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Helen Lenane – ProQuest LLC, 2022
Though the number of instructional design models has increased, the usefulness of an instructional design process (linear or iterative) when making design decisions for e-learning solutions remains uncertain. This basic qualitative study was used to explore the perspectives of corporate instructional designers who were mandated to move from a…
Descriptors: Instructional Design, Electronic Learning, Corporations, Decision Making
Daiana Wheeler – ProQuest LLC, 2024
The purpose of this phenomenological study is to investigate the impact of instructional design elements on cognitive load for adult neurodiverse learners in online learning environments. For the utility of this study, cognitive load will be generally defined as the working memory and mental resources needed to perform a task. This study is…
Descriptors: Instructional Design, Cognitive Processes, Difficulty Level, Electronic Learning
Riello, Susan – ProQuest LLC, 2023
Enrolling in an online program has become an increasingly popular choice for graduate students, as this format allows the flexibility to balance personal, academic, and professional commitments. However, this flexibility alone does not guarantee that an online program will contribute positively to students' lives. In this qualitative action…
Descriptors: Graduate Students, Well Being, Electronic Learning, Instructional Design
Gose, Davilla Riddle – ProQuest LLC, 2023
The online learning environment demands the ability to self-regulate, set up learning goals, monitor progress, and self-reflect on the learning process. Self-regulated learning (SRL) is an approach to learning where students actively have control over their behaviors. This student-centered, iterative process demands learners exhibit certain…
Descriptors: Self Management, Learning Strategies, Electronic Learning, Educational Environment
Kimberly Doyle Masloski – ProQuest LLC, 2024
The globally shared pandemic experience forced schools to shut their doors and required communities to examine their education systems. An important part of that examination is the evaluation of online learning education options. Online K-12 learning continues to grow, so examining how it can work better for students is important. This…
Descriptors: Instructional Design, Student Experience, Asynchronous Communication, Electronic Learning
Jason Webb – ProQuest LLC, 2024
The goal of this qualitative study was to answer the question: How do educators make sense of learning in virtual reality? This study utilized multimedia learning theory and cognitive load theory to explore how educators understand virtual reality in education. Pre- and post-interviews as well as a VR experience were conducted with 13 educators…
Descriptors: Electronic Learning, Computer Simulation, Technology Uses in Education, Multimedia Instruction
Anthony E. Kiech – ProQuest LLC, 2024
This research assesses the extent to which asynchronous online STEM courses at a public university integrate Merrill's First Principles of Instruction. Through a quantitative content analysis of thirty unique online courses within the College of Arts and Sciences, the study investigates the extent, if any, to which these courses embody principles…
Descriptors: Instructional Design, Educational Quality, Online Courses, Public Colleges
Christina Ann Levicky Townley – ProQuest LLC, 2024
The rapid proliferation of online learning in higher education has accentuated the need for a deeper understanding of attentional distractions that affect learners. This study explored how doctoral students experience and manage attentional distractions in asynchronous online learning environments. Drawing on the Community of Inquiry framework,…
Descriptors: Attention Control, Attention, Neurosciences, Equal Education
Andrew J. Croft – ProQuest LLC, 2023
This qualitative research study examined the design of collaborative learning experiences in an online graduate course in educational leadership. Based on principles of design-based research, this single case study analyzed the design process among the faculty member and learning design team who created the course. Data were also gathered from the…
Descriptors: Instructional Design, Cooperative Learning, Electronic Learning, Graduate Students
Smith, Colleen M. – ProQuest LLC, 2023
Research has recognized that a student's culture plays a role in how they experience an online learning environment, and many higher education institutions are challenged by retaining and graduating historically underserved students identified as a "success gap". For historically underserved students -- defined in this study as students…
Descriptors: Instructional Design, Culturally Relevant Education, Student Diversity, Higher Education
Katrina M. Wehr – ProQuest LLC, 2024
This research explores the ways that instructional designers and those with similar responsibilities at higher education institutions interpret and negotiate the concept of belonging in their learning designs. This qualitative study utilizes practitioner inquiry and speculative design activities as a way to evoke discussion about how participants…
Descriptors: Instructional Design, Electronic Learning, Sense of Community, Higher Education
David Robert Niebuhr Tod – ProQuest LLC, 2024
The work of instructional design in community college settings is woefully understudied. This study documents that work in three community colleges in the southeastern United States while placing it in the theoretical context of neoliberalism, and in line with that theoretical context, takes a post-structuralist stance in its methodological…
Descriptors: Instructional Design, Community Colleges, Educational Practices, Teaching Methods
Kim Frost – ProQuest LLC, 2024
Student demand for online learning is at an all-time high, making the identification of practical strategies for supporting student success in online learning more vital than ever. Positive emotion has been shown to promote self-regulated learning (SRL) and engagement, both evidenced predictors of student success. However, little is known about…
Descriptors: Play, Online Courses, Student Attitudes, Learner Engagement
Jennifer M. Varrichio – ProQuest LLC, 2022
The purpose of this study was to gather expert instructional designers' descriptions of their decision-making processes and procedures while designing and developing formative game-based activities for online courses in workplace environments. The question addressed by the study is "How do instructional designers describe their…
Descriptors: Game Based Learning, Electronic Learning, Workplace Learning, Instructional Design
Waylon Keith Lindsay – ProQuest LLC, 2022
Cultural perceptions are widely accepted to play vital roles in meaning-making among learners themselves and between instructors and learners as they interact in educational settings (An, 2018; Egalite & Kisida, 2018). However, the role cultural perceptions play for members of course development teams during the creation of online courses,…
Descriptors: Online Courses, Curriculum Development, Teamwork, Culturally Relevant Education

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