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Ratrapee Techawitthayachinda – ProQuest LLC, 2023
Collaborative Video Viewing (CVV) transforms passive video-based learning into an engaging, active process. While collaborative modes have different affordances that could potentially influence knowledge co-construction, no study has directly assessed the impact of collaborative modes in CVV activities. Therefore, this current study seeks to…
Descriptors: Interactive Video, Educational Technology, Undergraduate Students, Cooperation
Stephen Miko – ProQuest LLC, 2022
The topic for this study was police cadet perceptions of learning using video simulators. The main research question for this project was: "How are video simulators perceived by police cadets as a learning method at the police academy?" The participants for this qualitative study were 16 recently graduated police cadets from an anonymous…
Descriptors: Police Education, Graduates, Student Attitudes, Computer Simulation
Brewer, Latoya Lynn – ProQuest LLC, 2023
This comparative, multiple-case qualitative study aimed to learn more about how students learn with and behave during mathematics instructional videos. While some researchers suggest that learning and teaching mathematics online is more complex than other disciplines, others believe that learning in the video learning environment can be effective…
Descriptors: Mathematics Instruction, Video Technology, Program Effectiveness, Student Behavior
Antonella Scarpiello – ProQuest LLC, 2021
This mixed-methods case study examines the effects of adaptive e-learning approaches focused on the connection between instructional material, structured as mini-lectures learned by following adaptive e-learning pathways, and student academic achievement. Specifically, it analyzes mini-video lectures' effectiveness in helping students understand…
Descriptors: Academic Achievement, Electronic Learning, Interactive Video, Teacher Attitudes
Laura Carol Fries – ProQuest LLC, 2022
Developing students' transferable knowledge is a primary goal of education. In complex domains such as statistics, however, students often develop brittle and inflexible understanding that does not transfer successfully to real world problems or new contexts. This dissertation explores one approach to facilitating students' development of…
Descriptors: Statistics, Introductory Courses, Intervention, Mathematics Education
Victoria Ly – ProQuest LLC, 2024
This dissertation explores the utilization of internet-connected devices to address the accessibility challenges associated with microscopy in the field of biology. Traditional microscopy devices are often costly, limiting their widespread adoption in laboratories. To overcome this barrier, we developed a cost-effective multi-well imaging device…
Descriptors: Open Source Technology, Biology, Science Instruction, Illustrations
Joseph Michael Reilly – ProQuest LLC, 2020
Guided authentic scientific inquiry activities can give students a clear picture of the nature of science and how its fields operate in practice, but such activities are difficult to do well. Too much structure negates the benefit of open-ended activities and student-led investigation, while too little can result in frustration or unproductive…
Descriptors: Feedback (Response), Automation, Scaffolding (Teaching Technique), Scientific Concepts
Crum, Takashi – ProQuest LLC, 2019
Administrators and teachers understand the mandates of No Child Left Behind Act 2001 that required the effective use and adoption of technology such as iPads and interactive whiteboards to prepare students to compete in a global marketplace; however, these technologies were often used inefficiently to teach basic literacy concepts and the…
Descriptors: Elementary School Teachers, Teacher Attitudes, Educational Technology, Interactive Video
Xia, Jinyue – ProQuest LLC, 2017
Current online video interaction is typically designed with a focus on straightforward distribution and passive consumption of individual videos. This "click play, sit back and watch" context is typical of videos for entertainment. However, there are many task scenarios that require active engagement and analysis of video content as a…
Descriptors: Interactive Video, Information Seeking, Comparative Analysis, Computer Interfaces
Ruiqi Shen – ProQuest LLC, 2021
With the large demand for technology workers all around the world, more people are learning programming. Studies show that human tutoring is the most effective way to learn for novice programmers. However, problems such as the inaccessibility to physical classes, prohibitive costs, and the lack of educators may limit students' opportunities to…
Descriptors: MOOCs, Online Systems, Interactive Video, Computer Assisted Instruction
Hartman, James Dry, III – ProQuest LLC, 2018
This study investigated the use of the interactive white board (IWB) and the impact the technology had on mathematics teaching practices for algebra teachers. The study used the Technological Pedagogical Content Knowledge (TPACK) model as the conceptual framework for the investigation, collection, and analysis of data. Teachers were interviewed to…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Algebra
Chung, Sorim – ProQuest LLC, 2016
Over the past few years, one of the most fundamental changes in current computer-mediated environments has been input devices, moving from mouse devices to touch interfaces. However, most studies of online retailing have not considered device environments as retail cues that could influence users' shopping behavior. In this research, I examine the…
Descriptors: Interactive Video, Computer Mediated Communication, Computer Interfaces, Computer Peripherals
McKinstry, James P. – ProQuest LLC, 2018
The role of technology has increased in our everyday lives and continues to develop. Research has shown that technology can visually support language and communication in individuals with autism spectrum disorders (ASD) (Shane, Laubscher, Schlosser, Flynn, Sorce, & Abramson, 2012). This research study is designed to measure the impact of…
Descriptors: Educational Technology, Influence of Technology, Instructional Effectiveness, Technology Uses in Education
Mangano, Nicolas Francisco – ProQuest LLC, 2013
When developers are faced with a design challenge, they often turn to the whiteboard. This is typical during the conceptual stages of software design, when no code is in existence yet. It may also happen when a significant code base has already been developed, for instance, to plan new functionality or discuss optimizing a key component. While…
Descriptors: Computer Software, Visual Aids, Educational Equipment, Instructional Design
Fludd, Selena Pinkney – ProQuest LLC, 2017
Reading is a critical skill and some purport that it is the beginning of all learning. A child's ability to read can have a vast effect on his or her entire academic career. Unfortunately, the number of students who test below grade level in reading has increased year by year. The purpose of this qualitative multiple case study was to investigate…
Descriptors: Technology Uses in Education, Case Studies, Qualitative Research, Teacher Attitudes