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Taylor, Michele Reynolds – ProQuest LLC, 2019
For several decades California public school reforms have focused on, and dedicated enormous resources of every kind to student learning and achievement, seeking ways to improve the definitive outcomes required by the state: uniform proficiency on assessments, and an increase in high school graduation rates for all students. In California's…
Descriptors: Public Schools, Educational Change, Academic Achievement, Principals
Fourman, Janet L. – ProQuest LLC, 2018
Role-playing simulations have been effective techniques to encourage global skills in the engineering and design classrooms. May, Wold and Moore (2014), defined global skills as student display of respect, recognition, adjustment and integration. Gray, Debs, Exter, and Krause (2016), took this one step further and looked-for empathy in the design…
Descriptors: Science Education, Role Playing, Simulation, Interpersonal Competence
Rees Lewis, Daniel G. – ProQuest LLC, 2018
Design problems are highly ill-structured, having "ambiguous specifications of goals, no determined solution path, and the need to integrate multiple knowledge domains" (Jonassen, 2000, p. 80). Design problems are generated by stakeholders to meet needs that exist outside of the classroom (Simon, 1973; Jonassen, 2000)--this is in…
Descriptors: Design, Social Problems, College Students, Electronic Learning
Heavner, Donna Johnson – ProQuest LLC, 2015
Multi-Tiered Systems of Support (MTSS) are frameworks used to assess individual needs of students and the supports needed to meet those needs. An MTSS is complex with components which impact core instruction, curriculum, formative assessment, interventions, summative assessment, and problem solving. All of these components are a part of a school's…
Descriptors: Transformational Leadership, Program Implementation, Student Needs, Needs Assessment