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Showing 241 to 255 of 1,074 results Save | Export
Wendy Morrow – ProQuest LLC, 2022
In the spring of 2020, many colleges and universities had to move their classes online due to COVID-19. This move to the virtual environment highlighted a growing problem in higher education, being increase failure rates for online students. This study addressed two research questions: 1) To what extent does the use of short lectures and small…
Descriptors: Community College Students, Mathematics Instruction, Problem Solving, Student Behavior
Cynthia Alicia Castillo – ProQuest LLC, 2023
This study investigated perspectives on extracurriculars by immigrant, non-immigrant Latinx, and non-immigrant Black parents of high school students, as well as potential barriers, if any, to their children's ability to participate in extracurriculars. Drawing upon previous research that demonstrates the positive impact of extracurricular…
Descriptors: High School Students, School Activities, Extracurricular Activities, Student Participation
Robert J. Bethke – ProQuest LLC, 2021
A civic perspective that shifts social loyalties from an exclusively national concern to international problem solving--global citizenship--is an approach that may help humanity meet the challenges of the 21st century. Young people who adopt a global citizen identity during their higher education experience may become leaders who seek…
Descriptors: Global Approach, Citizenship Responsibility, Campuses, Ecology
Terri L. Gray Johnson – ProQuest LLC, 2024
Limited research exists on the factors that contribute to community college students' development of self-efficacy (SE) while serving as preservice teachers (PSTs) during their early childhood education (ECE) practicum. This lack of research is concerning because educators who have high SE enhance the educational well-being of all children. The…
Descriptors: Early Childhood Teachers, Teacher Attitudes, Practicums, Self Efficacy
Ashley Jairam – ProQuest LLC, 2020
Struggling with mathematics is important for several reasons. According to learning theorists and empirical studies, the act of struggling can help students learn mathematics. Also, several important mathematics education documents advocate that students should engage in struggle as part of the problem-solving process. In addition, being able to…
Descriptors: Secondary School Students, Mathematics Education, Mathematics Instruction, Difficulty Level
Lina Souid – ProQuest LLC, 2020
A project is a finite activity aimed at producing a tangible product or service. Designing and developing instruction is a type of "project." Instructional design projects ("design projects") require instructional designers (IDs) to manage multiple and often overlapping work tasks, balance the "triple constraint"…
Descriptors: Professional Development, Instructional Design, Problem Solving, Thinking Skills
Banks, Stacie Lynn – ProQuest LLC, 2022
Children who develop a negative student self-concept are more likely to disengage from school and this disengagement can lead them to eventually drop out. This study was designed to examine the experiences of an instructor-inclusive team tasked with using a logic model to identify a systemic problem that negatively impacted students and led them…
Descriptors: Educational Change, Self Concept, Learner Engagement, Teacher Student Relationship
Lenhart, Christopher Adam, Sr. – ProQuest LLC, 2022
Teachers use digital activities for student collaboration; however, it is not known what digital collaboration strategies teachers implement, nor how they perceive students' ability to apply collaboration skills in a digital environment. It is necessary to understand strategies needed by students to be able to collaborate in a digital environment.…
Descriptors: Educational Technology, Technology Uses in Education, Secondary School Teachers, Teacher Attitudes
Shannon M. Mersand – ProQuest LLC, 2022
In 2005, Dale Dougherty and O'Reilly Media founded "Make Magazine," and coined the term Makerspace, which is broadly defined as a community workspace where people come together to solve problems using materials and tools they might otherwise not have access to (Dougherty, 2012). Recently, schools have allocated funding and resources into…
Descriptors: School Libraries, Shared Resources and Services, Cooperative Learning, Problem Solving
Jessica L. Smith – ProQuest LLC, 2022
There have been recent pushes for more active learning in mathematics classrooms, especially at the undergraduate level. To incorporate more active learning, there is a need for tasks that explicitly support this type of instruction, attention to student reasoning and whose ideas are publicly acknowledged, and awareness of differences in students'…
Descriptors: Mathematics Instruction, Active Learning, Mathematical Logic, Algebra
Thomas Conmy – ProQuest LLC, 2023
The purpose of this meta-analysis was to investigate the effectiveness of the use of games as part of mathematics instruction on academic achievement in grades Kindergarten to 12 in the United States. There were 17 studies selected for investigation published from 2010 to 2023 that focused on game-based learning and mathematics. This meta-analysis…
Descriptors: Meta Analysis, Mathematics Instruction, Game Based Learning, Learning Management Systems
Two Bulls, Kaylynn – ProQuest LLC, 2023
Helping Native American college students find their purpose and develop their holistic identity will help them be successful in college and in their professional careers. In this study the structural framework of the interview questions are based on Chickering and Reisser's (1993) student identity development theory which includes seven vectors.…
Descriptors: American Indian Students, College Students, Self Concept, Cultural Influences
Michael Foster – ProQuest LLC, 2023
"Vicarious learning" research is a burgeoning area of inquiry, which examines the learning of students who observe and are engaged with video- or audio-taped presentations of other people engaged in learning (Chi et al., 2008). In such studies, the students or "vicarious learners" (VLs) are positioned as indirect participants…
Descriptors: Video Technology, Problem Solving, Teaching Methods, Thinking Skills
Michael Foster – ProQuest LLC, 2023
"Vicarious learning" research is a burgeoning area of inquiry, which examines the learning of students who observe and are engaged with video- or audio-taped presentations of other people engaged in learning (Chi et al., 2008). In such studies, the students or "vicarious learners" (VLs) are positioned as indirect participants…
Descriptors: Video Technology, Problem Solving, Teaching Methods, Thinking Skills
Casandra Gurau – ProQuest LLC, 2024
The technology in the K-12 classroom has changed from being a tool that educators can utilize on an as needed basis, to a classroom necessity. The purpose of this qualitative descriptive study was to explore K-12 technology directors experiences in the decision-making process of integrating technology in a K-12 education system at a district level…
Descriptors: Elementary Secondary Education, Technology Integration, Computer Uses in Education, Student Motivation
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