dialogue. Thus, motivated by sociocultual theory, this study examines how F2F compares…
Descriptors: Computer Mediated Communication, Synchronous Communication, Dialogs (Language), Cooperation
Liu, Sarah Hsueh-Jui – ReCALL, 2017
This study sought to determine the difference in text-based negotiated interaction between non-native speakers of English (NNS-NNS) and between non-native and natives (NNS-NS) in terms of the frequency of negotiated instances, successfully resolved instances, and interactional strategy use when the dyads collaborated on Facebook. It involved 10…
Descriptors: English (Second Language), Second Language Learning, Native Speakers, Social Networks
Yang, Rong – ReCALL, 2018
In this digital era, online intercultural exchange has gained increased popularity in language and culture education. However, concerns arise over its productiveness and efficacy in engaging participants cognitively. In addition, there is a paucity of research on out-of-classroom synchronous online exchange projects, let alone those involving…
Descriptors: Synchronous Communication, Computer Mediated Communication, Second Language Learning, Second Language Instruction
Fredriksson, Christine – ReCALL, 2015
Synchronous written chat and instant messaging are tools which have been used and explored in online language learning settings for at least two decades. Research literature has shown that such tools give second language (L2) learners opportunities for language learning, e.g. , the interaction in real time with peers and native speakers, the…
Descriptors: German, Computer Mediated Communication, Group Dynamics, Second Language Learning
Canto, Silvia; Jauregi, Kristi; van den Bergh, Huub – ReCALL, 2013
Organizing and implementing telecollaboration projects in foreign language curricula is not an easy endeavour (Belz & Thorne, 2006; Guth & Helm, 2010), as pedagogical, organizational and technical issues have to be addressed before cross-cultural interaction sessions can be carried out (O'Dowd & Ritter, 2006; O'Dowd, 2011). These issues make many…
Descriptors: Second Language Instruction, Second Language Learning, Video Technology, Computer Mediated Communication
Wigham, Ciara R.; Chanier, Thierry – ReCALL, 2013
Three-dimensional synthetic worlds introduce possibilities for nonverbal communication in computer-mediated language learning. This paper presents an original methodological framework for the study of multimodal communication in such worlds. It offers a classification of verbal and nonverbal communication acts in the synthetic world "Second…
Descriptors: Computer Mediated Communication, Synchronous Communication, Nonverbal Communication, Verbal Communication
Brandl, Klaus – ReCALL, 2012
This study investigates the effects of an optional and required (jigsaw) task on learners' quantity and quality of use of language under synchronous and asynchronous conditions. The question raised is: Does performing either of these task types under synchronous conditions cause a compounding effect that either positively or negatively impacts…
Descriptors: Computer Mediated Communication, German, Introductory Courses, Second Language Learning
Peterson, Mark – ReCALL, 2012
This exploratory study investigates the linguistic and social interaction of four intermediate EFL learners during game play in a massively multiplayer online role playing game (MMORPG). Twelve illustrative episodes drawn from the participants' text chat, collected in four 70-minute sessions held over a one-month period, are analyzed from a…
Descriptors: English (Second Language), Second Language Learning, Computer Games, Role Playing
Hampel, Regine; Stickler, Ursula – ReCALL, 2012
The introduction of virtual learning environments has made new tools available that have the potential to support learner communication and interaction, thus aiding second language acquisition both from a psycholinguistic and a sociocultural point of view. This article focuses on the use of videoconferencing in the context of a larger exploratory…
Descriptors: Expertise, Computer Assisted Instruction, Distance Education, Learning Modalities
Kenning, Marie-Madeleine – ReCALL, 2010
This paper has a dual aim: to situate functionalities among the complex of factors that help shape online interactions and to explore the heterogeneity of audio conferencing and its implications. Following a critical discursive synthesis of the treatment of variables in the literature, attention focuses on the distinctive and diverse…
Descriptors: Second Language Instruction, Computer Mediated Communication, Teleconferencing, Synchronous Communication
Ko, Chao-Jung – ReCALL, 2012
This study adopts a case study approach to investigate the impacts of synchronous computer-mediated communication (CMC) learning environments on learners' perception of social presence. The participants were twelve French as a foreign language (FFL) beginners in a Taiwanese university. Divided into three groups, they conducted some tasks in three…
Descriptors: Foreign Countries, Video Technology, Computer Mediated Communication, Novices
Grosbois, Muriel – ReCALL, 2011
Despite the spread of reliable desktop audio and videoconferencing facilities, some CMC-based projects still rely on asynchronous written environments, if only because of the temporal constraints of synchronicity (Guichon, 2009; Develotte, Guichon & Vincent, 2010). Yet speaking is usually the skill students most need to improve when learning a…
Descriptors: Foreign Countries, Action Research, Interlanguage, Native Speakers
Peterson, Mark – ReCALL, 2012
This paper reports on the task-based interaction of English as a Foreign Language (EFL) learners in the 3D multiuser virtual environment (MUVE) Second Life. The discussion first explores research on the precursors of MUVEs, text-based 2D virtual worlds known as MOOs. This is followed by an examination of studies on the use of MUVEs in Computer…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Role Playing
Whyte, Shona – ReCALL, 2011
This qualitative study investigates the relationship between learning opportunities and teacher cognition in the context of a videoconferencing (VC) project for foreign languages (FL) in French primary schools. Six generalist primary teachers were followed throughout the initial six-month stage of the initiative, and data were collected from…
Descriptors: Foreign Countries, Expertise, Feedback (Response), Second Language Learning
Ciekanski, Maud; Chanier, Thierry – ReCALL, 2008
Over the last decade, most studies in Computer-Mediated Communication (CMC) have highlighted how online synchronous learning environments implement a new literacy related to multimodal communication. The environment used in our experiment is based on a synchronous audio-graphic conferencing tool. This study concerns false beginners in an English…
Descriptors: Verbal Communication, Computer Mediated Communication, Learning Strategies, Writing Processes
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